{"version": "rc-rules-4.0-2026-10-18", "status": "owner-supplied", "source_document": "RangersCup.com — Platform Upgrade V4.0", "published_date": "2026-10-18", "expected": {"mode": 24, "card": 12, "event": 6}, "history": [{"version": "legacy-2026-10-16", "source": "data/fun-football.json", "status": "archived-legacy-trial", "notes": {"en": "Preserved for legacy quick-draw routes and historical reference. It does not redefine the V3.1 IDs.", "zh": "保留供旧版快速抽选及历史参考，不替代 V3.1 编号规则。"}}, {"version": "rc-rules-3.1-2026-10-17", "source": "data/rules-v3.1.json", "status": "archived", "notes": {"en": "Owner-supplied core rules; operational defaults and unspecified settings are explicitly identified.", "zh": "核心规则由品牌方提供；执行建议及未指定设置均明确标记。"}}, {"version": "rc-rules-4.0-2026-10-18", "source": "data/rules-v4.0.json", "status": "current", "notes": {"en": "Owner-authorized experimental balance changes to PC01 and PC02. No match data or community adoption is implied.", "zh": "品牌方授权的 PC01 与 PC02 实验性平衡调整，不代表已有比赛数据或社区采纳案例。"}}], "hierarchy": ["safety_and_referee", "core_football", "game_mode", "power_card", "match_event"], "card_states": ["AVAILABLE", "DRAWN", "HIDDEN", "REVEALED", "ACTIVATED", "EXPIRED", "CANCELLED"], "items": [{"id": "GM01", "kind": "mode", "name": {"en": "No Going Back", "zh": "越线不回头"}, "category": {"en": "Spatial constraints", "zh": "空间限制"}, "summary": {"en": "Cross the line, keep moving forward; backward passes remain allowed.", "zh": "越过指定线后不再退回；仍可向后传球。"}, "description": {"en": "Cross the line, keep moving forward; backward passes remain allowed.", "zh": "越过指定线后不再退回；仍可向后传球。"}, "icon": "arrow", "rules": [{"en": "Once a player crosses the designated line, they may not move back behind it during the active phase.", "zh": "球员越过指定线后，在本阶段内不得退回线后。"}, {"en": "Backward passes remain allowed: the restriction applies to player movement, not passing direction.", "zh": "允许向后传球；限制的是球员移动，而非传球方向。"}, {"en": "Reset at the agreed restart, substitution or period boundary.", "zh": "在约定的重启、换人或节间边界解除限制。"}, {"en": "The referee identifies the line and reset trigger before kick-off; stop and explain uncertain crossings.", "zh": "裁判赛前指出分界线及重置条件；越线有争议时叫停说明。"}, {"en": "Before selecting or activating this rule, the organizer must record the required match-specific settings shown below. They are not automatically supplied official rules.", "zh": "选择或启用本规则前，主办方须记录下列本场所需设置；系统不自动补成正式规则。"}, {"en": "Safety and referee authority always take priority. Confirm the safe restart procedure during the briefing.", "zh": "安全及裁判决定始终优先；赛前讲解中确认安全重启流程。"}], "key_instructions": [{"en": "Once a player crosses the designated line, they may not move back behind it during the active phase.", "zh": "球员越过指定线后，在本阶段内不得退回线后。"}, {"en": "Backward passes remain allowed: the restriction applies to player movement, not passing direction.", "zh": "允许向后传球；限制的是球员移动，而非传球方向。"}, {"en": "Reset at the agreed restart, substitution or period boundary.", "zh": "在约定的重启、换人或节间边界解除限制。"}], "status": "active", "enabled": true, "experimental": true, "ages": ["U8", "U10", "U12"], "age_guidance": {"en": "U8, U10 and U12 are suggested coaching groups, not safety certification. Simplify for younger players; the coach confirms suitability and keeps competitive age groups separate.", "zh": "U8、U10、U12 为教学建议组别，不代表安全认证；低龄球员应简化规则，由教练确认适配，竞技比赛保持年龄组分开。"}, "difficulty": 1, "scope": "both", "target": "both", "duration_seconds": 300, "clock_basis": "match", "timing": "any", "consumption": "duration", "activation": {"en": "Agree the mode and all required settings before the period starts; brief both teams.", "zh": "开节前确认模式及全部所需设置，并向两队讲解。"}, "duration": {"en": "Organizer chooses the period length; 5 minutes is a suggested editable console starting point, not a mandated rule.", "zh": "本节时长由主办方设置；控制台建议初始值 5 分钟，可修改，并非规定时长。"}, "effect": {"en": "Cross the line, keep moving forward; backward passes remain allowed.", "zh": "越过指定线后不再退回；仍可向后传球。"}, "limitations": {"en": "Safety and referee decisions take priority, then core football rules, the Game Mode, Power Cards and Match Events. Scoring multipliers never stack.", "zh": "安全与裁判决定优先，其次为足球基本规则、比赛模式、能力卡和比赛事件；计分倍数不得叠加。"}, "referee": {"en": "Demonstrate the rule, confirm the required settings and announce infringements. Agree safe restarts before play; keep an explicit score record.", "zh": "示范规则、确认所需设置并判明违规；赛前约定安全重启方式，明确记录比分。"}, "safety": {"en": "Stop for injury or distress. Use age-appropriate football rules; no dangerous contact, slide tackles or forced age mismatches. The referee may stop or cancel any effect.", "zh": "受伤或不适立即停赛；遵守适龄足球规则，禁止危险接触、铲球及强行混龄对抗。裁判可随时叫停或取消效果。"}, "scoring": {"en": "Valid goals count as one unless an explicitly approved compatible scoring effect applies. The referee confirms every award.", "zh": "有效进球计 1 分；仅在明确批准且兼容的计分效果下调整，由裁判逐次确认。"}, "parameters": [{"key": "line", "label": {"en": "Designated line", "zh": "指定分界线"}, "required": true, "note": {"en": "Mark a visible, safe line with flat markers; choose its location before play.", "zh": "开赛前用扁平标志物设置清楚、安全的分界线。"}}, {"key": "reset", "label": {"en": "Reset trigger", "zh": "重置条件"}, "required": true, "note": {"en": "Choose the applicable restart, substitution or period boundary.", "zh": "明确采用何种重启、换人或节间边界重置。"}}], "requires_configuration": true, "provenance": "owner-supplied-v3.1", "ruleset_version": "rc-rules-4.0-2026-10-18", "compatible": ["ME01", "ME02", "ME03", "ME04", "ME05", "ME06", "PC01", "PC02", "PC03", "PC04", "PC05", "PC06", "PC07", "PC08", "PC09", "PC10", "PC11", "PC12"], "incompatible": ["GM02", "GM03", "GM04", "GM05", "GM06", "GM07", "GM08", "GM09", "GM10", "GM11", "GM12", "GM13", "GM14", "GM15", "GM16", "GM17", "GM18", "GM19", "GM20", "GM21", "GM22", "GM23", "GM24"], "conflict_reasons": {"GM02": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM03": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM04": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM05": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM06": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM07": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM08": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM09": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM10": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM11": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM12": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM13": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM14": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM15": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM16": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM17": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM18": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM19": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM20": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM21": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM22": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM23": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM24": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}}, "compatibility_notes": {"en": "Only one Game Mode operates at a time. Check the compatibility list before activating another effect; effects never override safety or multiply an already doubled goal.", "zh": "同一时刻采用一个比赛模式；叠加效果前检查兼容表，不得越过安全规则，也不得将已双倍的进球再次翻倍。"}, "rule_version": "3.1", "effective_date": "2026-10-17", "scoring_effect": {"type": "referee-confirmed", "description": {"en": "Valid goals count as one unless an explicitly approved compatible scoring effect applies. The referee confirms every award.", "zh": "有效进球计 1 分；仅在明确批准且兼容的计分效果下调整，由裁判逐次确认。"}}, "target_description": {"en": "Both teams", "zh": "双方球队"}}, {"id": "GM02", "kind": "mode", "name": {"en": "Forward Only", "zh": "只向前"}, "category": {"en": "Spatial constraints", "zh": "空间限制"}, "summary": {"en": "Pass forwards or sideways, never backwards.", "zh": "只能向前或横向传球，不得回传。"}, "description": {"en": "Pass forwards or sideways, never backwards.", "zh": "只能向前或横向传球，不得回传。"}, "icon": "arrow", "rules": [{"en": "Forward and lateral passes are permitted.", "zh": "允许向前及横向传球。"}, {"en": "Backward passes are prohibited during the active phase.", "zh": "本阶段内禁止向后传球。"}, {"en": "Show each team its attacking direction before kick-off and after switching ends.", "zh": "开赛前及交换场地后指出各队进攻方向。"}, {"en": "Agree the restart for a backward-pass infringement before play; normal safe dribbling remains available.", "zh": "赛前约定回传违规的重启方式；仍可正常安全运球。"}, {"en": "Safety and referee authority always take priority. Confirm the safe restart procedure during the briefing.", "zh": "安全及裁判决定始终优先；赛前讲解中确认安全重启流程。"}], "key_instructions": [{"en": "Forward and lateral passes are permitted.", "zh": "允许向前及横向传球。"}, {"en": "Backward passes are prohibited during the active phase.", "zh": "本阶段内禁止向后传球。"}, {"en": "Show each team its attacking direction before kick-off and after switching ends.", "zh": "开赛前及交换场地后指出各队进攻方向。"}], "status": "active", "enabled": true, "experimental": true, "ages": ["U8", "U10", "U12"], "age_guidance": {"en": "U8, U10 and U12 are suggested coaching groups, not safety certification. Simplify for younger players; the coach confirms suitability and keeps competitive age groups separate.", "zh": "U8、U10、U12 为教学建议组别，不代表安全认证；低龄球员应简化规则，由教练确认适配，竞技比赛保持年龄组分开。"}, "difficulty": 1, "scope": "both", "target": "both", "duration_seconds": 300, "clock_basis": "match", "timing": "any", "consumption": "duration", "activation": {"en": "Agree the mode and all required settings before the period starts; brief both teams.", "zh": "开节前确认模式及全部所需设置，并向两队讲解。"}, "duration": {"en": "Organizer chooses the period length; 5 minutes is a suggested editable console starting point, not a mandated rule.", "zh": "本节时长由主办方设置；控制台建议初始值 5 分钟，可修改，并非规定时长。"}, "effect": {"en": "Pass forwards or sideways, never backwards.", "zh": "只能向前或横向传球，不得回传。"}, "limitations": {"en": "Safety and referee decisions take priority, then core football rules, the Game Mode, Power Cards and Match Events. Scoring multipliers never stack.", "zh": "安全与裁判决定优先，其次为足球基本规则、比赛模式、能力卡和比赛事件；计分倍数不得叠加。"}, "referee": {"en": "Demonstrate the rule, confirm the required settings and announce infringements. Agree safe restarts before play; keep an explicit score record.", "zh": "示范规则、确认所需设置并判明违规；赛前约定安全重启方式，明确记录比分。"}, "safety": {"en": "Stop for injury or distress. Use age-appropriate football rules; no dangerous contact, slide tackles or forced age mismatches. The referee may stop or cancel any effect.", "zh": "受伤或不适立即停赛；遵守适龄足球规则，禁止危险接触、铲球及强行混龄对抗。裁判可随时叫停或取消效果。"}, "scoring": {"en": "Valid goals count as one unless an explicitly approved compatible scoring effect applies. The referee confirms every award.", "zh": "有效进球计 1 分；仅在明确批准且兼容的计分效果下调整，由裁判逐次确认。"}, "parameters": [], "requires_configuration": false, "provenance": "owner-supplied-v3.1", "ruleset_version": "rc-rules-4.0-2026-10-18", "compatible": ["ME01", "ME02", "ME03", "ME04", "ME05", "ME06", "PC01", "PC02", "PC03", "PC04", "PC05", "PC06", "PC07", "PC08", "PC09", "PC10", "PC11", "PC12"], "incompatible": ["GM01", "GM03", "GM04", "GM05", "GM06", "GM07", "GM08", "GM09", "GM10", "GM11", "GM12", "GM13", "GM14", "GM15", "GM16", "GM17", "GM18", "GM19", "GM20", "GM21", "GM22", "GM23", "GM24"], "conflict_reasons": {"GM01": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM03": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM04": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM05": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM06": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM07": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM08": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM09": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM10": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM11": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM12": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM13": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM14": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM15": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM16": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM17": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM18": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM19": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM20": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM21": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM22": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM23": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM24": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}}, "compatibility_notes": {"en": "Only one Game Mode operates at a time. Check the compatibility list before activating another effect; effects never override safety or multiply an already doubled goal.", "zh": "同一时刻采用一个比赛模式；叠加效果前检查兼容表，不得越过安全规则，也不得将已双倍的进球再次翻倍。"}, "rule_version": "3.1", "effective_date": "2026-10-17", "scoring_effect": {"type": "referee-confirmed", "description": {"en": "Valid goals count as one unless an explicitly approved compatible scoring effect applies. The referee confirms every award.", "zh": "有效进球计 1 分；仅在明确批准且兼容的计分效果下调整，由裁判逐次确认。"}}, "target_description": {"en": "Both teams", "zh": "双方球队"}}, {"id": "GM03", "kind": "mode", "name": {"en": "Rugby Game", "zh": "橄榄球模式"}, "category": {"en": "Spatial constraints", "zh": "空间限制"}, "summary": {"en": "Pass backwards or sideways with your feet; dribble forwards.", "zh": "用脚向后或横向传球；可以向前运球。"}, "description": {"en": "Pass backwards or sideways with your feet; dribble forwards.", "zh": "用脚向后或横向传球；可以向前运球。"}, "icon": "pass", "rules": [{"en": "Only backward and lateral passes are allowed.", "zh": "仅允许向后及横向传球。"}, {"en": "Forward dribbling is allowed; this is football, so normal handball rules still apply.", "zh": "允许向前运球；这仍是足球，仍遵守通常的手球规则。"}, {"en": "No rugby-style contact, carrying the ball or tackling a ball-holder with the hands.", "zh": "禁止橄榄球式冲撞、持球跑或用手擒抱持球者。"}, {"en": "Referee demonstrates attacking direction and the difference between a forward pass and forward dribble.", "zh": "裁判示范进攻方向，以及向前传球和向前运球的区别。"}, {"en": "Safety and referee authority always take priority. Confirm the safe restart procedure during the briefing.", "zh": "安全及裁判决定始终优先；赛前讲解中确认安全重启流程。"}], "key_instructions": [{"en": "Only backward and lateral passes are allowed.", "zh": "仅允许向后及横向传球。"}, {"en": "Forward dribbling is allowed; this is football, so normal handball rules still apply.", "zh": "允许向前运球；这仍是足球，仍遵守通常的手球规则。"}, {"en": "No rugby-style contact, carrying the ball or tackling a ball-holder with the hands.", "zh": "禁止橄榄球式冲撞、持球跑或用手擒抱持球者。"}], "status": "active", "enabled": true, "experimental": true, "ages": ["U8", "U10", "U12"], "age_guidance": {"en": "U8, U10 and U12 are suggested coaching groups, not safety certification. Simplify for younger players; the coach confirms suitability and keeps competitive age groups separate.", "zh": "U8、U10、U12 为教学建议组别，不代表安全认证；低龄球员应简化规则，由教练确认适配，竞技比赛保持年龄组分开。"}, "difficulty": 2, "scope": "both", "target": "both", "duration_seconds": 300, "clock_basis": "match", "timing": "any", "consumption": "duration", "activation": {"en": "Agree the mode and all required settings before the period starts; brief both teams.", "zh": "开节前确认模式及全部所需设置，并向两队讲解。"}, "duration": {"en": "Organizer chooses the period length; 5 minutes is a suggested editable console starting point, not a mandated rule.", "zh": "本节时长由主办方设置；控制台建议初始值 5 分钟，可修改，并非规定时长。"}, "effect": {"en": "Pass backwards or sideways with your feet; dribble forwards.", "zh": "用脚向后或横向传球；可以向前运球。"}, "limitations": {"en": "Safety and referee decisions take priority, then core football rules, the Game Mode, Power Cards and Match Events. Scoring multipliers never stack.", "zh": "安全与裁判决定优先，其次为足球基本规则、比赛模式、能力卡和比赛事件；计分倍数不得叠加。"}, "referee": {"en": "Demonstrate the rule, confirm the required settings and announce infringements. Agree safe restarts before play; keep an explicit score record.", "zh": "示范规则、确认所需设置并判明违规；赛前约定安全重启方式，明确记录比分。"}, "safety": {"en": "No rugby tackles, wrestling, charging or grabbing. The name describes passing direction only.", "zh": "禁止擒抱、摔跤、冲撞及拉拽；名称仅借用传球方向概念。"}, "scoring": {"en": "Valid goals count as one unless an explicitly approved compatible scoring effect applies. The referee confirms every award.", "zh": "有效进球计 1 分；仅在明确批准且兼容的计分效果下调整，由裁判逐次确认。"}, "parameters": [], "requires_configuration": false, "provenance": "owner-supplied-v3.1", "ruleset_version": "rc-rules-4.0-2026-10-18", "compatible": ["ME01", "ME02", "ME03", "ME04", "ME05", "ME06", "PC01", "PC02", "PC03", "PC04", "PC05", "PC06", "PC07", "PC08", "PC09", "PC10", "PC11", "PC12"], "incompatible": ["GM01", "GM02", "GM04", "GM05", "GM06", "GM07", "GM08", "GM09", "GM10", "GM11", "GM12", "GM13", "GM14", "GM15", "GM16", "GM17", "GM18", "GM19", "GM20", "GM21", "GM22", "GM23", "GM24"], "conflict_reasons": {"GM01": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM02": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM04": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM05": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM06": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM07": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM08": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM09": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM10": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM11": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM12": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM13": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM14": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM15": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM16": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM17": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM18": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM19": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM20": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM21": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM22": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM23": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM24": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}}, "compatibility_notes": {"en": "Only one Game Mode operates at a time. Check the compatibility list before activating another effect; effects never override safety or multiply an already doubled goal.", "zh": "同一时刻采用一个比赛模式；叠加效果前检查兼容表，不得越过安全规则，也不得将已双倍的进球再次翻倍。"}, "rule_version": "3.1", "effective_date": "2026-10-17", "scoring_effect": {"type": "referee-confirmed", "description": {"en": "Valid goals count as one unless an explicitly approved compatible scoring effect applies. The referee confirms every award.", "zh": "有效进球计 1 分；仅在明确批准且兼容的计分效果下调整，由裁判逐次确认。"}}, "target_description": {"en": "Both teams", "zh": "双方球队"}}, {"id": "GM04", "kind": "mode", "name": {"en": "Walking Football", "zh": "步行足球"}, "category": {"en": "Spatial constraints", "zh": "空间限制"}, "summary": {"en": "Walk only and find space with passing.", "zh": "全程步行，以传球寻找空间。"}, "description": {"en": "Walk only and find space with passing.", "zh": "全程步行，以传球寻找空间。"}, "icon": "walk", "rules": [{"en": "Players may only walk throughout the active period.", "zh": "本节比赛中球员仅可步行。"}, {"en": "Running and sprinting are prohibited; keep at least one foot on the ground.", "zh": "禁止跑动和冲刺，至少一只脚保持触地。"}, {"en": "Referee stops running and restarts safely after a reminder.", "zh": "裁判发现跑动后叫停提醒，并安全重启。"}, {"en": "Passing and shooting follow the agreed youth football rules; walking never grants extra contact rights.", "zh": "传射遵守约定的青少年足球规则；步行不赋予额外身体接触权限。"}, {"en": "Safety and referee authority always take priority. Confirm the safe restart procedure during the briefing.", "zh": "安全及裁判决定始终优先；赛前讲解中确认安全重启流程。"}], "key_instructions": [{"en": "Players may only walk throughout the active period.", "zh": "本节比赛中球员仅可步行。"}, {"en": "Running and sprinting are prohibited; keep at least one foot on the ground.", "zh": "禁止跑动和冲刺，至少一只脚保持触地。"}, {"en": "Referee stops running and restarts safely after a reminder.", "zh": "裁判发现跑动后叫停提醒，并安全重启。"}], "status": "active", "enabled": true, "experimental": true, "ages": ["U8", "U10", "U12"], "age_guidance": {"en": "U8, U10 and U12 are suggested coaching groups, not safety certification. Simplify for younger players; the coach confirms suitability and keeps competitive age groups separate.", "zh": "U8、U10、U12 为教学建议组别，不代表安全认证；低龄球员应简化规则，由教练确认适配，竞技比赛保持年龄组分开。"}, "difficulty": 1, "scope": "both", "target": "both", "duration_seconds": 300, "clock_basis": "match", "timing": "any", "consumption": "duration", "activation": {"en": "Agree the mode and all required settings before the period starts; brief both teams.", "zh": "开节前确认模式及全部所需设置，并向两队讲解。"}, "duration": {"en": "Organizer chooses the period length; 5 minutes is a suggested editable console starting point, not a mandated rule.", "zh": "本节时长由主办方设置；控制台建议初始值 5 分钟，可修改，并非规定时长。"}, "effect": {"en": "Walk only and find space with passing.", "zh": "全程步行，以传球寻找空间。"}, "limitations": {"en": "Safety and referee decisions take priority, then core football rules, the Game Mode, Power Cards and Match Events. Scoring multipliers never stack.", "zh": "安全与裁判决定优先，其次为足球基本规则、比赛模式、能力卡和比赛事件；计分倍数不得叠加。"}, "referee": {"en": "Demonstrate the rule, confirm the required settings and announce infringements. Agree safe restarts before play; keep an explicit score record.", "zh": "示范规则、确认所需设置并判明违规；赛前约定安全重启方式，明确记录比分。"}, "safety": {"en": "Stop for injury or distress. Use age-appropriate football rules; no dangerous contact, slide tackles or forced age mismatches. The referee may stop or cancel any effect.", "zh": "受伤或不适立即停赛；遵守适龄足球规则，禁止危险接触、铲球及强行混龄对抗。裁判可随时叫停或取消效果。"}, "scoring": {"en": "Valid goals count as one unless an explicitly approved compatible scoring effect applies. The referee confirms every award.", "zh": "有效进球计 1 分；仅在明确批准且兼容的计分效果下调整，由裁判逐次确认。"}, "parameters": [], "requires_configuration": false, "provenance": "owner-supplied-v3.1", "ruleset_version": "rc-rules-4.0-2026-10-18", "compatible": ["ME01", "ME02", "ME03", "ME04", "ME05", "ME06", "PC01", "PC02", "PC03", "PC04", "PC05", "PC06", "PC07", "PC08", "PC09", "PC10", "PC11", "PC12"], "incompatible": ["GM01", "GM02", "GM03", "GM05", "GM06", "GM07", "GM08", "GM09", "GM10", "GM11", "GM12", "GM13", "GM14", "GM15", "GM16", "GM17", "GM18", "GM19", "GM20", "GM21", "GM22", "GM23", "GM24"], "conflict_reasons": {"GM01": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM02": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM03": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM05": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM06": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM07": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM08": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM09": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM10": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM11": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM12": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM13": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM14": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM15": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM16": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM17": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM18": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM19": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM20": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM21": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM22": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM23": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM24": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}}, "compatibility_notes": {"en": "Only one Game Mode operates at a time. Check the compatibility list before activating another effect; effects never override safety or multiply an already doubled goal.", "zh": "同一时刻采用一个比赛模式；叠加效果前检查兼容表，不得越过安全规则，也不得将已双倍的进球再次翻倍。"}, "rule_version": "3.1", "effective_date": "2026-10-17", "scoring_effect": {"type": "referee-confirmed", "description": {"en": "Valid goals count as one unless an explicitly approved compatible scoring effect applies. The referee confirms every award.", "zh": "有效进球计 1 分；仅在明确批准且兼容的计分效果下调整，由裁判逐次确认。"}}, "target_description": {"en": "Both teams", "zh": "双方球队"}}, {"id": "GM05", "kind": "mode", "name": {"en": "Zone Breaker", "zh": "区域突破"}, "category": {"en": "Spatial constraints", "zh": "空间限制"}, "summary": {"en": "Progress through the designated zone before shooting.", "zh": "射门前先通过指定区域。"}, "description": {"en": "Progress through the designated zone before shooting.", "zh": "射门前先通过指定区域。"}, "icon": "zone", "rules": [{"en": "Teams must progress through the designated zone before shooting.", "zh": "球队射门前须通过指定区域。"}, {"en": "Referee explains what counts as completing the zone requirement before play.", "zh": "裁判赛前说明怎样才算完成区域要求。"}, {"en": "Reset the zone requirement when possession changes; announce whether the attack has qualified.", "zh": "球权转换后重新完成区域要求；裁判提示本次进攻是否已达标。"}, {"en": "The reset convention is an operating default to confirm before the session, not an extra scoring multiplier.", "zh": "重置方式属于赛前需确认的执行约定，不产生额外计分倍数。"}, {"en": "Before selecting or activating this rule, the organizer must record the required match-specific settings shown below. They are not automatically supplied official rules.", "zh": "选择或启用本规则前，主办方须记录下列本场所需设置；系统不自动补成正式规则。"}, {"en": "Safety and referee authority always take priority. Confirm the safe restart procedure during the briefing.", "zh": "安全及裁判决定始终优先；赛前讲解中确认安全重启流程。"}], "key_instructions": [{"en": "Teams must progress through the designated zone before shooting.", "zh": "球队射门前须通过指定区域。"}, {"en": "Referee explains what counts as completing the zone requirement before play.", "zh": "裁判赛前说明怎样才算完成区域要求。"}, {"en": "Reset the zone requirement when possession changes; announce whether the attack has qualified.", "zh": "球权转换后重新完成区域要求；裁判提示本次进攻是否已达标。"}], "status": "active", "enabled": true, "experimental": true, "ages": ["U8", "U10", "U12"], "age_guidance": {"en": "U8, U10 and U12 are suggested coaching groups, not safety certification. Simplify for younger players; the coach confirms suitability and keeps competitive age groups separate.", "zh": "U8、U10、U12 为教学建议组别，不代表安全认证；低龄球员应简化规则，由教练确认适配，竞技比赛保持年龄组分开。"}, "difficulty": 1, "scope": "both", "target": "both", "duration_seconds": 300, "clock_basis": "match", "timing": "any", "consumption": "duration", "activation": {"en": "Agree the mode and all required settings before the period starts; brief both teams.", "zh": "开节前确认模式及全部所需设置，并向两队讲解。"}, "duration": {"en": "Organizer chooses the period length; 5 minutes is a suggested editable console starting point, not a mandated rule.", "zh": "本节时长由主办方设置；控制台建议初始值 5 分钟，可修改，并非规定时长。"}, "effect": {"en": "Progress through the designated zone before shooting.", "zh": "射门前先通过指定区域。"}, "limitations": {"en": "Safety and referee decisions take priority, then core football rules, the Game Mode, Power Cards and Match Events. Scoring multipliers never stack.", "zh": "安全与裁判决定优先，其次为足球基本规则、比赛模式、能力卡和比赛事件；计分倍数不得叠加。"}, "referee": {"en": "Demonstrate the rule, confirm the required settings and announce infringements. Agree safe restarts before play; keep an explicit score record.", "zh": "示范规则、确认所需设置并判明违规；赛前约定安全重启方式，明确记录比分。"}, "safety": {"en": "Stop for injury or distress. Use age-appropriate football rules; no dangerous contact, slide tackles or forced age mismatches. The referee may stop or cancel any effect.", "zh": "受伤或不适立即停赛；遵守适龄足球规则，禁止危险接触、铲球及强行混龄对抗。裁判可随时叫停或取消效果。"}, "scoring": {"en": "Valid goals count as one unless an explicitly approved compatible scoring effect applies. The referee confirms every award.", "zh": "有效进球计 1 分；仅在明确批准且兼容的计分效果下调整，由裁判逐次确认。"}, "parameters": [{"key": "zone", "label": {"en": "Zone and completion rule", "zh": "区域与完成条件"}, "required": true, "note": {"en": "Mark the zone and agree whether controlled dribbling or a completed pass through it qualifies.", "zh": "标出区域，并约定受控运球或完成区域传球是否达标。"}}], "requires_configuration": true, "provenance": "owner-supplied-v3.1", "ruleset_version": "rc-rules-4.0-2026-10-18", "compatible": ["ME01", "ME02", "ME03", "ME04", "ME05", "ME06", "PC01", "PC02", "PC03", "PC04", "PC05", "PC06", "PC07", "PC08", "PC09", "PC10", "PC11", "PC12"], "incompatible": ["GM01", "GM02", "GM03", "GM04", "GM06", "GM07", "GM08", "GM09", "GM10", "GM11", "GM12", "GM13", "GM14", "GM15", "GM16", "GM17", "GM18", "GM19", "GM20", "GM21", "GM22", "GM23", "GM24"], "conflict_reasons": {"GM01": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM02": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM03": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM04": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM06": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM07": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM08": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM09": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM10": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM11": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM12": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM13": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM14": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM15": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM16": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM17": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM18": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM19": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM20": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM21": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM22": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM23": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM24": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}}, "compatibility_notes": {"en": "Only one Game Mode operates at a time. Check the compatibility list before activating another effect; effects never override safety or multiply an already doubled goal.", "zh": "同一时刻采用一个比赛模式；叠加效果前检查兼容表，不得越过安全规则，也不得将已双倍的进球再次翻倍。"}, "rule_version": "3.1", "effective_date": "2026-10-17", "scoring_effect": {"type": "referee-confirmed", "description": {"en": "Valid goals count as one unless an explicitly approved compatible scoring effect applies. The referee confirms every award.", "zh": "有效进球计 1 分；仅在明确批准且兼容的计分效果下调整，由裁判逐次确认。"}}, "target_description": {"en": "Both teams", "zh": "双方球队"}}, {"id": "GM06", "kind": "mode", "name": {"en": "Super Assassin", "zh": "超级刺客"}, "category": {"en": "Player roles", "zh": "角色玩法"}, "summary": {"en": "Your designated Assassin scores double.", "zh": "指定刺客的进球计双倍。"}, "description": {"en": "Your designated Assassin scores double.", "zh": "指定刺客的进球计双倍。"}, "icon": "target", "rules": [{"en": "Each team names one Assassin before the period.", "zh": "每队在本节开始前指定一名刺客。"}, {"en": "Valid goals by the Assassin count as two; other valid goals count as one.", "zh": "刺客有效进球计 2 分，其他有效进球计 1 分。"}, {"en": "Make the role visible to both teams and the referee.", "zh": "向两队及裁判明确角色身份。"}, {"en": "The role grants no contact, obstruction or tackle privileges.", "zh": "角色不增加身体接触、阻挡或抢球权限。"}, {"en": "Before selecting or activating this rule, the organizer must record the required match-specific settings shown below. They are not automatically supplied official rules.", "zh": "选择或启用本规则前，主办方须记录下列本场所需设置；系统不自动补成正式规则。"}, {"en": "Safety and referee authority always take priority. Confirm the safe restart procedure during the briefing.", "zh": "安全及裁判决定始终优先；赛前讲解中确认安全重启流程。"}], "key_instructions": [{"en": "Each team names one Assassin before the period.", "zh": "每队在本节开始前指定一名刺客。"}, {"en": "Valid goals by the Assassin count as two; other valid goals count as one.", "zh": "刺客有效进球计 2 分，其他有效进球计 1 分。"}, {"en": "Make the role visible to both teams and the referee.", "zh": "向两队及裁判明确角色身份。"}], "status": "active", "enabled": true, "experimental": true, "ages": ["U8", "U10", "U12"], "age_guidance": {"en": "U8, U10 and U12 are suggested coaching groups, not safety certification. Simplify for younger players; the coach confirms suitability and keeps competitive age groups separate.", "zh": "U8、U10、U12 为教学建议组别，不代表安全认证；低龄球员应简化规则，由教练确认适配，竞技比赛保持年龄组分开。"}, "difficulty": 1, "scope": "both", "target": "both", "duration_seconds": 300, "clock_basis": "match", "timing": "any", "consumption": "duration", "activation": {"en": "Agree the mode and all required settings before the period starts; brief both teams.", "zh": "开节前确认模式及全部所需设置，并向两队讲解。"}, "duration": {"en": "Organizer chooses the period length; 5 minutes is a suggested editable console starting point, not a mandated rule.", "zh": "本节时长由主办方设置；控制台建议初始值 5 分钟，可修改，并非规定时长。"}, "effect": {"en": "Your designated Assassin scores double.", "zh": "指定刺客的进球计双倍。"}, "limitations": {"en": "Safety and referee decisions take priority, then core football rules, the Game Mode, Power Cards and Match Events. Scoring multipliers never stack.", "zh": "安全与裁判决定优先，其次为足球基本规则、比赛模式、能力卡和比赛事件；计分倍数不得叠加。"}, "referee": {"en": "Demonstrate the rule, confirm the required settings and announce infringements. Agree safe restarts before play; keep an explicit score record.", "zh": "示范规则、确认所需设置并判明违规；赛前约定安全重启方式，明确记录比分。"}, "safety": {"en": "Stop for injury or distress. Use age-appropriate football rules; no dangerous contact, slide tackles or forced age mismatches. The referee may stop or cancel any effect.", "zh": "受伤或不适立即停赛；遵守适龄足球规则，禁止危险接触、铲球及强行混龄对抗。裁判可随时叫停或取消效果。"}, "scoring": {"en": "Assassin goals count as two; other valid goals count as one. Never stack multipliers.", "zh": "刺客进球计 2 分，其他有效进球计 1 分；不叠加倍数。"}, "parameters": [{"key": "designated_player", "label": {"en": "Designated player", "zh": "指定球员"}, "required": true, "note": {"en": "Name the Assassin before play; announce changes only at an agreed stoppage.", "zh": "赛前指定并公布角色球员；仅在约定的死球时段变更。"}}], "requires_configuration": true, "provenance": "owner-supplied-v3.1", "ruleset_version": "rc-rules-4.0-2026-10-18", "compatible": ["ME03", "ME04", "ME06", "PC04", "PC07", "PC08", "PC09", "PC11"], "incompatible": ["GM01", "GM02", "GM03", "GM04", "GM05", "GM07", "GM08", "GM09", "GM10", "GM11", "GM12", "GM13", "GM14", "GM15", "GM16", "GM17", "GM18", "GM19", "GM20", "GM21", "GM22", "GM23", "GM24", "ME01", "ME02", "ME05", "PC01", "PC02", "PC03", "PC05", "PC06", "PC10", "PC12"], "conflict_reasons": {"GM01": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM02": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM03": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM04": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM05": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM07": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM08": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM09": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM10": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM11": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM12": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM13": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM14": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM15": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM16": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM17": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM18": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM19": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM20": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM21": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM22": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM23": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM24": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "PC01": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC02": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC03": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC05": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC06": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC10": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC12": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "ME01": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "ME02": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "ME05": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}}, "compatibility_notes": {"en": "Only one Game Mode operates at a time. Check the compatibility list before activating another effect; effects never override safety or multiply an already doubled goal.", "zh": "同一时刻采用一个比赛模式；叠加效果前检查兼容表，不得越过安全规则，也不得将已双倍的进球再次翻倍。"}, "rule_version": "3.1", "effective_date": "2026-10-17", "scoring_effect": {"type": "referee-confirmed", "description": {"en": "Assassin goals count as two; other valid goals count as one. Never stack multipliers.", "zh": "刺客进球计 2 分，其他有效进球计 1 分；不叠加倍数。"}}, "target_description": {"en": "Both teams", "zh": "双方球队"}}, {"id": "GM07", "kind": "mode", "name": {"en": "Super Ninja", "zh": "超级忍者"}, "category": {"en": "Player roles", "zh": "角色玩法"}, "summary": {"en": "A legal Ninja ball win opens a ten-second double-goal chance.", "zh": "忍者合法夺回球权后，开启 10 秒双倍进球机会。"}, "description": {"en": "A legal Ninja ball win opens a ten-second double-goal chance.", "zh": "忍者合法夺回球权后，开启 10 秒双倍进球机会。"}, "icon": "zone", "rules": [{"en": "Each team designates one Ninja.", "zh": "每队指定一名忍者。"}, {"en": "After the Ninja makes a legal interception or tackle, a team goal within ten seconds counts as two.", "zh": "忍者合法拦截或抢球后，本队在 10 秒内的进球计 2 分。"}, {"en": "Referee starts and signals the ten-second window from the legal ball win.", "zh": "裁判从合法夺回球权时开始计时，并提示 10 秒窗口。"}, {"en": "The Ninja has no special contact rights; decide possession-loss and repeat-win handling in the briefing.", "zh": "忍者没有额外身体接触权限；赛前约定失去球权及再次夺球时如何处理计时。"}, {"en": "Before selecting or activating this rule, the organizer must record the required match-specific settings shown below. They are not automatically supplied official rules.", "zh": "选择或启用本规则前，主办方须记录下列本场所需设置；系统不自动补成正式规则。"}, {"en": "Safety and referee authority always take priority. Confirm the safe restart procedure during the briefing.", "zh": "安全及裁判决定始终优先；赛前讲解中确认安全重启流程。"}], "key_instructions": [{"en": "Each team designates one Ninja.", "zh": "每队指定一名忍者。"}, {"en": "After the Ninja makes a legal interception or tackle, a team goal within ten seconds counts as two.", "zh": "忍者合法拦截或抢球后，本队在 10 秒内的进球计 2 分。"}, {"en": "Referee starts and signals the ten-second window from the legal ball win.", "zh": "裁判从合法夺回球权时开始计时，并提示 10 秒窗口。"}], "status": "active", "enabled": true, "experimental": true, "ages": ["U8", "U10", "U12"], "age_guidance": {"en": "U8, U10 and U12 are suggested coaching groups, not safety certification. Simplify for younger players; the coach confirms suitability and keeps competitive age groups separate.", "zh": "U8、U10、U12 为教学建议组别，不代表安全认证；低龄球员应简化规则，由教练确认适配，竞技比赛保持年龄组分开。"}, "difficulty": 2, "scope": "both", "target": "both", "duration_seconds": 300, "clock_basis": "match", "timing": "any", "consumption": "duration", "activation": {"en": "Agree the mode and all required settings before the period starts; brief both teams.", "zh": "开节前确认模式及全部所需设置，并向两队讲解。"}, "duration": {"en": "Organizer chooses the period length; 5 minutes is a suggested editable console starting point, not a mandated rule.", "zh": "本节时长由主办方设置；控制台建议初始值 5 分钟，可修改，并非规定时长。"}, "effect": {"en": "A legal Ninja ball win opens a ten-second double-goal chance.", "zh": "忍者合法夺回球权后，开启 10 秒双倍进球机会。"}, "limitations": {"en": "Safety and referee decisions take priority, then core football rules, the Game Mode, Power Cards and Match Events. Scoring multipliers never stack.", "zh": "安全与裁判决定优先，其次为足球基本规则、比赛模式、能力卡和比赛事件；计分倍数不得叠加。"}, "referee": {"en": "Demonstrate the rule, confirm the required settings and announce infringements. Agree safe restarts before play; keep an explicit score record.", "zh": "示范规则、确认所需设置并判明违规；赛前约定安全重启方式，明确记录比分。"}, "safety": {"en": "Stop for injury or distress. Use age-appropriate football rules; no dangerous contact, slide tackles or forced age mismatches. The referee may stop or cancel any effect.", "zh": "受伤或不适立即停赛；遵守适龄足球规则，禁止危险接触、铲球及强行混龄对抗。裁判可随时叫停或取消效果。"}, "scoring": {"en": "A valid team goal within ten seconds of the Ninja’s legal ball win counts as two; otherwise one.", "zh": "忍者合法夺球后 10 秒内的本队有效进球计 2 分，其余计 1 分。"}, "parameters": [{"key": "designated_player", "label": {"en": "Designated player", "zh": "指定球员"}, "required": true, "note": {"en": "Name the Ninja before play; announce changes only at an agreed stoppage.", "zh": "赛前指定并公布角色球员；仅在约定的死球时段变更。"}}, {"key": "window_reset", "label": {"en": "Window reset", "zh": "计时重置"}, "required": true, "note": {"en": "Agree whether loss of possession closes the opportunity and how a new legal win restarts it.", "zh": "约定失去球权是否结束机会，以及再次合法夺球如何重启计时。"}}], "requires_configuration": true, "provenance": "owner-supplied-v3.1", "ruleset_version": "rc-rules-4.0-2026-10-18", "compatible": ["ME03", "ME04", "ME06", "PC04", "PC07", "PC08", "PC09", "PC11"], "incompatible": ["GM01", "GM02", "GM03", "GM04", "GM05", "GM06", "GM08", "GM09", "GM10", "GM11", "GM12", "GM13", "GM14", "GM15", "GM16", "GM17", "GM18", "GM19", "GM20", "GM21", "GM22", "GM23", "GM24", "ME01", "ME02", "ME05", "PC01", "PC02", "PC03", "PC05", "PC06", "PC10", "PC12"], "conflict_reasons": {"GM01": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM02": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM03": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM04": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM05": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM06": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM08": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM09": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM10": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM11": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM12": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM13": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM14": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM15": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM16": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM17": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM18": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM19": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM20": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM21": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM22": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM23": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM24": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "PC01": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC02": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC03": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC05": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC06": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC10": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC12": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "ME01": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "ME02": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "ME05": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}}, "compatibility_notes": {"en": "Only one Game Mode operates at a time. Check the compatibility list before activating another effect; effects never override safety or multiply an already doubled goal.", "zh": "同一时刻采用一个比赛模式；叠加效果前检查兼容表，不得越过安全规则，也不得将已双倍的进球再次翻倍。"}, "rule_version": "3.1", "effective_date": "2026-10-17", "scoring_effect": {"type": "referee-confirmed", "description": {"en": "A valid team goal within ten seconds of the Ninja’s legal ball win counts as two; otherwise one.", "zh": "忍者合法夺球后 10 秒内的本队有效进球计 2 分，其余计 1 分。"}}, "target_description": {"en": "Both teams", "zh": "双方球队"}}, {"id": "GM08", "kind": "mode", "name": {"en": "Legend Striker", "zh": "传奇射手"}, "category": {"en": "Player roles", "zh": "角色玩法"}, "summary": {"en": "Only your designated striker can score a valid goal.", "zh": "仅指定射手可以取得有效进球。"}, "description": {"en": "Only your designated striker can score a valid goal.", "zh": "仅指定射手可以取得有效进球。"}, "icon": "target", "rules": [{"en": "Each team designates its eligible striker before the period.", "zh": "每队在本节开始前指定可得分射手。"}, {"en": "Only goals scored by that striker are valid.", "zh": "仅该射手的进球有效。"}, {"en": "Other players pass, defend and support under normal football rules.", "zh": "其他球员按通常规则传球、防守及支援。"}, {"en": "The referee announces role changes at a stoppage; agree the restart after an ineligible scorer’s goal.", "zh": "裁判在死球时公布角色变更，并赛前约定非指定球员进球后的重启方式。"}, {"en": "Before selecting or activating this rule, the organizer must record the required match-specific settings shown below. They are not automatically supplied official rules.", "zh": "选择或启用本规则前，主办方须记录下列本场所需设置；系统不自动补成正式规则。"}, {"en": "Safety and referee authority always take priority. Confirm the safe restart procedure during the briefing.", "zh": "安全及裁判决定始终优先；赛前讲解中确认安全重启流程。"}], "key_instructions": [{"en": "Each team designates its eligible striker before the period.", "zh": "每队在本节开始前指定可得分射手。"}, {"en": "Only goals scored by that striker are valid.", "zh": "仅该射手的进球有效。"}, {"en": "Other players pass, defend and support under normal football rules.", "zh": "其他球员按通常规则传球、防守及支援。"}], "status": "active", "enabled": true, "experimental": true, "ages": ["U8", "U10", "U12"], "age_guidance": {"en": "U8, U10 and U12 are suggested coaching groups, not safety certification. Simplify for younger players; the coach confirms suitability and keeps competitive age groups separate.", "zh": "U8、U10、U12 为教学建议组别，不代表安全认证；低龄球员应简化规则，由教练确认适配，竞技比赛保持年龄组分开。"}, "difficulty": 1, "scope": "both", "target": "both", "duration_seconds": 300, "clock_basis": "match", "timing": "any", "consumption": "duration", "activation": {"en": "Agree the mode and all required settings before the period starts; brief both teams.", "zh": "开节前确认模式及全部所需设置，并向两队讲解。"}, "duration": {"en": "Organizer chooses the period length; 5 minutes is a suggested editable console starting point, not a mandated rule.", "zh": "本节时长由主办方设置；控制台建议初始值 5 分钟，可修改，并非规定时长。"}, "effect": {"en": "Only your designated striker can score a valid goal.", "zh": "仅指定射手可以取得有效进球。"}, "limitations": {"en": "Safety and referee decisions take priority, then core football rules, the Game Mode, Power Cards and Match Events. Scoring multipliers never stack.", "zh": "安全与裁判决定优先，其次为足球基本规则、比赛模式、能力卡和比赛事件；计分倍数不得叠加。"}, "referee": {"en": "Demonstrate the rule, confirm the required settings and announce infringements. Agree safe restarts before play; keep an explicit score record.", "zh": "示范规则、确认所需设置并判明违规；赛前约定安全重启方式，明确记录比分。"}, "safety": {"en": "Stop for injury or distress. Use age-appropriate football rules; no dangerous contact, slide tackles or forced age mismatches. The referee may stop or cancel any effect.", "zh": "受伤或不适立即停赛；遵守适龄足球规则，禁止危险接触、铲球及强行混龄对抗。裁判可随时叫停或取消效果。"}, "scoring": {"en": "Only the designated striker’s valid goals count, normally one each.", "zh": "仅指定射手的有效进球计分，通常每球 1 分。"}, "parameters": [{"key": "designated_player", "label": {"en": "Designated player", "zh": "指定球员"}, "required": true, "note": {"en": "Name the striker before play; announce changes only at an agreed stoppage.", "zh": "赛前指定并公布角色球员；仅在约定的死球时段变更。"}}], "requires_configuration": true, "provenance": "owner-supplied-v3.1", "ruleset_version": "rc-rules-4.0-2026-10-18", "compatible": ["ME01", "ME02", "ME03", "ME04", "ME06", "PC01", "PC04", "PC05", "PC06", "PC07", "PC09", "PC10", "PC11", "PC12"], "incompatible": ["GM01", "GM02", "GM03", "GM04", "GM05", "GM06", "GM07", "GM09", "GM10", "GM11", "GM12", "GM13", "GM14", "GM15", "GM16", "GM17", "GM18", "GM19", "GM20", "GM21", "GM22", "GM23", "GM24", "ME05", "PC02", "PC03", "PC08"], "conflict_reasons": {"GM01": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM02": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM03": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM04": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM05": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM06": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM07": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM09": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM10": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM11": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM12": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM13": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM14": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM15": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM16": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM17": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM18": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM19": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM20": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM21": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM22": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM23": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM24": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "PC02": {"en": "The eligible scorer or scoring condition could conflict. Use one scoring-eligibility rule at a time.", "zh": "得分资格或条件可能冲突；同一时刻仅采用一种得分资格限制。"}, "PC03": {"en": "The eligible scorer or scoring condition could conflict. Use one scoring-eligibility rule at a time.", "zh": "得分资格或条件可能冲突；同一时刻仅采用一种得分资格限制。"}, "PC08": {"en": "The eligible scorer or scoring condition could conflict. Use one scoring-eligibility rule at a time.", "zh": "得分资格或条件可能冲突；同一时刻仅采用一种得分资格限制。"}, "ME05": {"en": "The eligible scorer or scoring condition could conflict. Use one scoring-eligibility rule at a time.", "zh": "得分资格或条件可能冲突；同一时刻仅采用一种得分资格限制。"}}, "compatibility_notes": {"en": "Only one Game Mode operates at a time. Check the compatibility list before activating another effect; effects never override safety or multiply an already doubled goal.", "zh": "同一时刻采用一个比赛模式；叠加效果前检查兼容表，不得越过安全规则，也不得将已双倍的进球再次翻倍。"}, "rule_version": "3.1", "effective_date": "2026-10-17", "scoring_effect": {"type": "referee-confirmed", "description": {"en": "Only the designated striker’s valid goals count, normally one each.", "zh": "仅指定射手的有效进球计分，通常每球 1 分。"}}, "target_description": {"en": "Both teams", "zh": "双方球队"}}, {"id": "GM09", "kind": "mode", "name": {"en": "Junior Hero", "zh": "小将英雄"}, "category": {"en": "Player roles", "zh": "角色玩法"}, "summary": {"en": "Celebrate a designated younger player with double goals.", "zh": "指定低龄小将的进球计双倍。"}, "description": {"en": "Celebrate a designated younger player with double goals.", "zh": "指定低龄小将的进球计双倍。"}, "icon": "double", "rules": [{"en": "Coach selects a suitable younger player already in the approved group.", "zh": "教练在已确认适配的组内选定低龄球员。"}, {"en": "That player’s valid goals count as two; other valid goals count as one.", "zh": "该球员有效进球计 2 分，其他有效进球计 1 分。"}, {"en": "Do not add younger children to an unsuitable competitive group just to use this mode.", "zh": "不得为了启用模式而将低龄儿童加入不适合的竞技组。"}, {"en": "Brief both teams and stop if matchups become unsafe.", "zh": "向两队讲清规则；对位出现安全风险时立即停赛。"}, {"en": "Before selecting or activating this rule, the organizer must record the required match-specific settings shown below. They are not automatically supplied official rules.", "zh": "选择或启用本规则前，主办方须记录下列本场所需设置；系统不自动补成正式规则。"}, {"en": "Safety and referee authority always take priority. Confirm the safe restart procedure during the briefing.", "zh": "安全及裁判决定始终优先；赛前讲解中确认安全重启流程。"}], "key_instructions": [{"en": "Coach selects a suitable younger player already in the approved group.", "zh": "教练在已确认适配的组内选定低龄球员。"}, {"en": "That player’s valid goals count as two; other valid goals count as one.", "zh": "该球员有效进球计 2 分，其他有效进球计 1 分。"}, {"en": "Do not add younger children to an unsuitable competitive group just to use this mode.", "zh": "不得为了启用模式而将低龄儿童加入不适合的竞技组。"}], "status": "active", "enabled": true, "experimental": true, "ages": ["U8", "U10", "U12"], "age_guidance": {"en": "U8, U10 and U12 are suggested coaching groups, not safety certification. Simplify for younger players; the coach confirms suitability and keeps competitive age groups separate.", "zh": "U8、U10、U12 为教学建议组别，不代表安全认证；低龄球员应简化规则，由教练确认适配，竞技比赛保持年龄组分开。"}, "difficulty": 1, "scope": "both", "target": "both", "duration_seconds": 300, "clock_basis": "match", "timing": "any", "consumption": "duration", "activation": {"en": "Agree the mode and all required settings before the period starts; brief both teams.", "zh": "开节前确认模式及全部所需设置，并向两队讲解。"}, "duration": {"en": "Organizer chooses the period length; 5 minutes is a suggested editable console starting point, not a mandated rule.", "zh": "本节时长由主办方设置；控制台建议初始值 5 分钟，可修改，并非规定时长。"}, "effect": {"en": "Celebrate a designated younger player with double goals.", "zh": "指定低龄小将的进球计双倍。"}, "limitations": {"en": "Safety and referee decisions take priority, then core football rules, the Game Mode, Power Cards and Match Events. Scoring multipliers never stack.", "zh": "安全与裁判决定优先，其次为足球基本规则、比赛模式、能力卡和比赛事件；计分倍数不得叠加。"}, "referee": {"en": "Demonstrate the rule, confirm the required settings and announce infringements. Agree safe restarts before play; keep an explicit score record.", "zh": "示范规则、确认所需设置并判明违规；赛前约定安全重启方式，明确记录比分。"}, "safety": {"en": "Never force mixed-age contact. Coach confirms physical and technical suitability, not age alone.", "zh": "不得强行安排混龄对抗；教练须确认身体和技术适配，不能仅凭年龄判断。"}, "scoring": {"en": "The designated younger player’s valid goals count as two; other goals count as one.", "zh": "指定低龄球员有效进球计 2 分，其余有效进球计 1 分。"}, "parameters": [{"key": "designated_player", "label": {"en": "Designated player", "zh": "指定球员"}, "required": true, "note": {"en": "Name the younger player before play; announce changes only at an agreed stoppage.", "zh": "赛前指定并公布角色球员；仅在约定的死球时段变更。"}}], "requires_configuration": true, "provenance": "owner-supplied-v3.1", "ruleset_version": "rc-rules-4.0-2026-10-18", "compatible": ["ME03", "ME04", "ME06", "PC04", "PC07", "PC08", "PC09", "PC11"], "incompatible": ["GM01", "GM02", "GM03", "GM04", "GM05", "GM06", "GM07", "GM08", "GM10", "GM11", "GM12", "GM13", "GM14", "GM15", "GM16", "GM17", "GM18", "GM19", "GM20", "GM21", "GM22", "GM23", "GM24", "ME01", "ME02", "ME05", "PC01", "PC02", "PC03", "PC05", "PC06", "PC10", "PC12"], "conflict_reasons": {"GM01": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM02": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM03": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM04": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM05": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM06": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM07": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM08": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM10": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM11": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM12": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM13": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM14": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM15": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM16": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM17": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM18": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM19": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM20": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM21": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM22": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM23": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM24": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "PC01": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC02": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC03": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC05": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC06": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC10": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC12": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "ME01": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "ME02": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "ME05": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}}, "compatibility_notes": {"en": "Only one Game Mode operates at a time. Check the compatibility list before activating another effect; effects never override safety or multiply an already doubled goal.", "zh": "同一时刻采用一个比赛模式；叠加效果前检查兼容表，不得越过安全规则，也不得将已双倍的进球再次翻倍。"}, "rule_version": "3.1", "effective_date": "2026-10-17", "scoring_effect": {"type": "referee-confirmed", "description": {"en": "The designated younger player’s valid goals count as two; other goals count as one.", "zh": "指定低龄球员有效进球计 2 分，其余有效进球计 1 分。"}}, "target_description": {"en": "Both teams", "zh": "双方球队"}}, {"id": "GM10", "kind": "mode", "name": {"en": "Captain’s Mission", "zh": "队长任务"}, "category": {"en": "Player roles", "zh": "角色玩法"}, "summary": {"en": "Bring the captain into the agreed combination for a double goal.", "zh": "队长参与约定进攻配合后，进球计双倍。"}, "description": {"en": "Bring the captain into the agreed combination for a double goal.", "zh": "队长参与约定进攻配合后，进球计双倍。"}, "icon": "pass", "rules": [{"en": "Name each captain and define the required attacking combination before play.", "zh": "赛前指定队长，并明确所需进攻配合。"}, {"en": "The captain must participate in that combination for a double-point goal.", "zh": "队长必须参与该配合，进球才计双倍。"}, {"en": "Referee confirms whether the combination was completed in the scoring attack.", "zh": "裁判确认进球进攻中是否已完成配合。"}, {"en": "A goal that does not meet the agreed bonus condition retains normal validity and scoring.", "zh": "未达到加分条件的进球仍按通常有效性及计分规则处理。"}, {"en": "Before selecting or activating this rule, the organizer must record the required match-specific settings shown below. They are not automatically supplied official rules.", "zh": "选择或启用本规则前，主办方须记录下列本场所需设置；系统不自动补成正式规则。"}, {"en": "Safety and referee authority always take priority. Confirm the safe restart procedure during the briefing.", "zh": "安全及裁判决定始终优先；赛前讲解中确认安全重启流程。"}], "key_instructions": [{"en": "Name each captain and define the required attacking combination before play.", "zh": "赛前指定队长，并明确所需进攻配合。"}, {"en": "The captain must participate in that combination for a double-point goal.", "zh": "队长必须参与该配合，进球才计双倍。"}, {"en": "Referee confirms whether the combination was completed in the scoring attack.", "zh": "裁判确认进球进攻中是否已完成配合。"}], "status": "active", "enabled": true, "experimental": true, "ages": ["U8", "U10", "U12"], "age_guidance": {"en": "U8, U10 and U12 are suggested coaching groups, not safety certification. Simplify for younger players; the coach confirms suitability and keeps competitive age groups separate.", "zh": "U8、U10、U12 为教学建议组别，不代表安全认证；低龄球员应简化规则，由教练确认适配，竞技比赛保持年龄组分开。"}, "difficulty": 2, "scope": "both", "target": "both", "duration_seconds": 300, "clock_basis": "match", "timing": "any", "consumption": "duration", "activation": {"en": "Agree the mode and all required settings before the period starts; brief both teams.", "zh": "开节前确认模式及全部所需设置，并向两队讲解。"}, "duration": {"en": "Organizer chooses the period length; 5 minutes is a suggested editable console starting point, not a mandated rule.", "zh": "本节时长由主办方设置；控制台建议初始值 5 分钟，可修改，并非规定时长。"}, "effect": {"en": "Bring the captain into the agreed combination for a double goal.", "zh": "队长参与约定进攻配合后，进球计双倍。"}, "limitations": {"en": "Safety and referee decisions take priority, then core football rules, the Game Mode, Power Cards and Match Events. Scoring multipliers never stack.", "zh": "安全与裁判决定优先，其次为足球基本规则、比赛模式、能力卡和比赛事件；计分倍数不得叠加。"}, "referee": {"en": "Demonstrate the rule, confirm the required settings and announce infringements. Agree safe restarts before play; keep an explicit score record.", "zh": "示范规则、确认所需设置并判明违规；赛前约定安全重启方式，明确记录比分。"}, "safety": {"en": "Stop for injury or distress. Use age-appropriate football rules; no dangerous contact, slide tackles or forced age mismatches. The referee may stop or cancel any effect.", "zh": "受伤或不适立即停赛；遵守适龄足球规则，禁止危险接触、铲球及强行混龄对抗。裁判可随时叫停或取消效果。"}, "scoring": {"en": "A valid goal completing the agreed captain combination counts as two; otherwise normal scoring.", "zh": "完成约定队长配合后的有效进球计 2 分，其余按通常计分。"}, "parameters": [{"key": "designated_player", "label": {"en": "Designated player", "zh": "指定球员"}, "required": true, "note": {"en": "Name the captain before play; announce changes only at an agreed stoppage.", "zh": "赛前指定并公布角色球员；仅在约定的死球时段变更。"}}, {"key": "combination", "label": {"en": "Attacking combination", "zh": "进攻配合"}, "required": true, "note": {"en": "Define the captain’s required involvement; the supplied rules do not prescribe a particular passing pattern.", "zh": "明确队长参与要求；原始规则未规定固定传球套路。"}}], "requires_configuration": true, "provenance": "owner-supplied-v3.1", "ruleset_version": "rc-rules-4.0-2026-10-18", "compatible": ["ME03", "ME04", "ME06", "PC04", "PC07", "PC08", "PC09", "PC11"], "incompatible": ["GM01", "GM02", "GM03", "GM04", "GM05", "GM06", "GM07", "GM08", "GM09", "GM11", "GM12", "GM13", "GM14", "GM15", "GM16", "GM17", "GM18", "GM19", "GM20", "GM21", "GM22", "GM23", "GM24", "ME01", "ME02", "ME05", "PC01", "PC02", "PC03", "PC05", "PC06", "PC10", "PC12"], "conflict_reasons": {"GM01": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM02": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM03": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM04": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM05": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM06": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM07": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM08": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM09": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM11": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM12": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM13": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM14": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM15": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM16": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM17": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM18": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM19": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM20": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM21": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM22": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM23": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM24": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "PC01": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC02": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC03": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC05": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC06": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC10": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC12": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "ME01": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "ME02": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "ME05": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}}, "compatibility_notes": {"en": "Only one Game Mode operates at a time. Check the compatibility list before activating another effect; effects never override safety or multiply an already doubled goal.", "zh": "同一时刻采用一个比赛模式；叠加效果前检查兼容表，不得越过安全规则，也不得将已双倍的进球再次翻倍。"}, "rule_version": "3.1", "effective_date": "2026-10-17", "scoring_effect": {"type": "referee-confirmed", "description": {"en": "A valid goal completing the agreed captain combination counts as two; otherwise normal scoring.", "zh": "完成约定队长配合后的有效进球计 2 分，其余按通常计分。"}}, "target_description": {"en": "Both teams", "zh": "双方球队"}}, {"id": "GM11", "kind": "mode", "name": {"en": "One Touch", "zh": "一脚出球"}, "category": {"en": "Technical constraints", "zh": "技术挑战"}, "summary": {"en": "Use one touch in the designated area.", "zh": "指定区域内一脚出球。"}, "description": {"en": "Use one touch in the designated area.", "zh": "指定区域内一脚出球。"}, "icon": "zone", "rules": [{"en": "Players may take only one touch inside the designated area.", "zh": "球员在指定区域内仅可触球一次。"}, {"en": "Show the area and explain how the touch restriction applies when entering or leaving it.", "zh": "指出区域，并说明进出区域时如何适用触球限制。"}, {"en": "Outside the area, normal touch rules apply.", "zh": "区域外遵守通常触球规则。"}, {"en": "Choose a safe area size; do not require players to stretch into dangerous challenges.", "zh": "区域大小须安全，不要求球员危险伸脚争抢。"}, {"en": "Before selecting or activating this rule, the organizer must record the required match-specific settings shown below. They are not automatically supplied official rules.", "zh": "选择或启用本规则前，主办方须记录下列本场所需设置；系统不自动补成正式规则。"}, {"en": "Safety and referee authority always take priority. Confirm the safe restart procedure during the briefing.", "zh": "安全及裁判决定始终优先；赛前讲解中确认安全重启流程。"}], "key_instructions": [{"en": "Players may take only one touch inside the designated area.", "zh": "球员在指定区域内仅可触球一次。"}, {"en": "Show the area and explain how the touch restriction applies when entering or leaving it.", "zh": "指出区域，并说明进出区域时如何适用触球限制。"}, {"en": "Outside the area, normal touch rules apply.", "zh": "区域外遵守通常触球规则。"}], "status": "active", "enabled": true, "experimental": true, "ages": ["U8", "U10", "U12"], "age_guidance": {"en": "U8, U10 and U12 are suggested coaching groups, not safety certification. Simplify for younger players; the coach confirms suitability and keeps competitive age groups separate.", "zh": "U8、U10、U12 为教学建议组别，不代表安全认证；低龄球员应简化规则，由教练确认适配，竞技比赛保持年龄组分开。"}, "difficulty": 2, "scope": "both", "target": "both", "duration_seconds": 300, "clock_basis": "match", "timing": "any", "consumption": "duration", "activation": {"en": "Agree the mode and all required settings before the period starts; brief both teams.", "zh": "开节前确认模式及全部所需设置，并向两队讲解。"}, "duration": {"en": "Organizer chooses the period length; 5 minutes is a suggested editable console starting point, not a mandated rule.", "zh": "本节时长由主办方设置；控制台建议初始值 5 分钟，可修改，并非规定时长。"}, "effect": {"en": "Use one touch in the designated area.", "zh": "指定区域内一脚出球。"}, "limitations": {"en": "Safety and referee decisions take priority, then core football rules, the Game Mode, Power Cards and Match Events. Scoring multipliers never stack.", "zh": "安全与裁判决定优先，其次为足球基本规则、比赛模式、能力卡和比赛事件；计分倍数不得叠加。"}, "referee": {"en": "Demonstrate the rule, confirm the required settings and announce infringements. Agree safe restarts before play; keep an explicit score record.", "zh": "示范规则、确认所需设置并判明违规；赛前约定安全重启方式，明确记录比分。"}, "safety": {"en": "Stop for injury or distress. Use age-appropriate football rules; no dangerous contact, slide tackles or forced age mismatches. The referee may stop or cancel any effect.", "zh": "受伤或不适立即停赛；遵守适龄足球规则，禁止危险接触、铲球及强行混龄对抗。裁判可随时叫停或取消效果。"}, "scoring": {"en": "Valid goals count as one unless an explicitly approved compatible scoring effect applies. The referee confirms every award.", "zh": "有效进球计 1 分；仅在明确批准且兼容的计分效果下调整，由裁判逐次确认。"}, "parameters": [{"key": "zone", "label": {"en": "One-touch area", "zh": "一脚出球区域"}, "required": true, "note": {"en": "Set a visible area and brief touch counting at its boundary.", "zh": "标出区域并讲清边界处的触球计数。"}}], "requires_configuration": true, "provenance": "owner-supplied-v3.1", "ruleset_version": "rc-rules-4.0-2026-10-18", "compatible": ["ME01", "ME02", "ME03", "ME04", "ME05", "ME06", "PC01", "PC02", "PC03", "PC04", "PC05", "PC06", "PC07", "PC08", "PC09", "PC10", "PC11", "PC12"], "incompatible": ["GM01", "GM02", "GM03", "GM04", "GM05", "GM06", "GM07", "GM08", "GM09", "GM10", "GM12", "GM13", "GM14", "GM15", "GM16", "GM17", "GM18", "GM19", "GM20", "GM21", "GM22", "GM23", "GM24"], "conflict_reasons": {"GM01": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM02": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM03": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM04": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM05": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM06": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM07": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM08": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM09": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM10": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM12": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM13": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM14": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM15": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM16": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM17": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM18": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM19": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM20": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM21": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM22": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM23": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM24": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}}, "compatibility_notes": {"en": "Only one Game Mode operates at a time. Check the compatibility list before activating another effect; effects never override safety or multiply an already doubled goal.", "zh": "同一时刻采用一个比赛模式；叠加效果前检查兼容表，不得越过安全规则，也不得将已双倍的进球再次翻倍。"}, "rule_version": "3.1", "effective_date": "2026-10-17", "scoring_effect": {"type": "referee-confirmed", "description": {"en": "Valid goals count as one unless an explicitly approved compatible scoring effect applies. The referee confirms every award.", "zh": "有效进球计 1 分；仅在明确批准且兼容的计分效果下调整，由裁判逐次确认。"}}, "target_description": {"en": "Both teams", "zh": "双方球队"}}, {"id": "GM12", "kind": "mode", "name": {"en": "Three Touch", "zh": "三脚限制"}, "category": {"en": "Technical constraints", "zh": "技术挑战"}, "summary": {"en": "Take at most three consecutive touches.", "zh": "每次连续触球最多三脚。"}, "description": {"en": "Take at most three consecutive touches.", "zh": "每次连续触球最多三脚。"}, "icon": "pass", "rules": [{"en": "Each player may take no more than three consecutive touches.", "zh": "每名球员连续触球不得超过三次。"}, {"en": "Pass or shoot within those three touches.", "zh": "在三次触球内完成传球或射门。"}, {"en": "Referee demonstrates how touches are counted and agrees a safe restart for excess touches.", "zh": "裁判示范触球计数，并约定超次后的安全重启方式。"}, {"en": "Safety and referee authority always take priority. Confirm the safe restart procedure during the briefing.", "zh": "安全及裁判决定始终优先；赛前讲解中确认安全重启流程。"}], "key_instructions": [{"en": "Each player may take no more than three consecutive touches.", "zh": "每名球员连续触球不得超过三次。"}, {"en": "Pass or shoot within those three touches.", "zh": "在三次触球内完成传球或射门。"}, {"en": "Referee demonstrates how touches are counted and agrees a safe restart for excess touches.", "zh": "裁判示范触球计数，并约定超次后的安全重启方式。"}], "status": "active", "enabled": true, "experimental": true, "ages": ["U8", "U10", "U12"], "age_guidance": {"en": "U8, U10 and U12 are suggested coaching groups, not safety certification. Simplify for younger players; the coach confirms suitability and keeps competitive age groups separate.", "zh": "U8、U10、U12 为教学建议组别，不代表安全认证；低龄球员应简化规则，由教练确认适配，竞技比赛保持年龄组分开。"}, "difficulty": 2, "scope": "both", "target": "both", "duration_seconds": 300, "clock_basis": "match", "timing": "any", "consumption": "duration", "activation": {"en": "Agree the mode and all required settings before the period starts; brief both teams.", "zh": "开节前确认模式及全部所需设置，并向两队讲解。"}, "duration": {"en": "Organizer chooses the period length; 5 minutes is a suggested editable console starting point, not a mandated rule.", "zh": "本节时长由主办方设置；控制台建议初始值 5 分钟，可修改，并非规定时长。"}, "effect": {"en": "Take at most three consecutive touches.", "zh": "每次连续触球最多三脚。"}, "limitations": {"en": "Safety and referee decisions take priority, then core football rules, the Game Mode, Power Cards and Match Events. Scoring multipliers never stack.", "zh": "安全与裁判决定优先，其次为足球基本规则、比赛模式、能力卡和比赛事件；计分倍数不得叠加。"}, "referee": {"en": "Demonstrate the rule, confirm the required settings and announce infringements. Agree safe restarts before play; keep an explicit score record.", "zh": "示范规则、确认所需设置并判明违规；赛前约定安全重启方式，明确记录比分。"}, "safety": {"en": "Stop for injury or distress. Use age-appropriate football rules; no dangerous contact, slide tackles or forced age mismatches. The referee may stop or cancel any effect.", "zh": "受伤或不适立即停赛；遵守适龄足球规则，禁止危险接触、铲球及强行混龄对抗。裁判可随时叫停或取消效果。"}, "scoring": {"en": "Valid goals count as one unless an explicitly approved compatible scoring effect applies. The referee confirms every award.", "zh": "有效进球计 1 分；仅在明确批准且兼容的计分效果下调整，由裁判逐次确认。"}, "parameters": [], "requires_configuration": false, "provenance": "owner-supplied-v3.1", "ruleset_version": "rc-rules-4.0-2026-10-18", "compatible": ["ME01", "ME02", "ME03", "ME04", "ME05", "ME06", "PC01", "PC02", "PC03", "PC04", "PC05", "PC06", "PC07", "PC08", "PC09", "PC10", "PC11", "PC12"], "incompatible": ["GM01", "GM02", "GM03", "GM04", "GM05", "GM06", "GM07", "GM08", "GM09", "GM10", "GM11", "GM13", "GM14", "GM15", "GM16", "GM17", "GM18", "GM19", "GM20", "GM21", "GM22", "GM23", "GM24"], "conflict_reasons": {"GM01": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM02": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM03": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM04": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM05": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM06": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM07": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM08": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM09": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM10": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM11": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM13": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM14": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM15": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM16": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM17": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM18": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM19": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM20": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM21": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM22": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM23": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM24": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}}, "compatibility_notes": {"en": "Only one Game Mode operates at a time. Check the compatibility list before activating another effect; effects never override safety or multiply an already doubled goal.", "zh": "同一时刻采用一个比赛模式；叠加效果前检查兼容表，不得越过安全规则，也不得将已双倍的进球再次翻倍。"}, "rule_version": "3.1", "effective_date": "2026-10-17", "scoring_effect": {"type": "referee-confirmed", "description": {"en": "Valid goals count as one unless an explicitly approved compatible scoring effect applies. The referee confirms every award.", "zh": "有效进球计 1 分；仅在明确批准且兼容的计分效果下调整，由裁判逐次确认。"}}, "target_description": {"en": "Both teams", "zh": "双方球队"}}, {"id": "GM13", "kind": "mode", "name": {"en": "Weak Foot Only", "zh": "非惯用脚挑战"}, "category": {"en": "Technical constraints", "zh": "技术挑战"}, "summary": {"en": "Score using the designated non-dominant foot.", "zh": "仅使用指定非惯用脚进球才有效。"}, "description": {"en": "Score using the designated non-dominant foot.", "zh": "仅使用指定非惯用脚进球才有效。"}, "icon": "target", "rules": [{"en": "Agree each player’s non-dominant shooting foot before play.", "zh": "赛前确认各球员的非惯用射门脚。"}, {"en": "Only goals scored with that designated foot are valid.", "zh": "仅使用该指定脚的进球有效。"}, {"en": "Normal passing remains available; do not force an unsafe body position to attempt a shot.", "zh": "传球仍按通常规则；不得为射门强迫做出危险身体姿势。"}, {"en": "Referee confirms the scoring foot and agrees how to restart after an ineligible goal.", "zh": "裁判确认进球使用的脚，并约定无效进球后的重启方式。"}, {"en": "Before selecting or activating this rule, the organizer must record the required match-specific settings shown below. They are not automatically supplied official rules.", "zh": "选择或启用本规则前，主办方须记录下列本场所需设置；系统不自动补成正式规则。"}, {"en": "Safety and referee authority always take priority. Confirm the safe restart procedure during the briefing.", "zh": "安全及裁判决定始终优先；赛前讲解中确认安全重启流程。"}], "key_instructions": [{"en": "Agree each player’s non-dominant shooting foot before play.", "zh": "赛前确认各球员的非惯用射门脚。"}, {"en": "Only goals scored with that designated foot are valid.", "zh": "仅使用该指定脚的进球有效。"}, {"en": "Normal passing remains available; do not force an unsafe body position to attempt a shot.", "zh": "传球仍按通常规则；不得为射门强迫做出危险身体姿势。"}], "status": "active", "enabled": true, "experimental": true, "ages": ["U8", "U10", "U12"], "age_guidance": {"en": "U8, U10 and U12 are suggested coaching groups, not safety certification. Simplify for younger players; the coach confirms suitability and keeps competitive age groups separate.", "zh": "U8、U10、U12 为教学建议组别，不代表安全认证；低龄球员应简化规则，由教练确认适配，竞技比赛保持年龄组分开。"}, "difficulty": 2, "scope": "both", "target": "both", "duration_seconds": 300, "clock_basis": "match", "timing": "any", "consumption": "duration", "activation": {"en": "Agree the mode and all required settings before the period starts; brief both teams.", "zh": "开节前确认模式及全部所需设置，并向两队讲解。"}, "duration": {"en": "Organizer chooses the period length; 5 minutes is a suggested editable console starting point, not a mandated rule.", "zh": "本节时长由主办方设置；控制台建议初始值 5 分钟，可修改，并非规定时长。"}, "effect": {"en": "Score using the designated non-dominant foot.", "zh": "仅使用指定非惯用脚进球才有效。"}, "limitations": {"en": "Safety and referee decisions take priority, then core football rules, the Game Mode, Power Cards and Match Events. Scoring multipliers never stack.", "zh": "安全与裁判决定优先，其次为足球基本规则、比赛模式、能力卡和比赛事件；计分倍数不得叠加。"}, "referee": {"en": "Demonstrate the rule, confirm the required settings and announce infringements. Agree safe restarts before play; keep an explicit score record.", "zh": "示范规则、确认所需设置并判明违规；赛前约定安全重启方式，明确记录比分。"}, "safety": {"en": "Stop for injury or distress. Use age-appropriate football rules; no dangerous contact, slide tackles or forced age mismatches. The referee may stop or cancel any effect.", "zh": "受伤或不适立即停赛；遵守适龄足球规则，禁止危险接触、铲球及强行混龄对抗。裁判可随时叫停或取消效果。"}, "scoring": {"en": "Only valid goals with the designated non-dominant foot count, normally one each.", "zh": "仅指定非惯用脚的有效进球计分，通常每球 1 分。"}, "parameters": [{"key": "shooting_foot", "label": {"en": "Non-dominant foot", "zh": "非惯用脚"}, "required": true, "note": {"en": "Confirm the designated foot with each player; adapt for ability or physical limitations.", "zh": "与各球员确认指定脚，并根据能力或身体限制调整。"}}], "requires_configuration": true, "provenance": "owner-supplied-v3.1", "ruleset_version": "rc-rules-4.0-2026-10-18", "compatible": ["ME01", "ME02", "ME03", "ME04", "ME06", "PC01", "PC04", "PC05", "PC06", "PC07", "PC09", "PC10", "PC11", "PC12"], "incompatible": ["GM01", "GM02", "GM03", "GM04", "GM05", "GM06", "GM07", "GM08", "GM09", "GM10", "GM11", "GM12", "GM14", "GM15", "GM16", "GM17", "GM18", "GM19", "GM20", "GM21", "GM22", "GM23", "GM24", "ME05", "PC02", "PC03", "PC08"], "conflict_reasons": {"GM01": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM02": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM03": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM04": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM05": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM06": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM07": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM08": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM09": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM10": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM11": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM12": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM14": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM15": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM16": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM17": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM18": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM19": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM20": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM21": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM22": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM23": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM24": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "PC02": {"en": "The eligible scorer or scoring condition could conflict. Use one scoring-eligibility rule at a time.", "zh": "得分资格或条件可能冲突；同一时刻仅采用一种得分资格限制。"}, "PC03": {"en": "The eligible scorer or scoring condition could conflict. Use one scoring-eligibility rule at a time.", "zh": "得分资格或条件可能冲突；同一时刻仅采用一种得分资格限制。"}, "PC08": {"en": "The eligible scorer or scoring condition could conflict. Use one scoring-eligibility rule at a time.", "zh": "得分资格或条件可能冲突；同一时刻仅采用一种得分资格限制。"}, "ME05": {"en": "The eligible scorer or scoring condition could conflict. Use one scoring-eligibility rule at a time.", "zh": "得分资格或条件可能冲突；同一时刻仅采用一种得分资格限制。"}}, "compatibility_notes": {"en": "Only one Game Mode operates at a time. Check the compatibility list before activating another effect; effects never override safety or multiply an already doubled goal.", "zh": "同一时刻采用一个比赛模式；叠加效果前检查兼容表，不得越过安全规则，也不得将已双倍的进球再次翻倍。"}, "rule_version": "3.1", "effective_date": "2026-10-17", "scoring_effect": {"type": "referee-confirmed", "description": {"en": "Only valid goals with the designated non-dominant foot count, normally one each.", "zh": "仅指定非惯用脚的有效进球计分，通常每球 1 分。"}}, "target_description": {"en": "Both teams", "zh": "双方球队"}}, {"id": "GM14", "kind": "mode", "name": {"en": "Everyone Touches", "zh": "全员触球"}, "category": {"en": "Technical constraints", "zh": "技术挑战"}, "summary": {"en": "Bring every on-field teammate into one possession for a double goal.", "zh": "同一控球过程中全员参与，进球计双倍。"}, "description": {"en": "Bring every on-field teammate into one possession for a double goal.", "zh": "同一控球过程中全员参与，进球计双倍。"}, "icon": "pass", "rules": [{"en": "All on-field teammates must touch the ball in the same possession sequence for the bonus.", "zh": "同一控球过程中全部场上队友均须触球，才符合加分条件。"}, {"en": "A qualifying valid goal counts as two.", "zh": "达标的有效进球计 2 分。"}, {"en": "The referee tracks participation and resets the sequence when possession changes.", "zh": "裁判记录参与球员，并在球权转换后重置。"}, {"en": "Confirm how substitutions affect the participant list before the period starts.", "zh": "本节开始前确认换人如何影响全员名单。"}, {"en": "Safety and referee authority always take priority. Confirm the safe restart procedure during the briefing.", "zh": "安全及裁判决定始终优先；赛前讲解中确认安全重启流程。"}], "key_instructions": [{"en": "All on-field teammates must touch the ball in the same possession sequence for the bonus.", "zh": "同一控球过程中全部场上队友均须触球，才符合加分条件。"}, {"en": "A qualifying valid goal counts as two.", "zh": "达标的有效进球计 2 分。"}, {"en": "The referee tracks participation and resets the sequence when possession changes.", "zh": "裁判记录参与球员，并在球权转换后重置。"}], "status": "active", "enabled": true, "experimental": true, "ages": ["U8", "U10", "U12"], "age_guidance": {"en": "U8, U10 and U12 are suggested coaching groups, not safety certification. Simplify for younger players; the coach confirms suitability and keeps competitive age groups separate.", "zh": "U8、U10、U12 为教学建议组别，不代表安全认证；低龄球员应简化规则，由教练确认适配，竞技比赛保持年龄组分开。"}, "difficulty": 2, "scope": "both", "target": "both", "duration_seconds": 300, "clock_basis": "match", "timing": "any", "consumption": "duration", "activation": {"en": "Agree the mode and all required settings before the period starts; brief both teams.", "zh": "开节前确认模式及全部所需设置，并向两队讲解。"}, "duration": {"en": "Organizer chooses the period length; 5 minutes is a suggested editable console starting point, not a mandated rule.", "zh": "本节时长由主办方设置；控制台建议初始值 5 分钟，可修改，并非规定时长。"}, "effect": {"en": "Bring every on-field teammate into one possession for a double goal.", "zh": "同一控球过程中全员参与，进球计双倍。"}, "limitations": {"en": "Safety and referee decisions take priority, then core football rules, the Game Mode, Power Cards and Match Events. Scoring multipliers never stack.", "zh": "安全与裁判决定优先，其次为足球基本规则、比赛模式、能力卡和比赛事件；计分倍数不得叠加。"}, "referee": {"en": "Demonstrate the rule, confirm the required settings and announce infringements. Agree safe restarts before play; keep an explicit score record.", "zh": "示范规则、确认所需设置并判明违规；赛前约定安全重启方式，明确记录比分。"}, "safety": {"en": "Stop for injury or distress. Use age-appropriate football rules; no dangerous contact, slide tackles or forced age mismatches. The referee may stop or cancel any effect.", "zh": "受伤或不适立即停赛；遵守适龄足球规则，禁止危险接触、铲球及强行混龄对抗。裁判可随时叫停或取消效果。"}, "scoring": {"en": "All-on-field participation in one possession earns a double valid goal; otherwise normal scoring.", "zh": "同一控球中全员参与后的有效进球计双倍，其余按通常计分。"}, "parameters": [], "requires_configuration": false, "provenance": "owner-supplied-v3.1", "ruleset_version": "rc-rules-4.0-2026-10-18", "compatible": ["ME03", "ME04", "ME06", "PC04", "PC07", "PC08", "PC09", "PC11"], "incompatible": ["GM01", "GM02", "GM03", "GM04", "GM05", "GM06", "GM07", "GM08", "GM09", "GM10", "GM11", "GM12", "GM13", "GM15", "GM16", "GM17", "GM18", "GM19", "GM20", "GM21", "GM22", "GM23", "GM24", "ME01", "ME02", "ME05", "PC01", "PC02", "PC03", "PC05", "PC06", "PC10", "PC12"], "conflict_reasons": {"GM01": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM02": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM03": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM04": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM05": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM06": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM07": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM08": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM09": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM10": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM11": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM12": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM13": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM15": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM16": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM17": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM18": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM19": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM20": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM21": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM22": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM23": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM24": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "PC01": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC02": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC03": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC05": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC06": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC10": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC12": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "ME01": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "ME02": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "ME05": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}}, "compatibility_notes": {"en": "Only one Game Mode operates at a time. Check the compatibility list before activating another effect; effects never override safety or multiply an already doubled goal.", "zh": "同一时刻采用一个比赛模式；叠加效果前检查兼容表，不得越过安全规则，也不得将已双倍的进球再次翻倍。"}, "rule_version": "3.1", "effective_date": "2026-10-17", "scoring_effect": {"type": "referee-confirmed", "description": {"en": "All-on-field participation in one possession earns a double valid goal; otherwise normal scoring.", "zh": "同一控球中全员参与后的有效进球计双倍，其余按通常计分。"}}, "target_description": {"en": "Both teams", "zh": "双方球队"}}, {"id": "GM15", "kind": "mode", "name": {"en": "Teamwork Challenge", "zh": "团队连线"}, "category": {"en": "Technical constraints", "zh": "技术挑战"}, "summary": {"en": "Three different players must combine before a goal can count.", "zh": "至少三名不同球员参与后，进球才有效。"}, "description": {"en": "Three different players must combine before a goal can count.", "zh": "至少三名不同球员参与后，进球才有效。"}, "icon": "pass", "rules": [{"en": "At least three different players must touch the ball during the same attacking possession.", "zh": "同一次进攻控球中，至少三名不同球员触球。"}, {"en": "Only a goal after that requirement is met can count.", "zh": "达到该条件后进球才可计分。"}, {"en": "Reset the count when possession changes.", "zh": "球权转换后重新计数。"}, {"en": "Referee signals when the team has met the three-player requirement.", "zh": "裁判提示本队是否已达到三人要求。"}, {"en": "Safety and referee authority always take priority. Confirm the safe restart procedure during the briefing.", "zh": "安全及裁判决定始终优先；赛前讲解中确认安全重启流程。"}], "key_instructions": [{"en": "At least three different players must touch the ball during the same attacking possession.", "zh": "同一次进攻控球中，至少三名不同球员触球。"}, {"en": "Only a goal after that requirement is met can count.", "zh": "达到该条件后进球才可计分。"}, {"en": "Reset the count when possession changes.", "zh": "球权转换后重新计数。"}], "status": "active", "enabled": true, "experimental": true, "ages": ["U8", "U10", "U12"], "age_guidance": {"en": "U8, U10 and U12 are suggested coaching groups, not safety certification. Simplify for younger players; the coach confirms suitability and keeps competitive age groups separate.", "zh": "U8、U10、U12 为教学建议组别，不代表安全认证；低龄球员应简化规则，由教练确认适配，竞技比赛保持年龄组分开。"}, "difficulty": 1, "scope": "both", "target": "both", "duration_seconds": 300, "clock_basis": "match", "timing": "any", "consumption": "duration", "activation": {"en": "Agree the mode and all required settings before the period starts; brief both teams.", "zh": "开节前确认模式及全部所需设置，并向两队讲解。"}, "duration": {"en": "Organizer chooses the period length; 5 minutes is a suggested editable console starting point, not a mandated rule.", "zh": "本节时长由主办方设置；控制台建议初始值 5 分钟，可修改，并非规定时长。"}, "effect": {"en": "Three different players must combine before a goal can count.", "zh": "至少三名不同球员参与后，进球才有效。"}, "limitations": {"en": "Safety and referee decisions take priority, then core football rules, the Game Mode, Power Cards and Match Events. Scoring multipliers never stack.", "zh": "安全与裁判决定优先，其次为足球基本规则、比赛模式、能力卡和比赛事件；计分倍数不得叠加。"}, "referee": {"en": "Demonstrate the rule, confirm the required settings and announce infringements. Agree safe restarts before play; keep an explicit score record.", "zh": "示范规则、确认所需设置并判明违规；赛前约定安全重启方式，明确记录比分。"}, "safety": {"en": "Stop for injury or distress. Use age-appropriate football rules; no dangerous contact, slide tackles or forced age mismatches. The referee may stop or cancel any effect.", "zh": "受伤或不适立即停赛；遵守适龄足球规则，禁止危险接触、铲球及强行混龄对抗。裁判可随时叫停或取消效果。"}, "scoring": {"en": "A valid goal requires three different players in the same attacking possession; normally one point.", "zh": "有效进球须先由三名不同球员参与同次进攻控球，通常计 1 分。"}, "parameters": [], "requires_configuration": false, "provenance": "owner-supplied-v3.1", "ruleset_version": "rc-rules-4.0-2026-10-18", "compatible": ["ME01", "ME02", "ME03", "ME04", "ME05", "ME06", "PC01", "PC02", "PC03", "PC04", "PC05", "PC06", "PC08", "PC09", "PC10", "PC11", "PC12"], "incompatible": ["GM01", "GM02", "GM03", "GM04", "GM05", "GM06", "GM07", "GM08", "GM09", "GM10", "GM11", "GM12", "GM13", "GM14", "GM16", "GM17", "GM18", "GM19", "GM20", "GM21", "GM22", "GM23", "GM24", "PC07"], "conflict_reasons": {"GM01": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM02": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM03": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM04": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM05": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM06": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM07": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM08": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM09": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM10": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM11": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM12": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM13": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM14": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM16": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM17": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM18": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM19": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM20": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM21": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM22": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM23": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM24": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "PC07": {"en": "Player participation or eligible-scorer requirements overlap; end the current restriction before activating another.", "zh": "球员参与或射手资格要求重叠；先结束当前限制，再启用另一限制。"}}, "compatibility_notes": {"en": "Only one Game Mode operates at a time. Check the compatibility list before activating another effect; effects never override safety or multiply an already doubled goal.", "zh": "同一时刻采用一个比赛模式；叠加效果前检查兼容表，不得越过安全规则，也不得将已双倍的进球再次翻倍。"}, "rule_version": "3.1", "effective_date": "2026-10-17", "scoring_effect": {"type": "referee-confirmed", "description": {"en": "A valid goal requires three different players in the same attacking possession; normally one point.", "zh": "有效进球须先由三名不同球员参与同次进攻控球，通常计 1 分。"}}, "target_description": {"en": "Both teams", "zh": "双方球队"}}, {"id": "GM16", "kind": "mode", "name": {"en": "Classic Match", "zh": "经典比赛"}, "category": {"en": "Competitive modes", "zh": "竞技模式"}, "summary": {"en": "Play standard age-appropriate football.", "zh": "按适龄常规足球规则比赛。"}, "description": {"en": "Play standard age-appropriate football.", "zh": "按适龄常规足球规则比赛。"}, "icon": "target", "rules": [{"en": "Use standard football rules adapted to the agreed youth age group and competition format.", "zh": "采用与年龄组和赛事形式相符的常规足球规则。"}, {"en": "Confirm pitch size, number of players, restarts and period length before kick-off.", "zh": "赛前确认场地、人数、重启方式和节时长。"}, {"en": "No creative rule is active unless explicitly approved as a compatible extra.", "zh": "仅在明确批准后才叠加兼容的创意规则。"}, {"en": "Safety and referee authority always take priority. Confirm the safe restart procedure during the briefing.", "zh": "安全及裁判决定始终优先；赛前讲解中确认安全重启流程。"}], "key_instructions": [{"en": "Use standard football rules adapted to the agreed youth age group and competition format.", "zh": "采用与年龄组和赛事形式相符的常规足球规则。"}, {"en": "Confirm pitch size, number of players, restarts and period length before kick-off.", "zh": "赛前确认场地、人数、重启方式和节时长。"}, {"en": "No creative rule is active unless explicitly approved as a compatible extra.", "zh": "仅在明确批准后才叠加兼容的创意规则。"}], "status": "active", "enabled": true, "experimental": false, "ages": ["U8", "U10", "U12"], "age_guidance": {"en": "U8, U10 and U12 are suggested coaching groups, not safety certification. Simplify for younger players; the coach confirms suitability and keeps competitive age groups separate.", "zh": "U8、U10、U12 为教学建议组别，不代表安全认证；低龄球员应简化规则，由教练确认适配，竞技比赛保持年龄组分开。"}, "difficulty": 1, "scope": "both", "target": "both", "duration_seconds": 300, "clock_basis": "match", "timing": "any", "consumption": "duration", "activation": {"en": "Agree the mode and all required settings before the period starts; brief both teams.", "zh": "开节前确认模式及全部所需设置，并向两队讲解。"}, "duration": {"en": "Organizer chooses the period length; 5 minutes is a suggested editable console starting point, not a mandated rule.", "zh": "本节时长由主办方设置；控制台建议初始值 5 分钟，可修改，并非规定时长。"}, "effect": {"en": "Play standard age-appropriate football.", "zh": "按适龄常规足球规则比赛。"}, "limitations": {"en": "Safety and referee decisions take priority, then core football rules, the Game Mode, Power Cards and Match Events. Scoring multipliers never stack.", "zh": "安全与裁判决定优先，其次为足球基本规则、比赛模式、能力卡和比赛事件；计分倍数不得叠加。"}, "referee": {"en": "Demonstrate the rule, confirm the required settings and announce infringements. Agree safe restarts before play; keep an explicit score record.", "zh": "示范规则、确认所需设置并判明违规；赛前约定安全重启方式，明确记录比分。"}, "safety": {"en": "Stop for injury or distress. Use age-appropriate football rules; no dangerous contact, slide tackles or forced age mismatches. The referee may stop or cancel any effect.", "zh": "受伤或不适立即停赛；遵守适龄足球规则，禁止危险接触、铲球及强行混龄对抗。裁判可随时叫停或取消效果。"}, "scoring": {"en": "Valid goals count as one unless an explicitly approved compatible scoring effect applies. The referee confirms every award.", "zh": "有效进球计 1 分；仅在明确批准且兼容的计分效果下调整，由裁判逐次确认。"}, "parameters": [], "requires_configuration": false, "provenance": "owner-supplied-v3.1", "ruleset_version": "rc-rules-4.0-2026-10-18", "compatible": ["ME01", "ME02", "ME03", "ME04", "ME05", "ME06", "PC01", "PC02", "PC03", "PC04", "PC05", "PC06", "PC07", "PC08", "PC09", "PC10", "PC11", "PC12"], "incompatible": ["GM01", "GM02", "GM03", "GM04", "GM05", "GM06", "GM07", "GM08", "GM09", "GM10", "GM11", "GM12", "GM13", "GM14", "GM15", "GM17", "GM18", "GM19", "GM20", "GM21", "GM22", "GM23", "GM24"], "conflict_reasons": {"GM01": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM02": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM03": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM04": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM05": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM06": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM07": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM08": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM09": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM10": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM11": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM12": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM13": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM14": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM15": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM17": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM18": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM19": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM20": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM21": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM22": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM23": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM24": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}}, "compatibility_notes": {"en": "Only one Game Mode operates at a time. Check the compatibility list before activating another effect; effects never override safety or multiply an already doubled goal.", "zh": "同一时刻采用一个比赛模式；叠加效果前检查兼容表，不得越过安全规则，也不得将已双倍的进球再次翻倍。"}, "rule_version": "3.1", "effective_date": "2026-10-17", "scoring_effect": {"type": "referee-confirmed", "description": {"en": "Valid goals count as one unless an explicitly approved compatible scoring effect applies. The referee confirms every award.", "zh": "有效进球计 1 分；仅在明确批准且兼容的计分效果下调整，由裁判逐次确认。"}}, "target_description": {"en": "Both teams", "zh": "双方球队"}}, {"id": "GM17", "kind": "mode", "name": {"en": "Speed Match", "zh": "极速比赛"}, "category": {"en": "Competitive modes", "zh": "竞技模式"}, "summary": {"en": "A short match lasting five to eight minutes.", "zh": "一场 5 至 8 分钟的短赛。"}, "description": {"en": "A short match lasting five to eight minutes.", "zh": "一场 5 至 8 分钟的短赛。"}, "icon": "arrow", "rules": [{"en": "Set the match length between five and eight minutes.", "zh": "将比赛时长设为 5 至 8 分钟。"}, {"en": "Use normal age-appropriate football rules.", "zh": "采用适龄的常规足球规则。"}, {"en": "Short duration never means more physical intensity or reduced safety checks.", "zh": "缩短时长不代表提高身体对抗强度或减少安全检查。"}, {"en": "Before selecting or activating this rule, the organizer must record the required match-specific settings shown below. They are not automatically supplied official rules.", "zh": "选择或启用本规则前，主办方须记录下列本场所需设置；系统不自动补成正式规则。"}, {"en": "Safety and referee authority always take priority. Confirm the safe restart procedure during the briefing.", "zh": "安全及裁判决定始终优先；赛前讲解中确认安全重启流程。"}], "key_instructions": [{"en": "Set the match length between five and eight minutes.", "zh": "将比赛时长设为 5 至 8 分钟。"}, {"en": "Use normal age-appropriate football rules.", "zh": "采用适龄的常规足球规则。"}, {"en": "Short duration never means more physical intensity or reduced safety checks.", "zh": "缩短时长不代表提高身体对抗强度或减少安全检查。"}], "status": "active", "enabled": true, "experimental": true, "ages": ["U8", "U10", "U12"], "age_guidance": {"en": "U8, U10 and U12 are suggested coaching groups, not safety certification. Simplify for younger players; the coach confirms suitability and keeps competitive age groups separate.", "zh": "U8、U10、U12 为教学建议组别，不代表安全认证；低龄球员应简化规则，由教练确认适配，竞技比赛保持年龄组分开。"}, "difficulty": 1, "scope": "both", "target": "both", "duration_seconds": 300, "clock_basis": "match", "timing": "any", "consumption": "duration", "activation": {"en": "Agree the mode and all required settings before the period starts; brief both teams.", "zh": "开节前确认模式及全部所需设置，并向两队讲解。"}, "duration": {"en": "5–8 minutes, selected by the organizer; the editable starting value is 5 minutes.", "zh": "主办方在 5–8 分钟内选择；可编辑初始值为 5 分钟。"}, "effect": {"en": "A short match lasting five to eight minutes.", "zh": "一场 5 至 8 分钟的短赛。"}, "limitations": {"en": "Safety and referee decisions take priority, then core football rules, the Game Mode, Power Cards and Match Events. Scoring multipliers never stack.", "zh": "安全与裁判决定优先，其次为足球基本规则、比赛模式、能力卡和比赛事件；计分倍数不得叠加。"}, "referee": {"en": "Demonstrate the rule, confirm the required settings and announce infringements. Agree safe restarts before play; keep an explicit score record.", "zh": "示范规则、确认所需设置并判明违规；赛前约定安全重启方式，明确记录比分。"}, "safety": {"en": "Stop for injury or distress. Use age-appropriate football rules; no dangerous contact, slide tackles or forced age mismatches. The referee may stop or cancel any effect.", "zh": "受伤或不适立即停赛；遵守适龄足球规则，禁止危险接触、铲球及强行混龄对抗。裁判可随时叫停或取消效果。"}, "scoring": {"en": "Valid goals count as one unless an explicitly approved compatible scoring effect applies. The referee confirms every award.", "zh": "有效进球计 1 分；仅在明确批准且兼容的计分效果下调整，由裁判逐次确认。"}, "parameters": [{"key": "period_seconds", "label": {"en": "Match length", "zh": "比赛时长"}, "required": true, "note": {"en": "Choose a value from 300 to 480 seconds.", "zh": "在 300–480 秒内选择。"}, "suggested_default": 300}], "requires_configuration": true, "provenance": "owner-supplied-v3.1", "ruleset_version": "rc-rules-4.0-2026-10-18", "compatible": ["ME01", "ME02", "ME03", "ME04", "ME05", "ME06", "PC01", "PC02", "PC03", "PC04", "PC05", "PC06", "PC07", "PC08", "PC09", "PC10", "PC11", "PC12"], "incompatible": ["GM01", "GM02", "GM03", "GM04", "GM05", "GM06", "GM07", "GM08", "GM09", "GM10", "GM11", "GM12", "GM13", "GM14", "GM15", "GM16", "GM18", "GM19", "GM20", "GM21", "GM22", "GM23", "GM24"], "conflict_reasons": {"GM01": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM02": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM03": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM04": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM05": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM06": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM07": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM08": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM09": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM10": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM11": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM12": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM13": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM14": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM15": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM16": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM18": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM19": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM20": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM21": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM22": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM23": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM24": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}}, "compatibility_notes": {"en": "Only one Game Mode operates at a time. Check the compatibility list before activating another effect; effects never override safety or multiply an already doubled goal.", "zh": "同一时刻采用一个比赛模式；叠加效果前检查兼容表，不得越过安全规则，也不得将已双倍的进球再次翻倍。"}, "rule_version": "3.1", "effective_date": "2026-10-17", "scoring_effect": {"type": "referee-confirmed", "description": {"en": "Valid goals count as one unless an explicitly approved compatible scoring effect applies. The referee confirms every award.", "zh": "有效进球计 1 分；仅在明确批准且兼容的计分效果下调整，由裁判逐次确认。"}}, "target_description": {"en": "Both teams", "zh": "双方球队"}}, {"id": "GM18", "kind": "mode", "name": {"en": "Golden Goal", "zh": "黄金进球"}, "category": {"en": "Competitive modes", "zh": "竞技模式"}, "summary": {"en": "The first valid goal wins, within a fixed time cap.", "zh": "限时内首个有效进球决定胜负。"}, "description": {"en": "The first valid goal wins, within a fixed time cap.", "zh": "限时内首个有效进球决定胜负。"}, "icon": "target", "rules": [{"en": "The first valid goal wins and ends the match.", "zh": "首个有效进球决定胜负并结束比赛。"}, {"en": "Set a maximum match time before kick-off.", "zh": "开赛前设定最长比赛时间。"}, {"en": "Agree the outcome if the cap expires without a valid goal.", "zh": "赛前约定限时内无有效进球时如何处理。"}, {"en": "Never continue indefinitely or use unsafe sudden-death challenges.", "zh": "不得无限延长，也不得采用危险的决胜挑战。"}, {"en": "Before selecting or activating this rule, the organizer must record the required match-specific settings shown below. They are not automatically supplied official rules.", "zh": "选择或启用本规则前，主办方须记录下列本场所需设置；系统不自动补成正式规则。"}, {"en": "Safety and referee authority always take priority. Confirm the safe restart procedure during the briefing.", "zh": "安全及裁判决定始终优先；赛前讲解中确认安全重启流程。"}], "key_instructions": [{"en": "The first valid goal wins and ends the match.", "zh": "首个有效进球决定胜负并结束比赛。"}, {"en": "Set a maximum match time before kick-off.", "zh": "开赛前设定最长比赛时间。"}, {"en": "Agree the outcome if the cap expires without a valid goal.", "zh": "赛前约定限时内无有效进球时如何处理。"}], "status": "active", "enabled": true, "experimental": true, "ages": ["U8", "U10", "U12"], "age_guidance": {"en": "U8, U10 and U12 are suggested coaching groups, not safety certification. Simplify for younger players; the coach confirms suitability and keeps competitive age groups separate.", "zh": "U8、U10、U12 为教学建议组别，不代表安全认证；低龄球员应简化规则，由教练确认适配，竞技比赛保持年龄组分开。"}, "difficulty": 1, "scope": "both", "target": "both", "duration_seconds": 300, "clock_basis": "match", "timing": "any", "consumption": "duration", "activation": {"en": "Agree the mode and all required settings before the period starts; brief both teams.", "zh": "开节前确认模式及全部所需设置，并向两队讲解。"}, "duration": {"en": "Organizer chooses the period length; 5 minutes is a suggested editable console starting point, not a mandated rule.", "zh": "本节时长由主办方设置；控制台建议初始值 5 分钟，可修改，并非规定时长。"}, "effect": {"en": "The first valid goal wins, within a fixed time cap.", "zh": "限时内首个有效进球决定胜负。"}, "limitations": {"en": "Safety and referee decisions take priority, then core football rules, the Game Mode, Power Cards and Match Events. Scoring multipliers never stack.", "zh": "安全与裁判决定优先，其次为足球基本规则、比赛模式、能力卡和比赛事件；计分倍数不得叠加。"}, "referee": {"en": "Demonstrate the rule, confirm the required settings and announce infringements. Agree safe restarts before play; keep an explicit score record.", "zh": "示范规则、确认所需设置并判明违规；赛前约定安全重启方式，明确记录比分。"}, "safety": {"en": "Stop for injury or distress. Use age-appropriate football rules; no dangerous contact, slide tackles or forced age mismatches. The referee may stop or cancel any effect.", "zh": "受伤或不适立即停赛；遵守适龄足球规则，禁止危险接触、铲球及强行混龄对抗。裁判可随时叫停或取消效果。"}, "scoring": {"en": "The first valid goal decides the winner; referee confirms and ends the match immediately.", "zh": "首个有效进球决定胜者，由裁判确认后立即结束比赛。"}, "parameters": [{"key": "maximum_time", "label": {"en": "Maximum time and no-goal outcome", "zh": "时间上限与无进球结果"}, "required": true, "note": {"en": "The source requires a time cap but gives no fixed cap or tie procedure; organizer must confirm both.", "zh": "原始规则要求时间上限，但未给出固定上限及无进球处理；主办方须确认。"}}], "requires_configuration": true, "provenance": "owner-supplied-v3.1", "ruleset_version": "rc-rules-4.0-2026-10-18", "compatible": ["ME01", "ME02", "ME03", "ME04", "ME05", "ME06", "PC01", "PC02", "PC03", "PC04", "PC05", "PC06", "PC07", "PC08", "PC09", "PC10", "PC11", "PC12"], "incompatible": ["GM01", "GM02", "GM03", "GM04", "GM05", "GM06", "GM07", "GM08", "GM09", "GM10", "GM11", "GM12", "GM13", "GM14", "GM15", "GM16", "GM17", "GM19", "GM20", "GM21", "GM22", "GM23", "GM24"], "conflict_reasons": {"GM01": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM02": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM03": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM04": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM05": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM06": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM07": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM08": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM09": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM10": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM11": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM12": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM13": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM14": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM15": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM16": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM17": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM19": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM20": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM21": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM22": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM23": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM24": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}}, "compatibility_notes": {"en": "Only one Game Mode operates at a time. Check the compatibility list before activating another effect; effects never override safety or multiply an already doubled goal.", "zh": "同一时刻采用一个比赛模式；叠加效果前检查兼容表，不得越过安全规则，也不得将已双倍的进球再次翻倍。"}, "rule_version": "3.1", "effective_date": "2026-10-17", "scoring_effect": {"type": "referee-confirmed", "description": {"en": "The first valid goal decides the winner; referee confirms and ends the match immediately.", "zh": "首个有效进球决定胜者，由裁判确认后立即结束比赛。"}}, "target_description": {"en": "Both teams", "zh": "双方球队"}}, {"id": "GM19", "kind": "mode", "name": {"en": "Double Goal", "zh": "双倍进球"}, "category": {"en": "Competitive modes", "zh": "竞技模式"}, "summary": {"en": "Valid goals in the designated period count double.", "zh": "指定时段内有效进球计双倍。"}, "description": {"en": "Valid goals in the designated period count double.", "zh": "指定时段内有效进球计双倍。"}, "icon": "double", "rules": [{"en": "Announce the exact start and end of the double-goal period.", "zh": "公布双倍计分时段的明确起止。"}, {"en": "Valid goals during that period count as two.", "zh": "该时段内有效进球计 2 分。"}, {"en": "Outside it, normal scoring applies.", "zh": "该时段之外按通常计分。"}, {"en": "Referee decides the time of a goal and prevents multiplier stacking.", "zh": "裁判确认进球时间，禁止倍数叠加。"}, {"en": "Before selecting or activating this rule, the organizer must record the required match-specific settings shown below. They are not automatically supplied official rules.", "zh": "选择或启用本规则前，主办方须记录下列本场所需设置；系统不自动补成正式规则。"}, {"en": "Safety and referee authority always take priority. Confirm the safe restart procedure during the briefing.", "zh": "安全及裁判决定始终优先；赛前讲解中确认安全重启流程。"}], "key_instructions": [{"en": "Announce the exact start and end of the double-goal period.", "zh": "公布双倍计分时段的明确起止。"}, {"en": "Valid goals during that period count as two.", "zh": "该时段内有效进球计 2 分。"}, {"en": "Outside it, normal scoring applies.", "zh": "该时段之外按通常计分。"}], "status": "active", "enabled": true, "experimental": true, "ages": ["U8", "U10", "U12"], "age_guidance": {"en": "U8, U10 and U12 are suggested coaching groups, not safety certification. Simplify for younger players; the coach confirms suitability and keeps competitive age groups separate.", "zh": "U8、U10、U12 为教学建议组别，不代表安全认证；低龄球员应简化规则，由教练确认适配，竞技比赛保持年龄组分开。"}, "difficulty": 1, "scope": "both", "target": "both", "duration_seconds": 300, "clock_basis": "match", "timing": "any", "consumption": "duration", "activation": {"en": "Agree the mode and all required settings before the period starts; brief both teams.", "zh": "开节前确认模式及全部所需设置，并向两队讲解。"}, "duration": {"en": "Organizer chooses the period length; 5 minutes is a suggested editable console starting point, not a mandated rule.", "zh": "本节时长由主办方设置；控制台建议初始值 5 分钟，可修改，并非规定时长。"}, "effect": {"en": "Valid goals in the designated period count double.", "zh": "指定时段内有效进球计双倍。"}, "limitations": {"en": "Safety and referee decisions take priority, then core football rules, the Game Mode, Power Cards and Match Events. Scoring multipliers never stack.", "zh": "安全与裁判决定优先，其次为足球基本规则、比赛模式、能力卡和比赛事件；计分倍数不得叠加。"}, "referee": {"en": "Demonstrate the rule, confirm the required settings and announce infringements. Agree safe restarts before play; keep an explicit score record.", "zh": "示范规则、确认所需设置并判明违规；赛前约定安全重启方式，明确记录比分。"}, "safety": {"en": "Stop for injury or distress. Use age-appropriate football rules; no dangerous contact, slide tackles or forced age mismatches. The referee may stop or cancel any effect.", "zh": "受伤或不适立即停赛；遵守适龄足球规则，禁止危险接触、铲球及强行混龄对抗。裁判可随时叫停或取消效果。"}, "scoring": {"en": "Valid goals within the designated window count as two, never four through stacking.", "zh": "指定窗口内有效进球计 2 分，不得叠加成 4 分。"}, "parameters": [{"key": "scoring_window", "label": {"en": "Double-goal window", "zh": "双倍时段"}, "required": true, "note": {"en": "Set the start and end of the scoring window before kick-off.", "zh": "赛前设定计分窗口的起止。"}}], "requires_configuration": true, "provenance": "owner-supplied-v3.1", "ruleset_version": "rc-rules-4.0-2026-10-18", "compatible": ["ME03", "ME04", "ME06", "PC04", "PC07", "PC08", "PC09", "PC11"], "incompatible": ["GM01", "GM02", "GM03", "GM04", "GM05", "GM06", "GM07", "GM08", "GM09", "GM10", "GM11", "GM12", "GM13", "GM14", "GM15", "GM16", "GM17", "GM18", "GM20", "GM21", "GM22", "GM23", "GM24", "ME01", "ME02", "ME05", "PC01", "PC02", "PC03", "PC05", "PC06", "PC10", "PC12"], "conflict_reasons": {"GM01": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM02": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM03": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM04": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM05": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM06": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM07": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM08": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM09": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM10": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM11": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM12": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM13": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM14": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM15": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM16": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM17": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM18": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM20": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM21": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM22": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM23": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM24": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "PC01": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC02": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC03": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC05": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC06": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC10": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC12": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "ME01": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "ME02": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "ME05": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}}, "compatibility_notes": {"en": "Only one Game Mode operates at a time. Check the compatibility list before activating another effect; effects never override safety or multiply an already doubled goal.", "zh": "同一时刻采用一个比赛模式；叠加效果前检查兼容表，不得越过安全规则，也不得将已双倍的进球再次翻倍。"}, "rule_version": "3.1", "effective_date": "2026-10-17", "scoring_effect": {"type": "referee-confirmed", "description": {"en": "Valid goals within the designated window count as two, never four through stacking.", "zh": "指定窗口内有效进球计 2 分，不得叠加成 4 分。"}}, "target_description": {"en": "Both teams", "zh": "双方球队"}}, {"id": "GM20", "kind": "mode", "name": {"en": "Final Showdown", "zh": "终极决战"}, "category": {"en": "Competitive modes", "zh": "竞技模式"}, "summary": {"en": "An agreed special scoring rule activates in the final stage.", "zh": "最后阶段启用赛前约定的特殊计分。"}, "description": {"en": "An agreed special scoring rule activates in the final stage.", "zh": "最后阶段启用赛前约定的特殊计分。"}, "icon": "double", "rules": [{"en": "Organizer defines the final-stage scoring rule before kick-off.", "zh": "主办方须在赛前明确最后阶段的计分规则。"}, {"en": "Announce when the final stage starts and ends.", "zh": "公布最后阶段的起止时间。"}, {"en": "Referee confirms activation and awards the agreed score only.", "zh": "由裁判确认启用，仅按已约定规则计分。"}, {"en": "The supplied specification does not define a multiplier or scoring task; this mode cannot invent one automatically.", "zh": "原始说明未定义倍数或得分任务；本模式不能自动虚构该规则。"}, {"en": "Before selecting or activating this rule, the organizer must record the required match-specific settings shown below. They are not automatically supplied official rules.", "zh": "选择或启用本规则前，主办方须记录下列本场所需设置；系统不自动补成正式规则。"}, {"en": "Safety and referee authority always take priority. Confirm the safe restart procedure during the briefing.", "zh": "安全及裁判决定始终优先；赛前讲解中确认安全重启流程。"}], "key_instructions": [{"en": "Organizer defines the final-stage scoring rule before kick-off.", "zh": "主办方须在赛前明确最后阶段的计分规则。"}, {"en": "Announce when the final stage starts and ends.", "zh": "公布最后阶段的起止时间。"}, {"en": "Referee confirms activation and awards the agreed score only.", "zh": "由裁判确认启用，仅按已约定规则计分。"}], "status": "active", "enabled": true, "experimental": true, "ages": ["U8", "U10", "U12"], "age_guidance": {"en": "U8, U10 and U12 are suggested coaching groups, not safety certification. Simplify for younger players; the coach confirms suitability and keeps competitive age groups separate.", "zh": "U8、U10、U12 为教学建议组别，不代表安全认证；低龄球员应简化规则，由教练确认适配，竞技比赛保持年龄组分开。"}, "difficulty": 2, "scope": "both", "target": "both", "duration_seconds": 300, "clock_basis": "match", "timing": "any", "consumption": "duration", "activation": {"en": "Agree the mode and all required settings before the period starts; brief both teams.", "zh": "开节前确认模式及全部所需设置，并向两队讲解。"}, "duration": {"en": "Organizer chooses the period length; 5 minutes is a suggested editable console starting point, not a mandated rule.", "zh": "本节时长由主办方设置；控制台建议初始值 5 分钟，可修改，并非规定时长。"}, "effect": {"en": "An agreed special scoring rule activates in the final stage.", "zh": "最后阶段启用赛前约定的特殊计分。"}, "limitations": {"en": "Safety and referee decisions take priority, then core football rules, the Game Mode, Power Cards and Match Events. Scoring multipliers never stack.", "zh": "安全与裁判决定优先，其次为足球基本规则、比赛模式、能力卡和比赛事件；计分倍数不得叠加。"}, "referee": {"en": "Demonstrate the rule, confirm the required settings and announce infringements. Agree safe restarts before play; keep an explicit score record.", "zh": "示范规则、确认所需设置并判明违规；赛前约定安全重启方式，明确记录比分。"}, "safety": {"en": "Stop for injury or distress. Use age-appropriate football rules; no dangerous contact, slide tackles or forced age mismatches. The referee may stop or cancel any effect.", "zh": "受伤或不适立即停赛；遵守适龄足球规则，禁止危险接触、铲球及强行混龄对抗。裁判可随时叫停或取消效果。"}, "scoring": {"en": "Organizer-configured scoring; no numeric bonus is defined until a rule is explicitly agreed.", "zh": "由主办方配置计分；明确约定前不定义数字加分。"}, "parameters": [{"key": "final_stage", "label": {"en": "Final stage window", "zh": "最后阶段窗口"}, "required": true, "note": {"en": "Set a start and end time.", "zh": "明确起止时间。"}}, {"key": "scoring_rule", "label": {"en": "Special scoring rule", "zh": "特殊计分规则"}, "required": true, "note": {"en": "Write and brief the exact scoring rule; no automatic default is supplied.", "zh": "填写并讲解具体计分规则；不提供自动默认规则。"}}], "requires_configuration": true, "provenance": "owner-supplied-v3.1", "ruleset_version": "rc-rules-4.0-2026-10-18", "compatible": ["ME03", "ME04", "ME06", "PC04", "PC07", "PC08", "PC09", "PC11"], "incompatible": ["GM01", "GM02", "GM03", "GM04", "GM05", "GM06", "GM07", "GM08", "GM09", "GM10", "GM11", "GM12", "GM13", "GM14", "GM15", "GM16", "GM17", "GM18", "GM19", "GM21", "GM22", "GM23", "GM24", "ME01", "ME02", "ME05", "PC01", "PC02", "PC03", "PC05", "PC06", "PC10", "PC12"], "conflict_reasons": {"GM01": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM02": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM03": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM04": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM05": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM06": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM07": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM08": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM09": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM10": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM11": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM12": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM13": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM14": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM15": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM16": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM17": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM18": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM19": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM21": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM22": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM23": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM24": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "PC01": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC02": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC03": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC05": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC06": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC10": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC12": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "ME01": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "ME02": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "ME05": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}}, "compatibility_notes": {"en": "Only one Game Mode operates at a time. Check the compatibility list before activating another effect; effects never override safety or multiply an already doubled goal.", "zh": "同一时刻采用一个比赛模式；叠加效果前检查兼容表，不得越过安全规则，也不得将已双倍的进球再次翻倍。"}, "rule_version": "3.1", "effective_date": "2026-10-17", "scoring_effect": {"type": "referee-confirmed", "description": {"en": "Organizer-configured scoring; no numeric bonus is defined until a rule is explicitly agreed.", "zh": "由主办方配置计分；明确约定前不定义数字加分。"}}, "target_description": {"en": "Both teams", "zh": "双方球队"}}, {"id": "GM21", "kind": "mode", "name": {"en": "King of the Pitch", "zh": "三队擂台"}, "category": {"en": "Festival modes", "zh": "嘉年华模式"}, "summary": {"en": "Three teams rotate; the winner stays for at most two games.", "zh": "三队轮换，胜者最多连续留场两场。"}, "description": {"en": "Three teams rotate; the winner stays for at most two games.", "zh": "三队轮换，胜者最多连续留场两场。"}, "icon": "zone", "rules": [{"en": "Three teams take turns, with two playing and one resting.", "zh": "三队轮换，两队比赛、一队休息。"}, {"en": "The winning team stays on, but may play no more than two consecutive matches.", "zh": "胜者留场，但最多连续参加两场。"}, {"en": "After two consecutive matches, the staying team rotates off regardless of the result.", "zh": "连续两场后，无论赛果都轮换下场。"}, {"en": "Agree the rotation after a draw and match length before the festival starts.", "zh": "活动开始前约定平局后的轮换方式及每场时长。"}, {"en": "Before selecting or activating this rule, the organizer must record the required match-specific settings shown below. They are not automatically supplied official rules.", "zh": "选择或启用本规则前，主办方须记录下列本场所需设置；系统不自动补成正式规则。"}, {"en": "Safety and referee authority always take priority. Confirm the safe restart procedure during the briefing.", "zh": "安全及裁判决定始终优先；赛前讲解中确认安全重启流程。"}], "key_instructions": [{"en": "Three teams take turns, with two playing and one resting.", "zh": "三队轮换，两队比赛、一队休息。"}, {"en": "The winning team stays on, but may play no more than two consecutive matches.", "zh": "胜者留场，但最多连续参加两场。"}, {"en": "After two consecutive matches, the staying team rotates off regardless of the result.", "zh": "连续两场后，无论赛果都轮换下场。"}], "status": "active", "enabled": true, "experimental": true, "ages": ["U8", "U10", "U12"], "age_guidance": {"en": "U8, U10 and U12 are suggested coaching groups, not safety certification. Simplify for younger players; the coach confirms suitability and keeps competitive age groups separate.", "zh": "U8、U10、U12 为教学建议组别，不代表安全认证；低龄球员应简化规则，由教练确认适配，竞技比赛保持年龄组分开。"}, "difficulty": 1, "scope": "both", "target": "both", "duration_seconds": 300, "clock_basis": "match", "timing": "any", "consumption": "duration", "activation": {"en": "Agree the mode and all required settings before the period starts; brief both teams.", "zh": "开节前确认模式及全部所需设置，并向两队讲解。"}, "duration": {"en": "Organizer chooses the period length; 5 minutes is a suggested editable console starting point, not a mandated rule.", "zh": "本节时长由主办方设置；控制台建议初始值 5 分钟，可修改，并非规定时长。"}, "effect": {"en": "Three teams rotate; the winner stays for at most two games.", "zh": "三队轮换，胜者最多连续留场两场。"}, "limitations": {"en": "Safety and referee decisions take priority, then core football rules, the Game Mode, Power Cards and Match Events. Scoring multipliers never stack.", "zh": "安全与裁判决定优先，其次为足球基本规则、比赛模式、能力卡和比赛事件；计分倍数不得叠加。"}, "referee": {"en": "Demonstrate the rule, confirm the required settings and announce infringements. Agree safe restarts before play; keep an explicit score record.", "zh": "示范规则、确认所需设置并判明违规；赛前约定安全重启方式，明确记录比分。"}, "safety": {"en": "Stop for injury or distress. Use age-appropriate football rules; no dangerous contact, slide tackles or forced age mismatches. The referee may stop or cancel any effect.", "zh": "受伤或不适立即停赛；遵守适龄足球规则，禁止危险接触、铲球及强行混龄对抗。裁判可随时叫停或取消效果。"}, "scoring": {"en": "Valid goals count as one unless an explicitly approved compatible scoring effect applies. The referee confirms every award.", "zh": "有效进球计 1 分；仅在明确批准且兼容的计分效果下调整，由裁判逐次确认。"}, "parameters": [{"key": "rotation", "label": {"en": "Three-team rotation", "zh": "三队轮换"}, "required": true, "note": {"en": "Register three balanced teams and agree tie rotation, with at most two consecutive games per team.", "zh": "登记三支实力适配球队并约定平局轮换；每队最多连续两场。"}}], "requires_configuration": true, "provenance": "owner-supplied-v3.1", "ruleset_version": "rc-rules-4.0-2026-10-18", "compatible": ["ME01", "ME02", "ME03", "ME04", "ME05", "ME06", "PC01", "PC02", "PC03", "PC04", "PC05", "PC06", "PC07", "PC08", "PC09", "PC10", "PC11", "PC12"], "incompatible": ["GM01", "GM02", "GM03", "GM04", "GM05", "GM06", "GM07", "GM08", "GM09", "GM10", "GM11", "GM12", "GM13", "GM14", "GM15", "GM16", "GM17", "GM18", "GM19", "GM20", "GM22", "GM23", "GM24"], "conflict_reasons": {"GM01": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM02": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM03": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM04": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM05": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM06": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM07": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM08": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM09": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM10": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM11": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM12": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM13": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM14": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM15": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM16": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM17": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM18": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM19": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM20": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM22": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM23": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM24": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}}, "compatibility_notes": {"en": "Only one Game Mode operates at a time. Check the compatibility list before activating another effect; effects never override safety or multiply an already doubled goal.", "zh": "同一时刻采用一个比赛模式；叠加效果前检查兼容表，不得越过安全规则，也不得将已双倍的进球再次翻倍。"}, "rule_version": "3.1", "effective_date": "2026-10-17", "scoring_effect": {"type": "referee-confirmed", "description": {"en": "Valid goals count as one unless an explicitly approved compatible scoring effect applies. The referee confirms every award.", "zh": "有效进球计 1 分；仅在明确批准且兼容的计分效果下调整，由裁判逐次确认。"}}, "target_description": {"en": "Both teams", "zh": "双方球队"}}, {"id": "GM22", "kind": "mode", "name": {"en": "Mystery Match", "zh": "神秘比赛"}, "category": {"en": "Festival modes", "zh": "嘉年华模式"}, "summary": {"en": "The organizer introduces random approved rules at agreed intervals.", "zh": "主办方在约定间隔引入随机获批规则。"}, "description": {"en": "The organizer introduces random approved rules at agreed intervals.", "zh": "主办方在约定间隔引入随机获批规则。"}, "icon": "zone", "rules": [{"en": "Agree an enabled, compatible rule pool and change intervals before kick-off.", "zh": "开赛前确认启用且兼容的规则池与切换间隔。"}, {"en": "At each agreed interval, the organizer draws and confirms the next approved rule.", "zh": "到约定时间，由主办方随机抽取并确认下一条获批规则。"}, {"en": "Brief both teams before the new rule takes effect; do not switch automatically mid-action.", "zh": "新规则生效前向两队说明，不在对抗过程中自动切换。"}, {"en": "The organizer ends the previous temporary rule before an incompatible replacement.", "zh": "如新旧规则不兼容，主办方须先结束旧规则。"}, {"en": "Before selecting or activating this rule, the organizer must record the required match-specific settings shown below. They are not automatically supplied official rules.", "zh": "选择或启用本规则前，主办方须记录下列本场所需设置；系统不自动补成正式规则。"}, {"en": "Safety and referee authority always take priority. Confirm the safe restart procedure during the briefing.", "zh": "安全及裁判决定始终优先；赛前讲解中确认安全重启流程。"}], "key_instructions": [{"en": "Agree an enabled, compatible rule pool and change intervals before kick-off.", "zh": "开赛前确认启用且兼容的规则池与切换间隔。"}, {"en": "At each agreed interval, the organizer draws and confirms the next approved rule.", "zh": "到约定时间，由主办方随机抽取并确认下一条获批规则。"}, {"en": "Brief both teams before the new rule takes effect; do not switch automatically mid-action.", "zh": "新规则生效前向两队说明，不在对抗过程中自动切换。"}], "status": "active", "enabled": true, "experimental": true, "ages": ["U8", "U10", "U12"], "age_guidance": {"en": "U8, U10 and U12 are suggested coaching groups, not safety certification. Simplify for younger players; the coach confirms suitability and keeps competitive age groups separate.", "zh": "U8、U10、U12 为教学建议组别，不代表安全认证；低龄球员应简化规则，由教练确认适配，竞技比赛保持年龄组分开。"}, "difficulty": 3, "scope": "both", "target": "both", "duration_seconds": 300, "clock_basis": "match", "timing": "any", "consumption": "duration", "activation": {"en": "Agree the mode and all required settings before the period starts; brief both teams.", "zh": "开节前确认模式及全部所需设置，并向两队讲解。"}, "duration": {"en": "Organizer chooses the period length; 5 minutes is a suggested editable console starting point, not a mandated rule.", "zh": "本节时长由主办方设置；控制台建议初始值 5 分钟，可修改，并非规定时长。"}, "effect": {"en": "The organizer introduces random approved rules at agreed intervals.", "zh": "主办方在约定间隔引入随机获批规则。"}, "limitations": {"en": "Safety and referee decisions take priority, then core football rules, the Game Mode, Power Cards and Match Events. Scoring multipliers never stack.", "zh": "安全与裁判决定优先，其次为足球基本规则、比赛模式、能力卡和比赛事件；计分倍数不得叠加。"}, "referee": {"en": "Demonstrate the rule, confirm the required settings and announce infringements. Agree safe restarts before play; keep an explicit score record.", "zh": "示范规则、确认所需设置并判明违规；赛前约定安全重启方式，明确记录比分。"}, "safety": {"en": "Stop for injury or distress. Use age-appropriate football rules; no dangerous contact, slide tackles or forced age mismatches. The referee may stop or cancel any effect.", "zh": "受伤或不适立即停赛；遵守适龄足球规则，禁止危险接触、铲球及强行混龄对抗。裁判可随时叫停或取消效果。"}, "scoring": {"en": "Valid goals count as one unless an explicitly approved compatible scoring effect applies. The referee confirms every award.", "zh": "有效进球计 1 分；仅在明确批准且兼容的计分效果下调整，由裁判逐次确认。"}, "parameters": [{"key": "approved_pool", "label": {"en": "Approved rule pool", "zh": "获批规则池"}, "required": true, "note": {"en": "Choose age-appropriate rules and approve every combination before use.", "zh": "选择适龄规则，启用前审核各组合。"}}, {"key": "interval", "label": {"en": "Change interval", "zh": "切换间隔"}, "required": true, "note": {"en": "Set the interval and a safe confirmation stoppage; the source specifies no fixed interval.", "zh": "设定间隔及安全确认死球点；原始规则未给出固定间隔。"}}], "requires_configuration": true, "provenance": "owner-supplied-v3.1", "ruleset_version": "rc-rules-4.0-2026-10-18", "compatible": [], "incompatible": ["GM01", "GM02", "GM03", "GM04", "GM05", "GM06", "GM07", "GM08", "GM09", "GM10", "GM11", "GM12", "GM13", "GM14", "GM15", "GM16", "GM17", "GM18", "GM19", "GM20", "GM21", "GM23", "GM24", "ME01", "ME02", "ME03", "ME04", "ME05", "ME06", "PC01", "PC02", "PC03", "PC04", "PC05", "PC06", "PC07", "PC08", "PC09", "PC10", "PC11", "PC12"], "conflict_reasons": {"GM01": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM02": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM03": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM04": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM05": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM06": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM07": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM08": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM09": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM10": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM11": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM12": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM13": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM14": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM15": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM16": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM17": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM18": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM19": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM20": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM21": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM23": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM24": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "PC01": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}, "PC02": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}, "PC03": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}, "PC04": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}, "PC05": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}, "PC06": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}, "PC07": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}, "PC08": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}, "PC09": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}, "PC10": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}, "PC11": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}, "PC12": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}, "ME01": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}, "ME02": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}, "ME03": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}, "ME04": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}, "ME05": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}, "ME06": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}}, "compatibility_notes": {"en": "Only one Game Mode operates at a time. Check the compatibility list before activating another effect; effects never override safety or multiply an already doubled goal.", "zh": "同一时刻采用一个比赛模式；叠加效果前检查兼容表，不得越过安全规则，也不得将已双倍的进球再次翻倍。"}, "rule_version": "3.1", "effective_date": "2026-10-17", "scoring_effect": {"type": "referee-confirmed", "description": {"en": "Valid goals count as one unless an explicitly approved compatible scoring effect applies. The referee confirms every award.", "zh": "有效进球计 1 分；仅在明确批准且兼容的计分效果下调整，由裁判逐次确认。"}}, "target_description": {"en": "Both teams", "zh": "双方球队"}}, {"id": "GM23", "kind": "mode", "name": {"en": "Random Teams", "zh": "随机组队"}, "category": {"en": "Festival modes", "zh": "嘉年华模式"}, "summary": {"en": "Randomize teams, then let the coach balance them.", "zh": "先随机组队，再由教练平衡调整。"}, "description": {"en": "Randomize teams, then let the coach balance them.", "zh": "先随机组队，再由教练平衡调整。"}, "icon": "zone", "rules": [{"en": "Randomize the proposed team allocation before play.", "zh": "赛前随机生成拟定分组。"}, {"en": "Coach reviews and balances teams for ability, size and suitable player matchups.", "zh": "教练按能力、体型和对位适配审核并平衡球队。"}, {"en": "Only start once the coach approves both teams.", "zh": "教练确认双方适配后方可开赛。"}, {"en": "Random allocation never overrides age-group separation for competitive matches.", "zh": "随机分组不得覆盖竞技比赛的年龄组分开要求。"}, {"en": "Before selecting or activating this rule, the organizer must record the required match-specific settings shown below. They are not automatically supplied official rules.", "zh": "选择或启用本规则前，主办方须记录下列本场所需设置；系统不自动补成正式规则。"}, {"en": "Safety and referee authority always take priority. Confirm the safe restart procedure during the briefing.", "zh": "安全及裁判决定始终优先；赛前讲解中确认安全重启流程。"}], "key_instructions": [{"en": "Randomize the proposed team allocation before play.", "zh": "赛前随机生成拟定分组。"}, {"en": "Coach reviews and balances teams for ability, size and suitable player matchups.", "zh": "教练按能力、体型和对位适配审核并平衡球队。"}, {"en": "Only start once the coach approves both teams.", "zh": "教练确认双方适配后方可开赛。"}], "status": "active", "enabled": true, "experimental": true, "ages": ["U8", "U10", "U12"], "age_guidance": {"en": "U8, U10 and U12 are suggested coaching groups, not safety certification. Simplify for younger players; the coach confirms suitability and keeps competitive age groups separate.", "zh": "U8、U10、U12 为教学建议组别，不代表安全认证；低龄球员应简化规则，由教练确认适配，竞技比赛保持年龄组分开。"}, "difficulty": 1, "scope": "both", "target": "both", "duration_seconds": 300, "clock_basis": "match", "timing": "any", "consumption": "duration", "activation": {"en": "Agree the mode and all required settings before the period starts; brief both teams.", "zh": "开节前确认模式及全部所需设置，并向两队讲解。"}, "duration": {"en": "Organizer chooses the period length; 5 minutes is a suggested editable console starting point, not a mandated rule.", "zh": "本节时长由主办方设置；控制台建议初始值 5 分钟，可修改，并非规定时长。"}, "effect": {"en": "Randomize teams, then let the coach balance them.", "zh": "先随机组队，再由教练平衡调整。"}, "limitations": {"en": "Safety and referee decisions take priority, then core football rules, the Game Mode, Power Cards and Match Events. Scoring multipliers never stack.", "zh": "安全与裁判决定优先，其次为足球基本规则、比赛模式、能力卡和比赛事件；计分倍数不得叠加。"}, "referee": {"en": "Demonstrate the rule, confirm the required settings and announce infringements. Agree safe restarts before play; keep an explicit score record.", "zh": "示范规则、确认所需设置并判明违规；赛前约定安全重启方式，明确记录比分。"}, "safety": {"en": "Stop for injury or distress. Use age-appropriate football rules; no dangerous contact, slide tackles or forced age mismatches. The referee may stop or cancel any effect.", "zh": "受伤或不适立即停赛；遵守适龄足球规则，禁止危险接触、铲球及强行混龄对抗。裁判可随时叫停或取消效果。"}, "scoring": {"en": "Valid goals count as one unless an explicitly approved compatible scoring effect applies. The referee confirms every award.", "zh": "有效进球计 1 分；仅在明确批准且兼容的计分效果下调整，由裁判逐次确认。"}, "parameters": [{"key": "team_balance", "label": {"en": "Coach-approved teams", "zh": "教练确认球队"}, "required": true, "note": {"en": "Review the randomized allocation and record any balancing changes before kick-off.", "zh": "开赛前审阅随机分组并记录平衡调整。"}}], "requires_configuration": true, "provenance": "owner-supplied-v3.1", "ruleset_version": "rc-rules-4.0-2026-10-18", "compatible": ["ME01", "ME02", "ME03", "ME04", "ME05", "ME06", "PC01", "PC02", "PC03", "PC04", "PC05", "PC06", "PC07", "PC08", "PC09", "PC10", "PC11", "PC12"], "incompatible": ["GM01", "GM02", "GM03", "GM04", "GM05", "GM06", "GM07", "GM08", "GM09", "GM10", "GM11", "GM12", "GM13", "GM14", "GM15", "GM16", "GM17", "GM18", "GM19", "GM20", "GM21", "GM22", "GM24"], "conflict_reasons": {"GM01": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM02": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM03": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM04": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM05": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM06": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM07": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM08": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM09": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM10": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM11": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM12": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM13": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM14": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM15": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM16": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM17": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM18": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM19": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM20": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM21": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM22": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM24": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}}, "compatibility_notes": {"en": "Only one Game Mode operates at a time. Check the compatibility list before activating another effect; effects never override safety or multiply an already doubled goal.", "zh": "同一时刻采用一个比赛模式；叠加效果前检查兼容表，不得越过安全规则，也不得将已双倍的进球再次翻倍。"}, "rule_version": "3.1", "effective_date": "2026-10-17", "scoring_effect": {"type": "referee-confirmed", "description": {"en": "Valid goals count as one unless an explicitly approved compatible scoring effect applies. The referee confirms every award.", "zh": "有效进球计 1 分；仅在明确批准且兼容的计分效果下调整，由裁判逐次确认。"}}, "target_description": {"en": "Both teams", "zh": "双方球队"}}, {"id": "GM24", "kind": "mode", "name": {"en": "Silent Football", "zh": "无声足球"}, "category": {"en": "Festival modes", "zh": "嘉年华模式"}, "summary": {"en": "Communicate with movement and gestures; safety speech is always allowed.", "zh": "用跑位和手势沟通；安全提醒始终允许。"}, "description": {"en": "Communicate with movement and gestures; safety speech is always allowed.", "zh": "用跑位和手势沟通；安全提醒始终允许。"}, "icon": "silent", "rules": [{"en": "Players do not use verbal communication during active play.", "zh": "比赛进行中球员不使用语言沟通。"}, {"en": "Safety-related communication is always permitted and never penalized.", "zh": "安全相关提醒始终允许，不得因此处罚。"}, {"en": "Use agreed gestures and normal referee signals.", "zh": "使用约定手势及常规裁判信号。"}, {"en": "Pause to explain or resolve confusion; do not pressure a child to stay silent when uncomfortable.", "zh": "有疑问时暂停解释；儿童不适时不得强迫其保持沉默。"}, {"en": "Safety and referee authority always take priority. Confirm the safe restart procedure during the briefing.", "zh": "安全及裁判决定始终优先；赛前讲解中确认安全重启流程。"}], "key_instructions": [{"en": "Players do not use verbal communication during active play.", "zh": "比赛进行中球员不使用语言沟通。"}, {"en": "Safety-related communication is always permitted and never penalized.", "zh": "安全相关提醒始终允许，不得因此处罚。"}, {"en": "Use agreed gestures and normal referee signals.", "zh": "使用约定手势及常规裁判信号。"}], "status": "active", "enabled": true, "experimental": true, "ages": ["U8", "U10", "U12"], "age_guidance": {"en": "U8, U10 and U12 are suggested coaching groups, not safety certification. Simplify for younger players; the coach confirms suitability and keeps competitive age groups separate.", "zh": "U8、U10、U12 为教学建议组别，不代表安全认证；低龄球员应简化规则，由教练确认适配，竞技比赛保持年龄组分开。"}, "difficulty": 1, "scope": "both", "target": "both", "duration_seconds": 300, "clock_basis": "match", "timing": "any", "consumption": "duration", "activation": {"en": "Agree the mode and all required settings before the period starts; brief both teams.", "zh": "开节前确认模式及全部所需设置，并向两队讲解。"}, "duration": {"en": "Organizer chooses the period length; 5 minutes is a suggested editable console starting point, not a mandated rule.", "zh": "本节时长由主办方设置；控制台建议初始值 5 分钟，可修改，并非规定时长。"}, "effect": {"en": "Communicate with movement and gestures; safety speech is always allowed.", "zh": "用跑位和手势沟通；安全提醒始终允许。"}, "limitations": {"en": "Safety and referee decisions take priority, then core football rules, the Game Mode, Power Cards and Match Events. Scoring multipliers never stack.", "zh": "安全与裁判决定优先，其次为足球基本规则、比赛模式、能力卡和比赛事件；计分倍数不得叠加。"}, "referee": {"en": "Demonstrate the rule, confirm the required settings and announce infringements. Agree safe restarts before play; keep an explicit score record.", "zh": "示范规则、确认所需设置并判明违规；赛前约定安全重启方式，明确记录比分。"}, "safety": {"en": "Injury, distress, danger and safeguarding concerns must be spoken immediately. Referee and safety instructions remain audible.", "zh": "受伤、不适、危险及儿童保护问题必须立即说出；裁判与安全指令不受静默限制。"}, "scoring": {"en": "Valid goals count as one unless an explicitly approved compatible scoring effect applies. The referee confirms every award.", "zh": "有效进球计 1 分；仅在明确批准且兼容的计分效果下调整，由裁判逐次确认。"}, "parameters": [], "requires_configuration": false, "provenance": "owner-supplied-v3.1", "ruleset_version": "rc-rules-4.0-2026-10-18", "compatible": ["ME01", "ME02", "ME03", "ME04", "ME05", "ME06", "PC01", "PC02", "PC03", "PC04", "PC05", "PC06", "PC07", "PC08", "PC09", "PC10", "PC11", "PC12"], "incompatible": ["GM01", "GM02", "GM03", "GM04", "GM05", "GM06", "GM07", "GM08", "GM09", "GM10", "GM11", "GM12", "GM13", "GM14", "GM15", "GM16", "GM17", "GM18", "GM19", "GM20", "GM21", "GM22", "GM23"], "conflict_reasons": {"GM01": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM02": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM03": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM04": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM05": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM06": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM07": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM08": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM09": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM10": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM11": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM12": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM13": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM14": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM15": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM16": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM17": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM18": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM19": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM20": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM21": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM22": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}, "GM23": {"en": "Only one Game Mode may be active at a time; end or replace the current mode first.", "zh": "同一时刻仅启用一个比赛模式；先结束或替换当前模式。"}}, "compatibility_notes": {"en": "Only one Game Mode operates at a time. Check the compatibility list before activating another effect; effects never override safety or multiply an already doubled goal.", "zh": "同一时刻采用一个比赛模式；叠加效果前检查兼容表，不得越过安全规则，也不得将已双倍的进球再次翻倍。"}, "rule_version": "3.1", "effective_date": "2026-10-17", "scoring_effect": {"type": "referee-confirmed", "description": {"en": "Valid goals count as one unless an explicitly approved compatible scoring effect applies. The referee confirms every award.", "zh": "有效进球计 1 分；仅在明确批准且兼容的计分效果下调整，由裁判逐次确认。"}}, "target_description": {"en": "Both teams", "zh": "双方球队"}}, {"id": "PC01", "kind": "card", "name": {"en": "Double Goal", "zh": "全队双倍进球"}, "category": {"en": "Self-use card", "zh": "己方能力卡"}, "summary": {"en": "All valid goals by the activating team count as 2 points for 2 minutes.", "zh": "发动后 2 分钟内，本队所有有效进球每球计 2 分。"}, "description": {"en": "All valid goals by the activating team count as 2 points for 2 minutes.", "zh": "发动后 2 分钟内，本队所有有效进球每球计 2 分。"}, "icon": "double", "rules": [{"en": "At a referee-approved stoppage, activate for your own team.", "zh": "在裁判确认的死球时段，为本队发动。"}, {"en": "Every valid goal by your team during the 2-minute activation window counts as 2 points.", "zh": "2 分钟生效窗口内，本队每个有效进球均计 2 分。"}, {"en": "Scoring a goal does not consume the card. End after 2 minutes, the period ends or referee cancellation.", "zh": "进球不会消耗本卡；2 分钟到时、本节结束或裁判取消时终止。"}, {"en": "Do not combine this with another scoring multiplier. Safety and referee decisions always take priority.", "zh": "不得与其他计分倍数叠加；安全及裁判决定始终优先。"}], "key_instructions": [{"en": "At a referee-approved stoppage, activate for your own team.", "zh": "在裁判确认的死球时段，为本队发动。"}, {"en": "Every valid goal by your team during the 2-minute activation window counts as 2 points.", "zh": "2 分钟生效窗口内，本队每个有效进球均计 2 分。"}, {"en": "Scoring a goal does not consume the card. End after 2 minutes, the period ends or referee cancellation.", "zh": "进球不会消耗本卡；2 分钟到时、本节结束或裁判取消时终止。"}], "status": "experimental", "enabled": true, "experimental": true, "ages": ["U8", "U10", "U12"], "age_guidance": {"en": "U8, U10 and U12 are suggested coaching groups, not safety certification. Simplify for younger players; the coach confirms suitability and keeps competitive age groups separate.", "zh": "U8、U10、U12 为教学建议组别，不代表安全认证；低龄球员应简化规则，由教练确认适配，竞技比赛保持年龄组分开。"}, "difficulty": 1, "scope": "self", "target": "self", "duration_seconds": 120, "clock_basis": "match", "timing": "any", "consumption": "duration", "activation": {"en": "At an agreed safe stoppage, the referee confirms the card, eligible target and compatibility. A private reveal does not activate it or publish it. Each drawn card may activate once.", "zh": "在约定的安全死球时，由裁判确认卡牌、适用对象与兼容性；私下揭牌不等于发动，也不在公共屏幕公开。每张抽到的卡仅可发动一次。"}, "duration": {"en": "2 minutes of match time after activation, ending earlier at full time or referee cancellation.", "zh": "发动后持续 2 分钟比赛时间；全场结束或裁判取消时提前终止。"}, "effect": {"en": "All valid goals by the activating team count as 2 points for 2 minutes.", "zh": "发动后 2 分钟内，本队所有有效进球每球计 2 分。"}, "limitations": {"en": "Safety and referee decisions take priority, then core football rules, the Game Mode, Power Cards and Match Events. Scoring multipliers never stack.", "zh": "安全与裁判决定优先，其次为足球基本规则、比赛模式、能力卡和比赛事件；计分倍数不得叠加。"}, "referee": {"en": "Announce activation and the 2-minute window. Confirm every valid goal and award 2 points to the activating team. Goals do not end the effect. Pause its countdown with match time; end at period end or cancellation.", "zh": "宣布发动及 2 分钟窗口；每次确认发动方有效进球后计 2 分，进球不结束效果。随比赛计时暂停，本节结束或取消时终止。"}, "safety": {"en": "Stop for injury or distress. Use age-appropriate football rules; no dangerous contact, slide tackles or forced age mismatches. The referee may stop or cancel any effect.", "zh": "受伤或不适立即停赛；遵守适龄足球规则，禁止危险接触、铲球及强行混龄对抗。裁判可随时叫停或取消效果。"}, "scoring": {"en": "Activating team: 2 points per valid goal throughout the window; opponents: 1 point. Multipliers never stack.", "zh": "窗口内发动方每个有效进球计 2 分，对方进球计 1 分；倍数不得叠加。"}, "parameters": [], "requires_configuration": false, "provenance": "owner-supplied-v4.0", "ruleset_version": "rc-rules-4.0-2026-10-18", "compatible": ["GM01", "GM02", "GM03", "GM04", "GM05", "GM08", "GM11", "GM12", "GM13", "GM15", "GM16", "GM17", "GM18", "GM21", "GM23", "GM24", "ME03", "PC04", "PC07", "PC08", "PC09", "PC11"], "incompatible": ["GM06", "GM07", "GM09", "GM10", "GM14", "GM19", "GM20", "GM22", "ME01", "ME02", "ME04", "ME05", "ME06", "PC02", "PC03", "PC05", "PC06", "PC10", "PC12"], "conflict_reasons": {"GM06": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "GM07": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "GM09": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "GM10": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "GM14": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "GM19": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "GM20": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC02": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC03": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC05": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC06": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC10": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC12": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "ME01": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "ME02": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "ME05": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "GM22": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}, "ME04": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}, "ME06": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}}, "compatibility_notes": {"en": "Only one Game Mode operates at a time. Check the compatibility list before activating another effect; effects never override safety or multiply an already doubled goal.", "zh": "同一时刻采用一个比赛模式；叠加效果前检查兼容表，不得越过安全规则，也不得将已双倍的进球再次翻倍。"}, "rule_version": "4.0-experimental.1", "effective_date": "2026-10-18", "scoring_effect": {"type": "multiplier", "points": 2, "target": "team"}, "target_description": {"en": "Drawing team", "zh": "抽卡球队"}}, {"id": "PC02", "kind": "card", "name": {"en": "Star Striker", "zh": "传奇射手"}, "category": {"en": "Self-use card", "zh": "己方能力卡"}, "summary": {"en": "For 3 minutes, the designated player’s valid goals count as 3 points; teammates’ goals count as 1.", "zh": "3 分钟内，指定球员的有效进球每球计 3 分，其他队友进球计 1 分。"}, "description": {"en": "For 3 minutes, the designated player’s valid goals count as 3 points; teammates’ goals count as 1.", "zh": "3 分钟内，指定球员的有效进球每球计 3 分，其他队友进球计 1 分。"}, "icon": "target", "rules": [{"en": "Designate one player before activation using a shirt number or on-pitch role, not a real name.", "zh": "发动前以球衣号码或场上角色指定一名球员，不填写真实姓名。"}, {"en": "For 3 minutes, each valid goal by that player counts as 3 points; all other teammates score 1 point per valid goal.", "zh": "3 分钟内，该球员每个有效进球计 3 分，其他队友每个有效进球计 1 分。"}, {"en": "Goals do not consume the card. End after 3 minutes, the period ends or referee cancellation.", "zh": "进球不消耗本卡；3 分钟到时、本节结束或裁判取消时终止。"}, {"en": "Do not combine this with another scoring multiplier. Safety and referee decisions always take priority.", "zh": "不得与其他计分倍数叠加；安全及裁判决定始终优先。"}], "key_instructions": [{"en": "Designate one player before activation using a shirt number or on-pitch role, not a real name.", "zh": "发动前以球衣号码或场上角色指定一名球员，不填写真实姓名。"}, {"en": "For 3 minutes, each valid goal by that player counts as 3 points; all other teammates score 1 point per valid goal.", "zh": "3 分钟内，该球员每个有效进球计 3 分，其他队友每个有效进球计 1 分。"}, {"en": "Goals do not consume the card. End after 3 minutes, the period ends or referee cancellation.", "zh": "进球不消耗本卡；3 分钟到时、本节结束或裁判取消时终止。"}], "status": "experimental", "enabled": true, "experimental": true, "ages": ["U8", "U10", "U12"], "age_guidance": {"en": "U8, U10 and U12 are suggested coaching groups, not safety certification. Simplify for younger players; the coach confirms suitability and keeps competitive age groups separate.", "zh": "U8、U10、U12 为教学建议组别，不代表安全认证；低龄球员应简化规则，由教练确认适配，竞技比赛保持年龄组分开。"}, "difficulty": 1, "scope": "self", "target": "self", "duration_seconds": 180, "clock_basis": "match", "timing": "any", "consumption": "duration", "activation": {"en": "At an agreed safe stoppage, the referee confirms the card, eligible target and compatibility. A private reveal does not activate it or publish it. Each drawn card may activate once.", "zh": "在约定的安全死球时，由裁判确认卡牌、适用对象与兼容性；私下揭牌不等于发动，也不在公共屏幕公开。每张抽到的卡仅可发动一次。"}, "duration": {"en": "3 minutes of match time after activation, ending earlier at full time or referee cancellation.", "zh": "发动后持续 3 分钟比赛时间；全场结束或裁判取消时提前终止。"}, "effect": {"en": "For 3 minutes, the designated player’s valid goals count as 3 points; teammates’ goals count as 1.", "zh": "3 分钟内，指定球员的有效进球每球计 3 分，其他队友进球计 1 分。"}, "limitations": {"en": "Safety and referee decisions take priority, then core football rules, the Game Mode, Power Cards and Match Events. Scoring multipliers never stack.", "zh": "安全与裁判决定优先，其次为足球基本规则、比赛模式、能力卡和比赛事件；计分倍数不得叠加。"}, "referee": {"en": "Record the designated shirt number or role, announce activation and the 3-minute window. Confirm who scored: designated-player goals count as 3; teammates score 1. Keep the effect active after goals.", "zh": "记录指定球衣号码或角色，宣布发动及 3 分钟窗口；确认进球者，指定球员计 3 分，其他队友计 1 分，进球后效果继续。"}, "safety": {"en": "Stop for injury or distress. Use age-appropriate football rules; no dangerous contact, slide tackles or forced age mismatches. The referee may stop or cancel any effect.", "zh": "受伤或不适立即停赛；遵守适龄足球规则，禁止危险接触、铲球及强行混龄对抗。裁判可随时叫停或取消效果。"}, "scoring": {"en": "Designated player: 3 points per valid goal during the window; teammates and opponents: 1 point. Referee confirms the scorer. Multipliers never stack.", "zh": "窗口内指定球员每个有效进球计 3 分，其他队友及对方每球计 1 分；由裁判确认进球者，倍数不得叠加。"}, "parameters": [{"key": "designated_player", "label": {"en": "Designated player", "zh": "指定球员"}, "required": true, "note": {"en": "Record the shirt number or role before activation and brief both teams. Do not enter the child’s real name. Any change requires a referee-approved stoppage.", "zh": "发动前记录球衣号码或角色并向两队说明，不填写儿童真实姓名；变更须经裁判确认的死球时段。"}}], "requires_configuration": true, "provenance": "owner-supplied-v4.0", "ruleset_version": "rc-rules-4.0-2026-10-18", "compatible": ["GM01", "GM02", "GM03", "GM04", "GM05", "GM11", "GM12", "GM15", "GM16", "GM17", "GM18", "GM21", "GM23", "GM24", "ME03", "PC04", "PC07", "PC09", "PC11"], "incompatible": ["GM06", "GM07", "GM08", "GM09", "GM10", "GM13", "GM14", "GM19", "GM20", "GM22", "ME01", "ME02", "ME04", "ME05", "ME06", "PC01", "PC03", "PC05", "PC06", "PC08", "PC10", "PC12"], "conflict_reasons": {"GM06": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "GM07": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "GM09": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "GM10": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "GM14": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "GM19": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "GM20": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC01": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC03": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC05": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC06": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC10": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC12": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "ME01": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "ME02": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "ME05": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "GM08": {"en": "The eligible scorer or scoring condition could conflict. Use one scoring-eligibility rule at a time.", "zh": "得分资格或条件可能冲突；同一时刻仅采用一种得分资格限制。"}, "GM13": {"en": "The eligible scorer or scoring condition could conflict. Use one scoring-eligibility rule at a time.", "zh": "得分资格或条件可能冲突；同一时刻仅采用一种得分资格限制。"}, "PC08": {"en": "Player participation or eligible-scorer requirements overlap; end the current restriction before activating another.", "zh": "球员参与或射手资格要求重叠；先结束当前限制，再启用另一限制。"}, "GM22": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}, "ME04": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}, "ME06": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}}, "compatibility_notes": {"en": "Only one Game Mode operates at a time. Check the compatibility list before activating another effect; effects never override safety or multiply an already doubled goal.", "zh": "同一时刻采用一个比赛模式；叠加效果前检查兼容表，不得越过安全规则，也不得将已双倍的进球再次翻倍。"}, "rule_version": "4.0-experimental.1", "effective_date": "2026-10-18", "scoring_effect": {"type": "multiplier", "points": 3, "target": "designated_player"}, "target_description": {"en": "One designated player on the drawing team", "zh": "抽卡球队的一名指定球员"}}, {"id": "PC03", "kind": "card", "name": {"en": "Rising Star", "zh": "新星小将"}, "category": {"en": "Self-use card", "zh": "己方能力卡"}, "summary": {"en": "The designated younger player’s valid goals count as two.", "zh": "指定低龄小将的有效进球计 2 分。"}, "description": {"en": "The designated younger player’s valid goals count as two.", "zh": "指定低龄小将的有效进球计 2 分。"}, "icon": "double", "rules": [{"en": "Choose a suitable younger player from the already approved group.", "zh": "在已确认适配的组内选择低龄球员。"}, {"en": "That player’s valid goals during the three-minute effect count as two.", "zh": "三分钟效果内该球员有效进球计 2 分。"}, {"en": "Other valid goals retain normal scoring.", "zh": "其他有效进球按通常计分。"}, {"en": "Never introduce an unsafe age or size mismatch to qualify for the card.", "zh": "不得为使用本卡而引入不安全的年龄或体型对位。"}, {"en": "Before selecting or activating this rule, the organizer must record the required match-specific settings shown below. They are not automatically supplied official rules.", "zh": "选择或启用本规则前，主办方须记录下列本场所需设置；系统不自动补成正式规则。"}, {"en": "Safety and referee authority always take priority. Confirm the safe restart procedure during the briefing.", "zh": "安全及裁判决定始终优先；赛前讲解中确认安全重启流程。"}], "key_instructions": [{"en": "Choose a suitable younger player from the already approved group.", "zh": "在已确认适配的组内选择低龄球员。"}, {"en": "That player’s valid goals during the three-minute effect count as two.", "zh": "三分钟效果内该球员有效进球计 2 分。"}, {"en": "Other valid goals retain normal scoring.", "zh": "其他有效进球按通常计分。"}], "status": "active", "enabled": true, "experimental": true, "ages": ["U8", "U10", "U12"], "age_guidance": {"en": "U8, U10 and U12 are suggested coaching groups, not safety certification. Simplify for younger players; the coach confirms suitability and keeps competitive age groups separate.", "zh": "U8、U10、U12 为教学建议组别，不代表安全认证；低龄球员应简化规则，由教练确认适配，竞技比赛保持年龄组分开。"}, "difficulty": 1, "scope": "self", "target": "self", "duration_seconds": 180, "clock_basis": "match", "timing": "any", "consumption": "duration", "activation": {"en": "At an agreed safe stoppage, the referee confirms the card, eligible target and compatibility. A private reveal does not activate it or publish it. Each drawn card may activate once.", "zh": "在约定的安全死球时，由裁判确认卡牌、适用对象与兼容性；私下揭牌不等于发动，也不在公共屏幕公开。每张抽到的卡仅可发动一次。"}, "duration": {"en": "3 minutes of match time after activation, ending earlier at full time or referee cancellation.", "zh": "发动后持续 3 分钟比赛时间；全场结束或裁判取消时提前终止。"}, "effect": {"en": "The designated younger player’s valid goals count as two.", "zh": "指定低龄小将的有效进球计 2 分。"}, "limitations": {"en": "Safety and referee decisions take priority, then core football rules, the Game Mode, Power Cards and Match Events. Scoring multipliers never stack.", "zh": "安全与裁判决定优先，其次为足球基本规则、比赛模式、能力卡和比赛事件；计分倍数不得叠加。"}, "referee": {"en": "Demonstrate the rule, confirm the required settings and announce infringements. Agree safe restarts before play; keep an explicit score record.", "zh": "示范规则、确认所需设置并判明违规；赛前约定安全重启方式，明确记录比分。"}, "safety": {"en": "Coach confirms ability and physical suitability. This card is not permission for unsafe mixed-age competitive contact.", "zh": "教练确认能力及身体适配；本卡不授权不安全的混龄竞技对抗。"}, "scoring": {"en": "Designated younger player’s valid goals during the effect: 2 each.", "zh": "效果期间指定低龄球员的有效进球每球计 2 分。"}, "parameters": [{"key": "designated_player", "label": {"en": "Designated player", "zh": "指定球员"}, "required": true, "note": {"en": "Name the younger player before play; announce changes only at an agreed stoppage.", "zh": "赛前指定并公布角色球员；仅在约定的死球时段变更。"}}], "requires_configuration": true, "provenance": "owner-supplied-v3.1", "ruleset_version": "rc-rules-4.0-2026-10-18", "compatible": ["GM01", "GM02", "GM03", "GM04", "GM05", "GM11", "GM12", "GM15", "GM16", "GM17", "GM18", "GM21", "GM23", "GM24", "ME03", "PC04", "PC07", "PC09", "PC11"], "incompatible": ["GM06", "GM07", "GM08", "GM09", "GM10", "GM13", "GM14", "GM19", "GM20", "GM22", "ME01", "ME02", "ME04", "ME05", "ME06", "PC01", "PC02", "PC05", "PC06", "PC08", "PC10", "PC12"], "conflict_reasons": {"GM06": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "GM07": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "GM09": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "GM10": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "GM14": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "GM19": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "GM20": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC01": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC02": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC05": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC06": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC10": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC12": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "ME01": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "ME02": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "ME05": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "GM08": {"en": "The eligible scorer or scoring condition could conflict. Use one scoring-eligibility rule at a time.", "zh": "得分资格或条件可能冲突；同一时刻仅采用一种得分资格限制。"}, "GM13": {"en": "The eligible scorer or scoring condition could conflict. Use one scoring-eligibility rule at a time.", "zh": "得分资格或条件可能冲突；同一时刻仅采用一种得分资格限制。"}, "PC08": {"en": "Player participation or eligible-scorer requirements overlap; end the current restriction before activating another.", "zh": "球员参与或射手资格要求重叠；先结束当前限制，再启用另一限制。"}, "GM22": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}, "ME04": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}, "ME06": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}}, "compatibility_notes": {"en": "Only one Game Mode operates at a time. Check the compatibility list before activating another effect; effects never override safety or multiply an already doubled goal.", "zh": "同一时刻采用一个比赛模式；叠加效果前检查兼容表，不得越过安全规则，也不得将已双倍的进球再次翻倍。"}, "rule_version": "3.1", "effective_date": "2026-10-17", "scoring_effect": {"type": "referee-confirmed", "description": {"en": "Designated younger player’s valid goals during the effect: 2 each.", "zh": "效果期间指定低龄球员的有效进球每球计 2 分。"}}, "target_description": {"en": "Drawing team", "zh": "抽卡球队"}}, {"id": "PC04", "kind": "card", "name": {"en": "Coach Assist", "zh": "教练助攻"}, "category": {"en": "Self-use card", "zh": "己方能力卡"}, "summary": {"en": "A coach offers passing support from a protected non-contact station.", "zh": "教练在受保护的无接触支援点提供传球协助。"}, "description": {"en": "A coach offers passing support from a protected non-contact station.", "zh": "教练在受保护的无接触支援点提供传球协助。"}, "icon": "pass", "rules": [{"en": "Before activation, mark a protected support station outside the player contest area.", "zh": "发动前，在球员争抢区域之外标出受保护支援点。"}, {"en": "For two minutes, the coach may receive and return support passes from that station.", "zh": "两分钟内，教练仅在该点接球并回传提供支援。"}, {"en": "The coach does not defend, tackle, dribble into play or compete physically with children.", "zh": "教练不得防守、抢球、带球入场或与儿童身体对抗。"}, {"en": "Referee sets the station access and passing procedure; stop immediately if players enter the buffer or contact risk develops.", "zh": "裁判规定支援点使用及传球方式；球员进入缓冲区或出现接触风险时立即叫停。"}, {"en": "Before selecting or activating this rule, the organizer must record the required match-specific settings shown below. They are not automatically supplied official rules.", "zh": "选择或启用本规则前，主办方须记录下列本场所需设置；系统不自动补成正式规则。"}, {"en": "Safety and referee authority always take priority. Confirm the safe restart procedure during the briefing.", "zh": "安全及裁判决定始终优先；赛前讲解中确认安全重启流程。"}], "key_instructions": [{"en": "Before activation, mark a protected support station outside the player contest area.", "zh": "发动前，在球员争抢区域之外标出受保护支援点。"}, {"en": "For two minutes, the coach may receive and return support passes from that station.", "zh": "两分钟内，教练仅在该点接球并回传提供支援。"}, {"en": "The coach does not defend, tackle, dribble into play or compete physically with children.", "zh": "教练不得防守、抢球、带球入场或与儿童身体对抗。"}], "status": "active", "enabled": true, "experimental": true, "ages": ["U8", "U10", "U12"], "age_guidance": {"en": "U8, U10 and U12 are suggested coaching groups, not safety certification. Simplify for younger players; the coach confirms suitability and keeps competitive age groups separate.", "zh": "U8、U10、U12 为教学建议组别，不代表安全认证；低龄球员应简化规则，由教练确认适配，竞技比赛保持年龄组分开。"}, "difficulty": 1, "scope": "self", "target": "self", "duration_seconds": 120, "clock_basis": "match", "timing": "any", "consumption": "duration", "activation": {"en": "At an agreed safe stoppage, the referee confirms the card, eligible target and compatibility. A private reveal does not activate it or publish it. Each drawn card may activate once.", "zh": "在约定的安全死球时，由裁判确认卡牌、适用对象与兼容性；私下揭牌不等于发动，也不在公共屏幕公开。每张抽到的卡仅可发动一次。"}, "duration": {"en": "2 minutes of match time after activation, ending earlier at full time or referee cancellation.", "zh": "发动后持续 2 分钟比赛时间；全场结束或裁判取消时提前终止。"}, "effect": {"en": "A coach offers passing support from a protected non-contact station.", "zh": "教练在受保护的无接触支援点提供传球协助。"}, "limitations": {"en": "Passing support only. No adult goals or adult-child contact. The coach does not count as an on-field child for participation requirements.", "zh": "仅提供传球支援；成人不得得分或与儿童对抗。教练不计入场上儿童参与人数。"}, "referee": {"en": "Demonstrate the rule, confirm the required settings and announce infringements. Agree safe restarts before play; keep an explicit score record.", "zh": "示范规则、确认所需设置并判明违规；赛前约定安全重启方式，明确记录比分。"}, "safety": {"en": "Adults and children must not compete for the ball or make contact. Coach remains at the protected station; cancel if separation cannot be maintained.", "zh": "成人与儿童不得争抢球或发生身体接触；教练停留在受保护支援点，无法保持隔离时取消本卡。"}, "scoring": {"en": "Valid goals count as one unless an explicitly approved compatible scoring effect applies. The referee confirms every award.", "zh": "有效进球计 1 分；仅在明确批准且兼容的计分效果下调整，由裁判逐次确认。"}, "parameters": [{"key": "support_station", "label": {"en": "Protected coach station", "zh": "受保护教练支援点"}, "required": true, "note": {"en": "Agree the location, clear buffer and pass-return procedure. Coach remains outside competitive contact and cannot score.", "zh": "明确位置、净空缓冲及回传流程；教练保持在竞技对抗之外，不得射门得分。"}}], "requires_configuration": true, "provenance": "owner-supplied-v3.1", "ruleset_version": "rc-rules-4.0-2026-10-18", "compatible": ["GM01", "GM02", "GM03", "GM04", "GM05", "GM06", "GM07", "GM08", "GM09", "GM10", "GM11", "GM12", "GM13", "GM14", "GM15", "GM16", "GM17", "GM18", "GM19", "GM20", "GM21", "GM23", "GM24", "ME01", "ME02", "ME03", "ME05", "PC01", "PC02", "PC03", "PC05", "PC06", "PC07", "PC08", "PC09", "PC10", "PC11", "PC12"], "incompatible": ["GM22", "ME04", "ME06"], "conflict_reasons": {"GM22": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}, "ME04": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}, "ME06": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}}, "compatibility_notes": {"en": "Only one Game Mode operates at a time. Check the compatibility list before activating another effect; effects never override safety or multiply an already doubled goal.", "zh": "同一时刻采用一个比赛模式；叠加效果前检查兼容表，不得越过安全规则，也不得将已双倍的进球再次翻倍。"}, "rule_version": "3.1", "effective_date": "2026-10-17", "scoring_effect": {"type": "referee-confirmed", "description": {"en": "Valid goals count as one unless an explicitly approved compatible scoring effect applies. The referee confirms every award.", "zh": "有效进球计 1 分；仅在明确批准且兼容的计分效果下调整，由裁判逐次确认。"}}, "target_description": {"en": "Drawing team", "zh": "抽卡球队"}}, {"id": "PC05", "kind": "card", "name": {"en": "Team Link", "zh": "团队连线"}, "category": {"en": "Self-use card", "zh": "己方能力卡"}, "summary": {"en": "A three-player attacking combination earns a double goal.", "zh": "三名球员的进攻配合可获得双倍进球。"}, "description": {"en": "A three-player attacking combination earns a double goal.", "zh": "三名球员的进攻配合可获得双倍进球。"}, "icon": "pass", "rules": [{"en": "Three different teammates must participate in the same attacking possession.", "zh": "三名不同队友须参与同一次进攻控球。"}, {"en": "A valid goal completing that combination within three minutes counts as two.", "zh": "三分钟内完成该配合后的有效进球计 2 分。"}, {"en": "Reset combination tracking when possession changes.", "zh": "球权转换后重新记录配合。"}, {"en": "Referee confirms the three participants before awarding the bonus.", "zh": "裁判确认三位参与球员后给予加分。"}, {"en": "Safety and referee authority always take priority. Confirm the safe restart procedure during the briefing.", "zh": "安全及裁判决定始终优先；赛前讲解中确认安全重启流程。"}], "key_instructions": [{"en": "Three different teammates must participate in the same attacking possession.", "zh": "三名不同队友须参与同一次进攻控球。"}, {"en": "A valid goal completing that combination within three minutes counts as two.", "zh": "三分钟内完成该配合后的有效进球计 2 分。"}, {"en": "Reset combination tracking when possession changes.", "zh": "球权转换后重新记录配合。"}], "status": "active", "enabled": true, "experimental": true, "ages": ["U8", "U10", "U12"], "age_guidance": {"en": "U8, U10 and U12 are suggested coaching groups, not safety certification. Simplify for younger players; the coach confirms suitability and keeps competitive age groups separate.", "zh": "U8、U10、U12 为教学建议组别，不代表安全认证；低龄球员应简化规则，由教练确认适配，竞技比赛保持年龄组分开。"}, "difficulty": 1, "scope": "self", "target": "self", "duration_seconds": 180, "clock_basis": "match", "timing": "any", "consumption": "duration", "activation": {"en": "At an agreed safe stoppage, the referee confirms the card, eligible target and compatibility. A private reveal does not activate it or publish it. Each drawn card may activate once.", "zh": "在约定的安全死球时，由裁判确认卡牌、适用对象与兼容性；私下揭牌不等于发动，也不在公共屏幕公开。每张抽到的卡仅可发动一次。"}, "duration": {"en": "3 minutes of match time after activation, ending earlier at full time or referee cancellation.", "zh": "发动后持续 3 分钟比赛时间；全场结束或裁判取消时提前终止。"}, "effect": {"en": "A three-player attacking combination earns a double goal.", "zh": "三名球员的进攻配合可获得双倍进球。"}, "limitations": {"en": "Safety and referee decisions take priority, then core football rules, the Game Mode, Power Cards and Match Events. Scoring multipliers never stack.", "zh": "安全与裁判决定优先，其次为足球基本规则、比赛模式、能力卡和比赛事件；计分倍数不得叠加。"}, "referee": {"en": "Demonstrate the rule, confirm the required settings and announce infringements. Agree safe restarts before play; keep an explicit score record.", "zh": "示范规则、确认所需设置并判明违规；赛前约定安全重启方式，明确记录比分。"}, "safety": {"en": "Stop for injury or distress. Use age-appropriate football rules; no dangerous contact, slide tackles or forced age mismatches. The referee may stop or cancel any effect.", "zh": "受伤或不适立即停赛；遵守适龄足球规则，禁止危险接触、铲球及强行混龄对抗。裁判可随时叫停或取消效果。"}, "scoring": {"en": "A valid three-player combination goal during the effect counts as two; other valid goals remain normal.", "zh": "效果期间三人配合后的有效进球计 2 分，其他有效进球照常。"}, "parameters": [], "requires_configuration": false, "provenance": "owner-supplied-v3.1", "ruleset_version": "rc-rules-4.0-2026-10-18", "compatible": ["GM01", "GM02", "GM03", "GM04", "GM05", "GM08", "GM11", "GM12", "GM13", "GM15", "GM16", "GM17", "GM18", "GM21", "GM23", "GM24", "ME03", "PC04", "PC07", "PC08", "PC09", "PC11"], "incompatible": ["GM06", "GM07", "GM09", "GM10", "GM14", "GM19", "GM20", "GM22", "ME01", "ME02", "ME04", "ME05", "ME06", "PC01", "PC02", "PC03", "PC06", "PC10", "PC12"], "conflict_reasons": {"GM06": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "GM07": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "GM09": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "GM10": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "GM14": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "GM19": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "GM20": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC01": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC02": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC03": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC06": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC10": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC12": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "ME01": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "ME02": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "ME05": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "GM22": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}, "ME04": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}, "ME06": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}}, "compatibility_notes": {"en": "Only one Game Mode operates at a time. Check the compatibility list before activating another effect; effects never override safety or multiply an already doubled goal.", "zh": "同一时刻采用一个比赛模式；叠加效果前检查兼容表，不得越过安全规则，也不得将已双倍的进球再次翻倍。"}, "rule_version": "3.1", "effective_date": "2026-10-17", "scoring_effect": {"type": "referee-confirmed", "description": {"en": "A valid three-player combination goal during the effect counts as two; other valid goals remain normal.", "zh": "效果期间三人配合后的有效进球计 2 分，其他有效进球照常。"}}, "target_description": {"en": "Drawing team", "zh": "抽卡球队"}}, {"id": "PC06", "kind": "card", "name": {"en": "Super Assist", "zh": "超级助攻"}, "category": {"en": "Self-use card", "zh": "己方能力卡"}, "summary": {"en": "A designated player’s assist creates a double goal.", "zh": "指定球员助攻形成的进球计双倍。"}, "description": {"en": "A designated player’s assist creates a double goal.", "zh": "指定球员助攻形成的进球计双倍。"}, "icon": "pass", "rules": [{"en": "Name the assisting player before activation.", "zh": "发动前指定助攻球员。"}, {"en": "A valid goal assisted by that player during three minutes counts as two.", "zh": "三分钟内由该球员助攻的有效进球计 2 分。"}, {"en": "Referee and teams agree the assist definition before activation.", "zh": "发动前由裁判与两队约定助攻认定方式。"}, {"en": "A disputed assist is resolved by the referee; ordinary valid goals remain valid.", "zh": "助攻争议由裁判裁定；普通有效进球仍然有效。"}, {"en": "Before selecting or activating this rule, the organizer must record the required match-specific settings shown below. They are not automatically supplied official rules.", "zh": "选择或启用本规则前，主办方须记录下列本场所需设置；系统不自动补成正式规则。"}, {"en": "Safety and referee authority always take priority. Confirm the safe restart procedure during the briefing.", "zh": "安全及裁判决定始终优先；赛前讲解中确认安全重启流程。"}], "key_instructions": [{"en": "Name the assisting player before activation.", "zh": "发动前指定助攻球员。"}, {"en": "A valid goal assisted by that player during three minutes counts as two.", "zh": "三分钟内由该球员助攻的有效进球计 2 分。"}, {"en": "Referee and teams agree the assist definition before activation.", "zh": "发动前由裁判与两队约定助攻认定方式。"}], "status": "active", "enabled": true, "experimental": true, "ages": ["U8", "U10", "U12"], "age_guidance": {"en": "U8, U10 and U12 are suggested coaching groups, not safety certification. Simplify for younger players; the coach confirms suitability and keeps competitive age groups separate.", "zh": "U8、U10、U12 为教学建议组别，不代表安全认证；低龄球员应简化规则，由教练确认适配，竞技比赛保持年龄组分开。"}, "difficulty": 1, "scope": "self", "target": "self", "duration_seconds": 180, "clock_basis": "match", "timing": "any", "consumption": "duration", "activation": {"en": "At an agreed safe stoppage, the referee confirms the card, eligible target and compatibility. A private reveal does not activate it or publish it. Each drawn card may activate once.", "zh": "在约定的安全死球时，由裁判确认卡牌、适用对象与兼容性；私下揭牌不等于发动，也不在公共屏幕公开。每张抽到的卡仅可发动一次。"}, "duration": {"en": "3 minutes of match time after activation, ending earlier at full time or referee cancellation.", "zh": "发动后持续 3 分钟比赛时间；全场结束或裁判取消时提前终止。"}, "effect": {"en": "A designated player’s assist creates a double goal.", "zh": "指定球员助攻形成的进球计双倍。"}, "limitations": {"en": "Safety and referee decisions take priority, then core football rules, the Game Mode, Power Cards and Match Events. Scoring multipliers never stack.", "zh": "安全与裁判决定优先，其次为足球基本规则、比赛模式、能力卡和比赛事件；计分倍数不得叠加。"}, "referee": {"en": "Demonstrate the rule, confirm the required settings and announce infringements. Agree safe restarts before play; keep an explicit score record.", "zh": "示范规则、确认所需设置并判明违规；赛前约定安全重启方式，明确记录比分。"}, "safety": {"en": "Stop for injury or distress. Use age-appropriate football rules; no dangerous contact, slide tackles or forced age mismatches. The referee may stop or cancel any effect.", "zh": "受伤或不适立即停赛；遵守适龄足球规则，禁止危险接触、铲球及强行混龄对抗。裁判可随时叫停或取消效果。"}, "scoring": {"en": "A valid goal with the designated player’s approved assist counts as two.", "zh": "指定球员按约定完成助攻后的有效进球计 2 分。"}, "parameters": [{"key": "designated_player", "label": {"en": "Designated player", "zh": "指定球员"}, "required": true, "note": {"en": "Name the assisting player before play; announce changes only at an agreed stoppage.", "zh": "赛前指定并公布角色球员；仅在约定的死球时段变更。"}}, {"key": "assist_definition", "label": {"en": "Assist definition", "zh": "助攻定义"}, "required": true, "note": {"en": "Confirm the qualifying final pass and how deflections or a loss of possession affect it.", "zh": "确认符合条件的最后传球，以及折射或失去球权的处理。"}}], "requires_configuration": true, "provenance": "owner-supplied-v3.1", "ruleset_version": "rc-rules-4.0-2026-10-18", "compatible": ["GM01", "GM02", "GM03", "GM04", "GM05", "GM08", "GM11", "GM12", "GM13", "GM15", "GM16", "GM17", "GM18", "GM21", "GM23", "GM24", "ME03", "PC04", "PC07", "PC09", "PC11"], "incompatible": ["GM06", "GM07", "GM09", "GM10", "GM14", "GM19", "GM20", "GM22", "ME01", "ME02", "ME04", "ME05", "ME06", "PC01", "PC02", "PC03", "PC05", "PC08", "PC10", "PC12"], "conflict_reasons": {"GM06": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "GM07": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "GM09": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "GM10": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "GM14": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "GM19": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "GM20": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC01": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC02": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC03": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC05": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC10": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC12": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "ME01": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "ME02": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "ME05": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC08": {"en": "Player participation or eligible-scorer requirements overlap; end the current restriction before activating another.", "zh": "球员参与或射手资格要求重叠；先结束当前限制，再启用另一限制。"}, "GM22": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}, "ME04": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}, "ME06": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}}, "compatibility_notes": {"en": "Only one Game Mode operates at a time. Check the compatibility list before activating another effect; effects never override safety or multiply an already doubled goal.", "zh": "同一时刻采用一个比赛模式；叠加效果前检查兼容表，不得越过安全规则，也不得将已双倍的进球再次翻倍。"}, "rule_version": "3.1", "effective_date": "2026-10-17", "scoring_effect": {"type": "referee-confirmed", "description": {"en": "A valid goal with the designated player’s approved assist counts as two.", "zh": "指定球员按约定完成助攻后的有效进球计 2 分。"}}, "target_description": {"en": "Drawing team", "zh": "抽卡球队"}}, {"id": "PC07", "kind": "card", "name": {"en": "Passing Challenge", "zh": "传球挑战"}, "category": {"en": "Opponent-effect card", "zh": "对手效果卡"}, "summary": {"en": "The opponent must involve three different players before scoring.", "zh": "对手须由三名不同球员参与后才可得分。"}, "description": {"en": "The opponent must involve three different players before scoring.", "zh": "对手须由三名不同球员参与后才可得分。"}, "icon": "pass", "rules": [{"en": "Select the opposing team affected by the card.", "zh": "指定受影响的对方球队。"}, {"en": "For two minutes, three different opponents must touch the ball in the same attacking possession before a goal counts.", "zh": "两分钟内，对手须由三名不同球员参与同一次进攻控球，进球才有效。"}, {"en": "Reset the count after a change of possession.", "zh": "球权转换后重新计数。"}, {"en": "The activating team retains its normal scoring requirements.", "zh": "发动方保持自身通常的得分要求。"}, {"en": "Safety and referee authority always take priority. Confirm the safe restart procedure during the briefing.", "zh": "安全及裁判决定始终优先；赛前讲解中确认安全重启流程。"}], "key_instructions": [{"en": "Select the opposing team affected by the card.", "zh": "指定受影响的对方球队。"}, {"en": "For two minutes, three different opponents must touch the ball in the same attacking possession before a goal counts.", "zh": "两分钟内，对手须由三名不同球员参与同一次进攻控球，进球才有效。"}, {"en": "Reset the count after a change of possession.", "zh": "球权转换后重新计数。"}], "status": "active", "enabled": true, "experimental": true, "ages": ["U8", "U10", "U12"], "age_guidance": {"en": "U8, U10 and U12 are suggested coaching groups, not safety certification. Simplify for younger players; the coach confirms suitability and keeps competitive age groups separate.", "zh": "U8、U10、U12 为教学建议组别，不代表安全认证；低龄球员应简化规则，由教练确认适配，竞技比赛保持年龄组分开。"}, "difficulty": 1, "scope": "opponent", "target": "opponent", "duration_seconds": 120, "clock_basis": "match", "timing": "any", "consumption": "duration", "activation": {"en": "At an agreed safe stoppage, the referee confirms the card, eligible target and compatibility. A private reveal does not activate it or publish it. Each drawn card may activate once.", "zh": "在约定的安全死球时，由裁判确认卡牌、适用对象与兼容性；私下揭牌不等于发动，也不在公共屏幕公开。每张抽到的卡仅可发动一次。"}, "duration": {"en": "2 minutes of match time after activation, ending earlier at full time or referee cancellation.", "zh": "发动后持续 2 分钟比赛时间；全场结束或裁判取消时提前终止。"}, "effect": {"en": "The opponent must involve three different players before scoring.", "zh": "对手须由三名不同球员参与后才可得分。"}, "limitations": {"en": "Safety and referee decisions take priority, then core football rules, the Game Mode, Power Cards and Match Events. Scoring multipliers never stack.", "zh": "安全与裁判决定优先，其次为足球基本规则、比赛模式、能力卡和比赛事件；计分倍数不得叠加。"}, "referee": {"en": "Demonstrate the rule, confirm the required settings and announce infringements. Agree safe restarts before play; keep an explicit score record.", "zh": "示范规则、确认所需设置并判明违规；赛前约定安全重启方式，明确记录比分。"}, "safety": {"en": "Stop for injury or distress. Use age-appropriate football rules; no dangerous contact, slide tackles or forced age mismatches. The referee may stop or cancel any effect.", "zh": "受伤或不适立即停赛；遵守适龄足球规则，禁止危险接触、铲球及强行混龄对抗。裁判可随时叫停或取消效果。"}, "scoring": {"en": "Affected opponent goals require three different participants; this card adds no bonus points.", "zh": "受影响对手须三名不同球员参与后才可有效得分；本卡不额外加分。"}, "parameters": [], "requires_configuration": false, "provenance": "owner-supplied-v3.1", "ruleset_version": "rc-rules-4.0-2026-10-18", "compatible": ["GM01", "GM02", "GM03", "GM04", "GM05", "GM06", "GM07", "GM08", "GM09", "GM10", "GM11", "GM12", "GM13", "GM14", "GM16", "GM17", "GM18", "GM19", "GM20", "GM21", "GM23", "GM24", "ME01", "ME02", "ME03", "ME05", "PC01", "PC02", "PC03", "PC04", "PC05", "PC06", "PC08", "PC09", "PC10", "PC11", "PC12"], "incompatible": ["GM15", "GM22", "ME04", "ME06"], "conflict_reasons": {"GM15": {"en": "Player participation or eligible-scorer requirements overlap; end the current restriction before activating another.", "zh": "球员参与或射手资格要求重叠；先结束当前限制，再启用另一限制。"}, "GM22": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}, "ME04": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}, "ME06": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}}, "compatibility_notes": {"en": "Only one Game Mode operates at a time. Check the compatibility list before activating another effect; effects never override safety or multiply an already doubled goal.", "zh": "同一时刻采用一个比赛模式；叠加效果前检查兼容表，不得越过安全规则，也不得将已双倍的进球再次翻倍。"}, "rule_version": "3.1", "effective_date": "2026-10-17", "scoring_effect": {"type": "referee-confirmed", "description": {"en": "Affected opponent goals require three different participants; this card adds no bonus points.", "zh": "受影响对手须三名不同球员参与后才可有效得分；本卡不额外加分。"}}, "target_description": {"en": "Opponent team", "zh": "对方球队"}}, {"id": "PC08", "kind": "card", "name": {"en": "Target Striker", "zh": "指定射手"}, "category": {"en": "Opponent-effect card", "zh": "对手效果卡"}, "summary": {"en": "The opponent selects its only eligible goalscorer.", "zh": "对手自行选择其唯一可得分球员。"}, "description": {"en": "The opponent selects its only eligible goalscorer.", "zh": "对手自行选择其唯一可得分球员。"}, "icon": "target", "rules": [{"en": "The affected opposing team chooses one eligible goalscorer.", "zh": "受影响的对方球队自行选择一名符合资格的射手。"}, {"en": "For two minutes, only that player may score valid goals for that team.", "zh": "两分钟内，仅该球员可为该队取得有效进球。"}, {"en": "Announce the chosen player to both teams and the referee.", "zh": "向两队及裁判公布选择。"}, {"en": "The activating team cannot impose an unsuitable or absent opponent as the scorer.", "zh": "发动方不得强迫指定不适合或不在场的对手作为射手。"}, {"en": "Before selecting or activating this rule, the organizer must record the required match-specific settings shown below. They are not automatically supplied official rules.", "zh": "选择或启用本规则前，主办方须记录下列本场所需设置；系统不自动补成正式规则。"}, {"en": "Safety and referee authority always take priority. Confirm the safe restart procedure during the briefing.", "zh": "安全及裁判决定始终优先；赛前讲解中确认安全重启流程。"}], "key_instructions": [{"en": "The affected opposing team chooses one eligible goalscorer.", "zh": "受影响的对方球队自行选择一名符合资格的射手。"}, {"en": "For two minutes, only that player may score valid goals for that team.", "zh": "两分钟内，仅该球员可为该队取得有效进球。"}, {"en": "Announce the chosen player to both teams and the referee.", "zh": "向两队及裁判公布选择。"}], "status": "active", "enabled": true, "experimental": true, "ages": ["U8", "U10", "U12"], "age_guidance": {"en": "U8, U10 and U12 are suggested coaching groups, not safety certification. Simplify for younger players; the coach confirms suitability and keeps competitive age groups separate.", "zh": "U8、U10、U12 为教学建议组别，不代表安全认证；低龄球员应简化规则，由教练确认适配，竞技比赛保持年龄组分开。"}, "difficulty": 1, "scope": "opponent", "target": "opponent", "duration_seconds": 120, "clock_basis": "match", "timing": "any", "consumption": "duration", "activation": {"en": "At an agreed safe stoppage, the referee confirms the card, eligible target and compatibility. A private reveal does not activate it or publish it. Each drawn card may activate once.", "zh": "在约定的安全死球时，由裁判确认卡牌、适用对象与兼容性；私下揭牌不等于发动，也不在公共屏幕公开。每张抽到的卡仅可发动一次。"}, "duration": {"en": "2 minutes of match time after activation, ending earlier at full time or referee cancellation.", "zh": "发动后持续 2 分钟比赛时间；全场结束或裁判取消时提前终止。"}, "effect": {"en": "The opponent selects its only eligible goalscorer.", "zh": "对手自行选择其唯一可得分球员。"}, "limitations": {"en": "Safety and referee decisions take priority, then core football rules, the Game Mode, Power Cards and Match Events. Scoring multipliers never stack.", "zh": "安全与裁判决定优先，其次为足球基本规则、比赛模式、能力卡和比赛事件；计分倍数不得叠加。"}, "referee": {"en": "Demonstrate the rule, confirm the required settings and announce infringements. Agree safe restarts before play; keep an explicit score record.", "zh": "示范规则、确认所需设置并判明违规；赛前约定安全重启方式，明确记录比分。"}, "safety": {"en": "Stop for injury or distress. Use age-appropriate football rules; no dangerous contact, slide tackles or forced age mismatches. The referee may stop or cancel any effect.", "zh": "受伤或不适立即停赛；遵守适龄足球规则，禁止危险接触、铲球及强行混龄对抗。裁判可随时叫停或取消效果。"}, "scoring": {"en": "Only the opponent-selected eligible striker’s goals count for the affected team during the effect.", "zh": "效果期间，受影响队仅其自行选定的合资格射手进球有效。"}, "parameters": [{"key": "opponent_striker", "label": {"en": "Opponent-selected striker", "zh": "对手自选射手"}, "required": true, "note": {"en": "Affected team chooses its own eligible on-field scorer before activation.", "zh": "受影响队在发动前自行选择符合资格的场上射手。"}}], "requires_configuration": true, "provenance": "owner-supplied-v3.1", "ruleset_version": "rc-rules-4.0-2026-10-18", "compatible": ["GM01", "GM02", "GM03", "GM04", "GM05", "GM06", "GM07", "GM09", "GM10", "GM11", "GM12", "GM14", "GM15", "GM16", "GM17", "GM18", "GM19", "GM20", "GM21", "GM23", "GM24", "ME01", "ME02", "ME03", "ME05", "PC01", "PC04", "PC05", "PC07", "PC09", "PC10", "PC11", "PC12"], "incompatible": ["GM08", "GM13", "GM22", "ME04", "ME06", "PC02", "PC03", "PC06"], "conflict_reasons": {"GM08": {"en": "The eligible scorer or scoring condition could conflict. Use one scoring-eligibility rule at a time.", "zh": "得分资格或条件可能冲突；同一时刻仅采用一种得分资格限制。"}, "GM13": {"en": "The eligible scorer or scoring condition could conflict. Use one scoring-eligibility rule at a time.", "zh": "得分资格或条件可能冲突；同一时刻仅采用一种得分资格限制。"}, "PC02": {"en": "Player participation or eligible-scorer requirements overlap; end the current restriction before activating another.", "zh": "球员参与或射手资格要求重叠；先结束当前限制，再启用另一限制。"}, "PC03": {"en": "Player participation or eligible-scorer requirements overlap; end the current restriction before activating another.", "zh": "球员参与或射手资格要求重叠；先结束当前限制，再启用另一限制。"}, "PC06": {"en": "Player participation or eligible-scorer requirements overlap; end the current restriction before activating another.", "zh": "球员参与或射手资格要求重叠；先结束当前限制，再启用另一限制。"}, "GM22": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}, "ME04": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}, "ME06": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}}, "compatibility_notes": {"en": "Only one Game Mode operates at a time. Check the compatibility list before activating another effect; effects never override safety or multiply an already doubled goal.", "zh": "同一时刻采用一个比赛模式；叠加效果前检查兼容表，不得越过安全规则，也不得将已双倍的进球再次翻倍。"}, "rule_version": "3.1", "effective_date": "2026-10-17", "scoring_effect": {"type": "referee-confirmed", "description": {"en": "Only the opponent-selected eligible striker’s goals count for the affected team during the effect.", "zh": "效果期间，受影响队仅其自行选定的合资格射手进球有效。"}}, "target_description": {"en": "Opponent team", "zh": "对方球队"}}, {"id": "PC09", "kind": "card", "name": {"en": "Position Shuffle", "zh": "位置互换"}, "category": {"en": "Opponent-effect card", "zh": "对手效果卡"}, "summary": {"en": "The opponent safely swaps two on-field positions.", "zh": "对手安全交换两名场上球员的位置。"}, "description": {"en": "The opponent safely swaps two on-field positions.", "zh": "对手安全交换两名场上球员的位置。"}, "icon": "arrow", "rules": [{"en": "At a safe stoppage, the affected opponent selects two on-field players to swap roles.", "zh": "在安全死球时，受影响的对手选择两名场上球员交换位置。"}, {"en": "Keep the swap for two minutes unless the referee stops it for safety.", "zh": "保持交换两分钟，安全原因下裁判可提前终止。"}, {"en": "Confirm the players understand their new positions before restarting.", "zh": "确认球员理解新位置后再重启。"}, {"en": "Do not force an unprepared goalkeeper change; any keeper change requires normal checks and suitable equipment.", "zh": "不得强迫未准备好的守门员变更；任何门将变更须遵守常规检查并配备合适装备。"}, {"en": "Before selecting or activating this rule, the organizer must record the required match-specific settings shown below. They are not automatically supplied official rules.", "zh": "选择或启用本规则前，主办方须记录下列本场所需设置；系统不自动补成正式规则。"}, {"en": "Safety and referee authority always take priority. Confirm the safe restart procedure during the briefing.", "zh": "安全及裁判决定始终优先；赛前讲解中确认安全重启流程。"}], "key_instructions": [{"en": "At a safe stoppage, the affected opponent selects two on-field players to swap roles.", "zh": "在安全死球时，受影响的对手选择两名场上球员交换位置。"}, {"en": "Keep the swap for two minutes unless the referee stops it for safety.", "zh": "保持交换两分钟，安全原因下裁判可提前终止。"}, {"en": "Confirm the players understand their new positions before restarting.", "zh": "确认球员理解新位置后再重启。"}], "status": "active", "enabled": true, "experimental": true, "ages": ["U8", "U10", "U12"], "age_guidance": {"en": "U8, U10 and U12 are suggested coaching groups, not safety certification. Simplify for younger players; the coach confirms suitability and keeps competitive age groups separate.", "zh": "U8、U10、U12 为教学建议组别，不代表安全认证；低龄球员应简化规则，由教练确认适配，竞技比赛保持年龄组分开。"}, "difficulty": 1, "scope": "opponent", "target": "opponent", "duration_seconds": 120, "clock_basis": "match", "timing": "any", "consumption": "duration", "activation": {"en": "At an agreed safe stoppage, the referee confirms the card, eligible target and compatibility. A private reveal does not activate it or publish it. Each drawn card may activate once.", "zh": "在约定的安全死球时，由裁判确认卡牌、适用对象与兼容性；私下揭牌不等于发动，也不在公共屏幕公开。每张抽到的卡仅可发动一次。"}, "duration": {"en": "2 minutes of match time after activation, ending earlier at full time or referee cancellation.", "zh": "发动后持续 2 分钟比赛时间；全场结束或裁判取消时提前终止。"}, "effect": {"en": "The opponent safely swaps two on-field positions.", "zh": "对手安全交换两名场上球员的位置。"}, "limitations": {"en": "Safety and referee decisions take priority, then core football rules, the Game Mode, Power Cards and Match Events. Scoring multipliers never stack.", "zh": "安全与裁判决定优先，其次为足球基本规则、比赛模式、能力卡和比赛事件；计分倍数不得叠加。"}, "referee": {"en": "Demonstrate the rule, confirm the required settings and announce infringements. Agree safe restarts before play; keep an explicit score record.", "zh": "示范规则、确认所需设置并判明违规；赛前约定安全重启方式，明确记录比分。"}, "safety": {"en": "No immediate swap during a live challenge. Stop, explain, check suitable positions and restart together.", "zh": "不得在实时争抢中突然换位；先停赛讲解，检查位置适配后共同重启。"}, "scoring": {"en": "Valid goals count as one unless an explicitly approved compatible scoring effect applies. The referee confirms every award.", "zh": "有效进球计 1 分；仅在明确批准且兼容的计分效果下调整，由裁判逐次确认。"}, "parameters": [{"key": "position_swap", "label": {"en": "Two-player position swap", "zh": "两人换位"}, "required": true, "note": {"en": "Affected team confirms two appropriate players; avoid keeper changes unless separately approved and prepared.", "zh": "受影响队确认两名适配球员；除非另行批准且准备妥当，否则不涉及门将变更。"}}], "requires_configuration": true, "provenance": "owner-supplied-v3.1", "ruleset_version": "rc-rules-4.0-2026-10-18", "compatible": ["GM01", "GM02", "GM03", "GM04", "GM05", "GM06", "GM07", "GM08", "GM09", "GM10", "GM11", "GM12", "GM13", "GM14", "GM15", "GM16", "GM17", "GM18", "GM19", "GM20", "GM21", "GM23", "GM24", "ME01", "ME02", "ME03", "ME05", "PC01", "PC02", "PC03", "PC04", "PC05", "PC06", "PC07", "PC08", "PC10", "PC11", "PC12"], "incompatible": ["GM22", "ME04", "ME06"], "conflict_reasons": {"GM22": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}, "ME04": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}, "ME06": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}}, "compatibility_notes": {"en": "Only one Game Mode operates at a time. Check the compatibility list before activating another effect; effects never override safety or multiply an already doubled goal.", "zh": "同一时刻采用一个比赛模式；叠加效果前检查兼容表，不得越过安全规则，也不得将已双倍的进球再次翻倍。"}, "rule_version": "3.1", "effective_date": "2026-10-17", "scoring_effect": {"type": "referee-confirmed", "description": {"en": "Valid goals count as one unless an explicitly approved compatible scoring effect applies. The referee confirms every award.", "zh": "有效进球计 1 分；仅在明确批准且兼容的计分效果下调整，由裁判逐次确认。"}}, "target_description": {"en": "Opponent team", "zh": "对方球队"}}, {"id": "PC10", "kind": "card", "name": {"en": "Wild Goal", "zh": "狂野进球"}, "category": {"en": "Both-team card", "zh": "双方效果卡"}, "summary": {"en": "The next valid goal by either team counts as two.", "zh": "任一队的下一个有效进球计 2 分。"}, "description": {"en": "The next valid goal by either team counts as two.", "zh": "任一队的下一个有效进球计 2 分。"}, "icon": "double", "rules": [{"en": "Announce that the effect applies equally to both teams.", "zh": "公布本效果同等适用于两队。"}, {"en": "The next valid goal by either team within two minutes counts as two.", "zh": "两分钟内任一队的下一个有效进球计 2 分。"}, {"en": "End immediately after that goal or at the time limit.", "zh": "该进球发生或时限到达即结束。"}, {"en": "Referee prevents double-counting with other bonus effects.", "zh": "裁判防止与其他加分效果重复计算。"}, {"en": "Safety and referee authority always take priority. Confirm the safe restart procedure during the briefing.", "zh": "安全及裁判决定始终优先；赛前讲解中确认安全重启流程。"}], "key_instructions": [{"en": "Announce that the effect applies equally to both teams.", "zh": "公布本效果同等适用于两队。"}, {"en": "The next valid goal by either team within two minutes counts as two.", "zh": "两分钟内任一队的下一个有效进球计 2 分。"}, {"en": "End immediately after that goal or at the time limit.", "zh": "该进球发生或时限到达即结束。"}], "status": "active", "enabled": true, "experimental": true, "ages": ["U8", "U10", "U12"], "age_guidance": {"en": "U8, U10 and U12 are suggested coaching groups, not safety certification. Simplify for younger players; the coach confirms suitability and keeps competitive age groups separate.", "zh": "U8、U10、U12 为教学建议组别，不代表安全认证；低龄球员应简化规则，由教练确认适配，竞技比赛保持年龄组分开。"}, "difficulty": 1, "scope": "both", "target": "both", "duration_seconds": 120, "clock_basis": "match", "timing": "any", "consumption": "next_qualifying_goal", "activation": {"en": "At an agreed safe stoppage, the referee confirms the card, eligible target and compatibility. A private reveal does not activate it or publish it. Each drawn card may activate once.", "zh": "在约定的安全死球时，由裁判确认卡牌、适用对象与兼容性；私下揭牌不等于发动，也不在公共屏幕公开。每张抽到的卡仅可发动一次。"}, "duration": {"en": "2 minutes of match time after activation, ending earlier at full time or referee cancellation.", "zh": "发动后持续 2 分钟比赛时间；全场结束或裁判取消时提前终止。"}, "effect": {"en": "The next valid goal by either team counts as two.", "zh": "任一队的下一个有效进球计 2 分。"}, "limitations": {"en": "Safety and referee decisions take priority, then core football rules, the Game Mode, Power Cards and Match Events. Scoring multipliers never stack.", "zh": "安全与裁判决定优先，其次为足球基本规则、比赛模式、能力卡和比赛事件；计分倍数不得叠加。"}, "referee": {"en": "Demonstrate the rule, confirm the required settings and announce infringements. Agree safe restarts before play; keep an explicit score record.", "zh": "示范规则、确认所需设置并判明违规；赛前约定安全重启方式，明确记录比分。"}, "safety": {"en": "Stop for injury or distress. Use age-appropriate football rules; no dangerous contact, slide tackles or forced age mismatches. The referee may stop or cancel any effect.", "zh": "受伤或不适立即停赛；遵守适龄足球规则，禁止危险接触、铲球及强行混龄对抗。裁判可随时叫停或取消效果。"}, "scoring": {"en": "Next valid goal by either team: 2, then the effect ends.", "zh": "任一队下个有效进球计 2 分，随后效果结束。"}, "parameters": [], "requires_configuration": false, "provenance": "owner-supplied-v3.1", "ruleset_version": "rc-rules-4.0-2026-10-18", "compatible": ["GM01", "GM02", "GM03", "GM04", "GM05", "GM08", "GM11", "GM12", "GM13", "GM15", "GM16", "GM17", "GM18", "GM21", "GM23", "GM24", "ME03", "PC04", "PC07", "PC08", "PC09", "PC11"], "incompatible": ["GM06", "GM07", "GM09", "GM10", "GM14", "GM19", "GM20", "GM22", "ME01", "ME02", "ME04", "ME05", "ME06", "PC01", "PC02", "PC03", "PC05", "PC06", "PC12"], "conflict_reasons": {"GM06": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "GM07": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "GM09": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "GM10": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "GM14": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "GM19": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "GM20": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC01": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC02": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC03": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC05": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC06": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC12": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "ME01": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "ME02": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "ME05": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "GM22": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}, "ME04": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}, "ME06": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}}, "compatibility_notes": {"en": "Only one Game Mode operates at a time. Check the compatibility list before activating another effect; effects never override safety or multiply an already doubled goal.", "zh": "同一时刻采用一个比赛模式；叠加效果前检查兼容表，不得越过安全规则，也不得将已双倍的进球再次翻倍。"}, "rule_version": "3.1", "effective_date": "2026-10-17", "scoring_effect": {"type": "referee-confirmed", "description": {"en": "Next valid goal by either team: 2, then the effect ends.", "zh": "任一队下个有效进球计 2 分，随后效果结束。"}}, "target_description": {"en": "Both teams", "zh": "双方球队"}}, {"id": "PC11", "kind": "card", "name": {"en": "Team Quest", "zh": "团队任务"}, "category": {"en": "Both-team card", "zh": "双方效果卡"}, "summary": {"en": "Complete the agreed passing task for separate challenge points.", "zh": "完成约定传球任务，获得单独记录的挑战积分。"}, "description": {"en": "Complete the agreed passing task for separate challenge points.", "zh": "完成约定传球任务，获得单独记录的挑战积分。"}, "icon": "pass", "rules": [{"en": "Organizer defines the passing task and challenge-point award before activation.", "zh": "主办方发动前明确传球任务及挑战积分奖励。"}, {"en": "Both teams may complete the task during the three-minute effect.", "zh": "两队均可在三分钟效果内完成任务。"}, {"en": "Record challenge points separately from the match score.", "zh": "挑战积分与比赛比分分开记录。"}, {"en": "The source does not set a pass count or numeric award for this card; the organizer must specify them.", "zh": "原始规则未设定本卡的传球次数及具体积分，须由主办方填写。"}, {"en": "Before selecting or activating this rule, the organizer must record the required match-specific settings shown below. They are not automatically supplied official rules.", "zh": "选择或启用本规则前，主办方须记录下列本场所需设置；系统不自动补成正式规则。"}, {"en": "Safety and referee authority always take priority. Confirm the safe restart procedure during the briefing.", "zh": "安全及裁判决定始终优先；赛前讲解中确认安全重启流程。"}], "key_instructions": [{"en": "Organizer defines the passing task and challenge-point award before activation.", "zh": "主办方发动前明确传球任务及挑战积分奖励。"}, {"en": "Both teams may complete the task during the three-minute effect.", "zh": "两队均可在三分钟效果内完成任务。"}, {"en": "Record challenge points separately from the match score.", "zh": "挑战积分与比赛比分分开记录。"}], "status": "active", "enabled": true, "experimental": true, "ages": ["U8", "U10", "U12"], "age_guidance": {"en": "U8, U10 and U12 are suggested coaching groups, not safety certification. Simplify for younger players; the coach confirms suitability and keeps competitive age groups separate.", "zh": "U8、U10、U12 为教学建议组别，不代表安全认证；低龄球员应简化规则，由教练确认适配，竞技比赛保持年龄组分开。"}, "difficulty": 1, "scope": "both", "target": "both", "duration_seconds": 180, "clock_basis": "match", "timing": "any", "consumption": "duration", "activation": {"en": "At an agreed safe stoppage, the referee confirms the card, eligible target and compatibility. A private reveal does not activate it or publish it. Each drawn card may activate once.", "zh": "在约定的安全死球时，由裁判确认卡牌、适用对象与兼容性；私下揭牌不等于发动，也不在公共屏幕公开。每张抽到的卡仅可发动一次。"}, "duration": {"en": "3 minutes of match time after activation, ending earlier at full time or referee cancellation.", "zh": "发动后持续 3 分钟比赛时间；全场结束或裁判取消时提前终止。"}, "effect": {"en": "Complete the agreed passing task for separate challenge points.", "zh": "完成约定传球任务，获得单独记录的挑战积分。"}, "limitations": {"en": "Safety and referee decisions take priority, then core football rules, the Game Mode, Power Cards and Match Events. Scoring multipliers never stack.", "zh": "安全与裁判决定优先，其次为足球基本规则、比赛模式、能力卡和比赛事件；计分倍数不得叠加。"}, "referee": {"en": "Demonstrate the rule, confirm the required settings and announce infringements. Agree safe restarts before play; keep an explicit score record.", "zh": "示范规则、确认所需设置并判明违规；赛前约定安全重启方式，明确记录比分。"}, "safety": {"en": "Stop for injury or distress. Use age-appropriate football rules; no dangerous contact, slide tackles or forced age mismatches. The referee may stop or cancel any effect.", "zh": "受伤或不适立即停赛；遵守适龄足球规则，禁止危险接触、铲球及强行混龄对抗。裁判可随时叫停或取消效果。"}, "scoring": {"en": "Challenge points only; do not alter the match score unless an explicit separate event rule was agreed beforehand.", "zh": "仅计挑战积分；除非事先明确另有赛事计分约定，否则不改变比赛比分。"}, "parameters": [{"key": "passing_task", "label": {"en": "Passing task", "zh": "传球任务"}, "required": true, "note": {"en": "Specify the pass count, completion definition, resets and whether repeated completions qualify.", "zh": "明确传球次数、完成条件、重置方式及重复完成是否计分。"}}, {"key": "challenge_points", "label": {"en": "Challenge-point award", "zh": "挑战积分奖励"}, "required": true, "note": {"en": "Set a separate challenge-point value; no default match-score bonus is defined.", "zh": "设定单独挑战积分值，不默认增加比赛比分。"}}], "requires_configuration": true, "provenance": "owner-supplied-v3.1", "ruleset_version": "rc-rules-4.0-2026-10-18", "compatible": ["GM01", "GM02", "GM03", "GM04", "GM05", "GM06", "GM07", "GM08", "GM09", "GM10", "GM11", "GM12", "GM13", "GM14", "GM15", "GM16", "GM17", "GM18", "GM19", "GM20", "GM21", "GM23", "GM24", "ME01", "ME02", "ME05", "PC01", "PC02", "PC03", "PC04", "PC05", "PC06", "PC07", "PC08", "PC09", "PC10", "PC12"], "incompatible": ["GM22", "ME03", "ME04", "ME06"], "conflict_reasons": {"GM22": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}, "ME04": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}, "ME06": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}, "ME03": {"en": "Two challenge-point tasks would overlap; complete or cancel the current task before starting another.", "zh": "两项挑战积分任务会重叠；先完成或取消当前任务，再开始另一任务。"}}, "compatibility_notes": {"en": "Only one Game Mode operates at a time. Check the compatibility list before activating another effect; effects never override safety or multiply an already doubled goal.", "zh": "同一时刻采用一个比赛模式；叠加效果前检查兼容表，不得越过安全规则，也不得将已双倍的进球再次翻倍。"}, "rule_version": "3.1", "effective_date": "2026-10-17", "scoring_effect": {"type": "referee-confirmed", "description": {"en": "Challenge points only; do not alter the match score unless an explicit separate event rule was agreed beforehand.", "zh": "仅计挑战积分；除非事先明确另有赛事计分约定，否则不改变比赛比分。"}}, "target_description": {"en": "Both teams", "zh": "双方球队"}}, {"id": "PC12", "kind": "card", "name": {"en": "Final Rush", "zh": "最后冲刺"}, "category": {"en": "Both-team card", "zh": "双方效果卡"}, "summary": {"en": "Valid goals in the final minute count as two.", "zh": "最后一分钟内有效进球计 2 分。"}, "description": {"en": "Valid goals in the final minute count as two.", "zh": "最后一分钟内有效进球计 2 分。"}, "icon": "double", "rules": [{"en": "Activate only when the scheduled match clock is in its final minute.", "zh": "仅可在预定比赛时钟进入最后一分钟时发动。"}, {"en": "Valid goals by either team until full time count as two.", "zh": "发动后至全场结束，两队有效进球计 2 分。"}, {"en": "If activation is delayed, only the remaining portion of that final minute is covered.", "zh": "如延迟发动，仅覆盖最后一分钟的剩余时间。"}, {"en": "A late activation never extends the scheduled match.", "zh": "延迟发动不会延长预定比赛时间。"}, {"en": "Safety and referee authority always take priority. Confirm the safe restart procedure during the briefing.", "zh": "安全及裁判决定始终优先；赛前讲解中确认安全重启流程。"}], "key_instructions": [{"en": "Activate only when the scheduled match clock is in its final minute.", "zh": "仅可在预定比赛时钟进入最后一分钟时发动。"}, {"en": "Valid goals by either team until full time count as two.", "zh": "发动后至全场结束，两队有效进球计 2 分。"}, {"en": "If activation is delayed, only the remaining portion of that final minute is covered.", "zh": "如延迟发动，仅覆盖最后一分钟的剩余时间。"}], "status": "active", "enabled": true, "experimental": true, "ages": ["U8", "U10", "U12"], "age_guidance": {"en": "U8, U10 and U12 are suggested coaching groups, not safety certification. Simplify for younger players; the coach confirms suitability and keeps competitive age groups separate.", "zh": "U8、U10、U12 为教学建议组别，不代表安全认证；低龄球员应简化规则，由教练确认适配，竞技比赛保持年龄组分开。"}, "difficulty": 1, "scope": "both", "target": "both", "duration_seconds": 60, "clock_basis": "match", "timing": "final_minute", "consumption": "duration", "activation": {"en": "At an agreed safe stoppage, the referee confirms the card, eligible target and compatibility. A private reveal does not activate it or publish it. Each drawn card may activate once.", "zh": "在约定的安全死球时，由裁判确认卡牌、适用对象与兼容性；私下揭牌不等于发动，也不在公共屏幕公开。每张抽到的卡仅可发动一次。"}, "duration": {"en": "The remaining part of the scheduled final minute, never beyond full time.", "zh": "预定最后一分钟的剩余时间，绝不超过全场结束。"}, "effect": {"en": "Valid goals in the final minute count as two.", "zh": "最后一分钟内有效进球计 2 分。"}, "limitations": {"en": "Safety and referee decisions take priority, then core football rules, the Game Mode, Power Cards and Match Events. Scoring multipliers never stack.", "zh": "安全与裁判决定优先，其次为足球基本规则、比赛模式、能力卡和比赛事件；计分倍数不得叠加。"}, "referee": {"en": "Demonstrate the rule, confirm the required settings and announce infringements. Agree safe restarts before play; keep an explicit score record.", "zh": "示范规则、确认所需设置并判明违规；赛前约定安全重启方式，明确记录比分。"}, "safety": {"en": "Stop for injury or distress. Use age-appropriate football rules; no dangerous contact, slide tackles or forced age mismatches. The referee may stop or cancel any effect.", "zh": "受伤或不适立即停赛；遵守适龄足球规则，禁止危险接触、铲球及强行混龄对抗。裁判可随时叫停或取消效果。"}, "scoring": {"en": "Both teams’ valid goals during the activated final-minute window count as two.", "zh": "已发动的最后一分钟窗口内，两队有效进球均计 2 分。"}, "parameters": [], "requires_configuration": false, "provenance": "owner-supplied-v3.1", "ruleset_version": "rc-rules-4.0-2026-10-18", "compatible": ["GM01", "GM02", "GM03", "GM04", "GM05", "GM08", "GM11", "GM12", "GM13", "GM15", "GM16", "GM17", "GM18", "GM21", "GM23", "GM24", "ME03", "PC04", "PC07", "PC08", "PC09", "PC11"], "incompatible": ["GM06", "GM07", "GM09", "GM10", "GM14", "GM19", "GM20", "GM22", "ME01", "ME02", "ME04", "ME05", "ME06", "PC01", "PC02", "PC03", "PC05", "PC06", "PC10"], "conflict_reasons": {"GM06": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "GM07": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "GM09": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "GM10": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "GM14": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "GM19": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "GM20": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC01": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC02": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC03": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC05": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC06": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC10": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "ME01": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "ME02": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "ME05": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "GM22": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}, "ME04": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}, "ME06": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}}, "compatibility_notes": {"en": "Only one Game Mode operates at a time. Check the compatibility list before activating another effect; effects never override safety or multiply an already doubled goal.", "zh": "同一时刻采用一个比赛模式；叠加效果前检查兼容表，不得越过安全规则，也不得将已双倍的进球再次翻倍。"}, "rule_version": "3.1", "effective_date": "2026-10-17", "scoring_effect": {"type": "referee-confirmed", "description": {"en": "Both teams’ valid goals during the activated final-minute window count as two.", "zh": "已发动的最后一分钟窗口内，两队有效进球均计 2 分。"}}, "target_description": {"en": "Both teams", "zh": "双方球队"}}, {"id": "ME01", "kind": "event", "name": {"en": "Power Minute", "zh": "能量时刻"}, "category": {"en": "Organizer-controlled event", "zh": "主办方控制事件"}, "summary": {"en": "Valid goals in the final two minutes count double.", "zh": "最后两分钟内有效进球计双倍。"}, "description": {"en": "Valid goals in the final two minutes count double.", "zh": "最后两分钟内有效进球计双倍。"}, "icon": "double", "rules": [{"en": "Organizer may confirm activation during the scheduled final two minutes.", "zh": "主办方可在预定最后两分钟内确认启用。"}, {"en": "After confirmation, valid goals by either team count as two until full time.", "zh": "确认后至全场结束，两队有效进球计 2 分。"}, {"en": "Do not backdate scoring if the organizer activates late.", "zh": "延迟启用时，不追溯改变之前的计分。"}, {"en": "The event does not extend match time or stack with another multiplier.", "zh": "事件不延长比赛时间，也不与其他倍数叠加。"}, {"en": "Safety and referee authority always take priority. Confirm the safe restart procedure during the briefing.", "zh": "安全及裁判决定始终优先；赛前讲解中确认安全重启流程。"}], "key_instructions": [{"en": "Organizer may confirm activation during the scheduled final two minutes.", "zh": "主办方可在预定最后两分钟内确认启用。"}, {"en": "After confirmation, valid goals by either team count as two until full time.", "zh": "确认后至全场结束，两队有效进球计 2 分。"}, {"en": "Do not backdate scoring if the organizer activates late.", "zh": "延迟启用时，不追溯改变之前的计分。"}], "status": "active", "enabled": true, "experimental": true, "ages": ["U8", "U10", "U12"], "age_guidance": {"en": "U8, U10 and U12 are suggested coaching groups, not safety certification. Simplify for younger players; the coach confirms suitability and keeps competitive age groups separate.", "zh": "U8、U10、U12 为教学建议组别，不代表安全认证；低龄球员应简化规则，由教练确认适配，竞技比赛保持年龄组分开。"}, "difficulty": 1, "scope": "both", "target": "both", "duration_seconds": 120, "clock_basis": "match", "timing": "final_two_minutes", "consumption": "duration", "activation": {"en": "Organizer selects the event, briefs both teams and confirms it at a safe stoppage. No automatic triggers in this release.", "zh": "主办方选择事件、向两队讲解，并在安全死球时确认启用；本版本不自动触发事件。"}, "duration": {"en": "The remaining part of the scheduled final two minutes; ends at full time.", "zh": "预定最后两分钟的剩余时间，全场结束即终止。"}, "effect": {"en": "Valid goals in the final two minutes count double.", "zh": "最后两分钟内有效进球计双倍。"}, "limitations": {"en": "Safety and referee decisions take priority, then core football rules, the Game Mode, Power Cards and Match Events. Scoring multipliers never stack.", "zh": "安全与裁判决定优先，其次为足球基本规则、比赛模式、能力卡和比赛事件；计分倍数不得叠加。"}, "referee": {"en": "Demonstrate the rule, confirm the required settings and announce infringements. Agree safe restarts before play; keep an explicit score record.", "zh": "示范规则、确认所需设置并判明违规；赛前约定安全重启方式，明确记录比分。"}, "safety": {"en": "Stop for injury or distress. Use age-appropriate football rules; no dangerous contact, slide tackles or forced age mismatches. The referee may stop or cancel any effect.", "zh": "受伤或不适立即停赛；遵守适龄足球规则，禁止危险接触、铲球及强行混龄对抗。裁判可随时叫停或取消效果。"}, "scoring": {"en": "Valid goals after confirmed activation in the final two minutes: 2 each.", "zh": "在最后两分钟内确认启用后，有效进球每球计 2 分。"}, "parameters": [], "requires_configuration": false, "provenance": "owner-supplied-v3.1", "ruleset_version": "rc-rules-4.0-2026-10-18", "compatible": ["GM01", "GM02", "GM03", "GM04", "GM05", "GM08", "GM11", "GM12", "GM13", "GM15", "GM16", "GM17", "GM18", "GM21", "GM23", "GM24", "ME03", "PC04", "PC07", "PC08", "PC09", "PC11"], "incompatible": ["GM06", "GM07", "GM09", "GM10", "GM14", "GM19", "GM20", "GM22", "ME02", "ME04", "ME05", "ME06", "PC01", "PC02", "PC03", "PC05", "PC06", "PC10", "PC12"], "conflict_reasons": {"GM06": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "GM07": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "GM09": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "GM10": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "GM14": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "GM19": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "GM20": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC01": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC02": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC03": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC05": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC06": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC10": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC12": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "ME02": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "ME05": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "GM22": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}, "ME04": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}, "ME06": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}}, "compatibility_notes": {"en": "Only one Game Mode operates at a time. Check the compatibility list before activating another effect; effects never override safety or multiply an already doubled goal.", "zh": "同一时刻采用一个比赛模式；叠加效果前检查兼容表，不得越过安全规则，也不得将已双倍的进球再次翻倍。"}, "manual_confirmation": true, "rule_version": "3.1", "effective_date": "2026-10-17", "scoring_effect": {"type": "referee-confirmed", "description": {"en": "Valid goals after confirmed activation in the final two minutes: 2 each.", "zh": "在最后两分钟内确认启用后，有效进球每球计 2 分。"}}, "target_description": {"en": "Both teams", "zh": "双方球队"}}, {"id": "ME02", "kind": "event", "name": {"en": "Golden Ball", "zh": "黄金球"}, "category": {"en": "Organizer-controlled event", "zh": "主办方控制事件"}, "summary": {"en": "The next valid goal counts double.", "zh": "下一个有效进球计双倍。"}, "description": {"en": "The next valid goal counts double.", "zh": "下一个有效进球计双倍。"}, "icon": "double", "rules": [{"en": "Organizer confirms activation and announces it to both teams.", "zh": "主办方确认启用，并告知两队。"}, {"en": "The next valid goal by either team counts as two.", "zh": "任一队的下一个有效进球计 2 分。"}, {"en": "End after that goal, the agreed event time limit or full time.", "zh": "该进球发生、约定事件时限到达或全场结束即终止。"}, {"en": "Before selecting or activating this rule, the organizer must record the required match-specific settings shown below. They are not automatically supplied official rules.", "zh": "选择或启用本规则前，主办方须记录下列本场所需设置；系统不自动补成正式规则。"}, {"en": "Safety and referee authority always take priority. Confirm the safe restart procedure during the briefing.", "zh": "安全及裁判决定始终优先；赛前讲解中确认安全重启流程。"}], "key_instructions": [{"en": "Organizer confirms activation and announces it to both teams.", "zh": "主办方确认启用，并告知两队。"}, {"en": "The next valid goal by either team counts as two.", "zh": "任一队的下一个有效进球计 2 分。"}, {"en": "End after that goal, the agreed event time limit or full time.", "zh": "该进球发生、约定事件时限到达或全场结束即终止。"}], "status": "active", "enabled": true, "experimental": true, "ages": ["U8", "U10", "U12"], "age_guidance": {"en": "U8, U10 and U12 are suggested coaching groups, not safety certification. Simplify for younger players; the coach confirms suitability and keeps competitive age groups separate.", "zh": "U8、U10、U12 为教学建议组别，不代表安全认证；低龄球员应简化规则，由教练确认适配，竞技比赛保持年龄组分开。"}, "difficulty": 1, "scope": "both", "target": "both", "duration_seconds": 120, "clock_basis": "match", "timing": "any", "consumption": "next_qualifying_goal", "activation": {"en": "Organizer selects the event, briefs both teams and confirms it at a safe stoppage. No automatic triggers in this release.", "zh": "主办方选择事件、向两队讲解，并在安全死球时确认启用；本版本不自动触发事件。"}, "duration": {"en": "Organizer chooses the active limit before confirmation. 120 seconds is an editable demonstration starting value, not a rule specified by the owner.", "zh": "主办方确认前设定生效上限；120 秒为可编辑演示初始值，并非原始规则规定。"}, "effect": {"en": "The next valid goal counts double.", "zh": "下一个有效进球计双倍。"}, "limitations": {"en": "Safety and referee decisions take priority, then core football rules, the Game Mode, Power Cards and Match Events. Scoring multipliers never stack.", "zh": "安全与裁判决定优先，其次为足球基本规则、比赛模式、能力卡和比赛事件；计分倍数不得叠加。"}, "referee": {"en": "Demonstrate the rule, confirm the required settings and announce infringements. Agree safe restarts before play; keep an explicit score record.", "zh": "示范规则、确认所需设置并判明违规；赛前约定安全重启方式，明确记录比分。"}, "safety": {"en": "Stop for injury or distress. Use age-appropriate football rules; no dangerous contact, slide tackles or forced age mismatches. The referee may stop or cancel any effect.", "zh": "受伤或不适立即停赛；遵守适龄足球规则，禁止危险接触、铲球及强行混龄对抗。裁判可随时叫停或取消效果。"}, "scoring": {"en": "Next valid goal by either team: 2, then end the event.", "zh": "任一队下个有效进球计 2 分，随后结束事件。"}, "parameters": [{"key": "event_time_limit", "label": {"en": "Event time limit", "zh": "事件时限"}, "required": true, "note": {"en": "The source defines the next goal but not a fixed duration; set an active time limit or use the remaining period.", "zh": "原始规则定义下一个进球但未给固定时长；设定生效时限或采用本节剩余时间。"}}], "requires_configuration": true, "provenance": "owner-supplied-v3.1", "ruleset_version": "rc-rules-4.0-2026-10-18", "compatible": ["GM01", "GM02", "GM03", "GM04", "GM05", "GM08", "GM11", "GM12", "GM13", "GM15", "GM16", "GM17", "GM18", "GM21", "GM23", "GM24", "ME03", "PC04", "PC07", "PC08", "PC09", "PC11"], "incompatible": ["GM06", "GM07", "GM09", "GM10", "GM14", "GM19", "GM20", "GM22", "ME01", "ME04", "ME05", "ME06", "PC01", "PC02", "PC03", "PC05", "PC06", "PC10", "PC12"], "conflict_reasons": {"GM06": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "GM07": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "GM09": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "GM10": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "GM14": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "GM19": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "GM20": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC01": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC02": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC03": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC05": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC06": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC10": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC12": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "ME01": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "ME05": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "GM22": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}, "ME04": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}, "ME06": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}}, "compatibility_notes": {"en": "Only one Game Mode operates at a time. Check the compatibility list before activating another effect; effects never override safety or multiply an already doubled goal.", "zh": "同一时刻采用一个比赛模式；叠加效果前检查兼容表，不得越过安全规则，也不得将已双倍的进球再次翻倍。"}, "manual_confirmation": true, "rule_version": "3.1", "effective_date": "2026-10-17", "scoring_effect": {"type": "referee-confirmed", "description": {"en": "Next valid goal by either team: 2, then end the event.", "zh": "任一队下个有效进球计 2 分，随后结束事件。"}}, "target_description": {"en": "Both teams", "zh": "双方球队"}}, {"id": "ME03", "kind": "event", "name": {"en": "Team Quest", "zh": "团队任务"}, "category": {"en": "Organizer-controlled event", "zh": "主办方控制事件"}, "summary": {"en": "Complete five passes for separate challenge points.", "zh": "完成五次传球，获得单独挑战积分。"}, "description": {"en": "Complete five passes for separate challenge points.", "zh": "完成五次传球，获得单独挑战积分。"}, "icon": "pass", "rules": [{"en": "After organizer confirmation, teams attempt to complete five passes.", "zh": "主办方确认后，各队尝试完成五次传球。"}, {"en": "Agree what counts as a completed pass and what resets the task before activation.", "zh": "启用前约定有效传球与任务重置条件。"}, {"en": "Record the agreed challenge-point award separately from the match score.", "zh": "按约定奖励记录挑战积分，与比赛比分分开。"}, {"en": "The specified task is five passes; the numeric award and repeat-completion policy are organizer settings.", "zh": "规定任务为五次传球；积分值及重复完成规则由主办方设置。"}, {"en": "Before selecting or activating this rule, the organizer must record the required match-specific settings shown below. They are not automatically supplied official rules.", "zh": "选择或启用本规则前，主办方须记录下列本场所需设置；系统不自动补成正式规则。"}, {"en": "Safety and referee authority always take priority. Confirm the safe restart procedure during the briefing.", "zh": "安全及裁判决定始终优先；赛前讲解中确认安全重启流程。"}], "key_instructions": [{"en": "After organizer confirmation, teams attempt to complete five passes.", "zh": "主办方确认后，各队尝试完成五次传球。"}, {"en": "Agree what counts as a completed pass and what resets the task before activation.", "zh": "启用前约定有效传球与任务重置条件。"}, {"en": "Record the agreed challenge-point award separately from the match score.", "zh": "按约定奖励记录挑战积分，与比赛比分分开。"}], "status": "active", "enabled": true, "experimental": true, "ages": ["U8", "U10", "U12"], "age_guidance": {"en": "U8, U10 and U12 are suggested coaching groups, not safety certification. Simplify for younger players; the coach confirms suitability and keeps competitive age groups separate.", "zh": "U8、U10、U12 为教学建议组别，不代表安全认证；低龄球员应简化规则，由教练确认适配，竞技比赛保持年龄组分开。"}, "difficulty": 1, "scope": "both", "target": "both", "duration_seconds": 180, "clock_basis": "match", "timing": "any", "consumption": "duration", "activation": {"en": "Organizer selects the event, briefs both teams and confirms it at a safe stoppage. No automatic triggers in this release.", "zh": "主办方选择事件、向两队讲解，并在安全死球时确认启用；本版本不自动触发事件。"}, "duration": {"en": "Organizer chooses the active limit before confirmation. 180 seconds is an editable demonstration starting value, not a rule specified by the owner.", "zh": "主办方确认前设定生效上限；180 秒为可编辑演示初始值，并非原始规则规定。"}, "effect": {"en": "Complete five passes for separate challenge points.", "zh": "完成五次传球，获得单独挑战积分。"}, "limitations": {"en": "Safety and referee decisions take priority, then core football rules, the Game Mode, Power Cards and Match Events. Scoring multipliers never stack.", "zh": "安全与裁判决定优先，其次为足球基本规则、比赛模式、能力卡和比赛事件；计分倍数不得叠加。"}, "referee": {"en": "Demonstrate the rule, confirm the required settings and announce infringements. Agree safe restarts before play; keep an explicit score record.", "zh": "示范规则、确认所需设置并判明违规；赛前约定安全重启方式，明确记录比分。"}, "safety": {"en": "Stop for injury or distress. Use age-appropriate football rules; no dangerous contact, slide tackles or forced age mismatches. The referee may stop or cancel any effect.", "zh": "受伤或不适立即停赛；遵守适龄足球规则，禁止危险接触、铲球及强行混龄对抗。裁判可随时叫停或取消效果。"}, "scoring": {"en": "Separate challenge points for five completed passes; no automatic change to the match score.", "zh": "完成五次传球获得单独挑战积分，不自动改变比赛比分。"}, "parameters": [{"key": "challenge_award", "label": {"en": "Challenge-point award and repeats", "zh": "挑战积分与重复完成"}, "required": true, "note": {"en": "Confirm points, completion/reset rules, duration and whether repeats count.", "zh": "确认积分值、完成及重置规则、时长和重复完成是否计分。"}}], "requires_configuration": true, "provenance": "owner-supplied-v3.1", "ruleset_version": "rc-rules-4.0-2026-10-18", "compatible": ["GM01", "GM02", "GM03", "GM04", "GM05", "GM06", "GM07", "GM08", "GM09", "GM10", "GM11", "GM12", "GM13", "GM14", "GM15", "GM16", "GM17", "GM18", "GM19", "GM20", "GM21", "GM23", "GM24", "ME01", "ME02", "ME05", "PC01", "PC02", "PC03", "PC04", "PC05", "PC06", "PC07", "PC08", "PC09", "PC10", "PC12"], "incompatible": ["GM22", "ME04", "ME06", "PC11"], "conflict_reasons": {"GM22": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}, "ME04": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}, "ME06": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}, "PC11": {"en": "Two challenge-point tasks would overlap; complete or cancel the current task before starting another.", "zh": "两项挑战积分任务会重叠；先完成或取消当前任务，再开始另一任务。"}}, "compatibility_notes": {"en": "Only one Game Mode operates at a time. Check the compatibility list before activating another effect; effects never override safety or multiply an already doubled goal.", "zh": "同一时刻采用一个比赛模式；叠加效果前检查兼容表，不得越过安全规则，也不得将已双倍的进球再次翻倍。"}, "manual_confirmation": true, "rule_version": "3.1", "effective_date": "2026-10-17", "scoring_effect": {"type": "referee-confirmed", "description": {"en": "Separate challenge points for five completed passes; no automatic change to the match score.", "zh": "完成五次传球获得单独挑战积分，不自动改变比赛比分。"}}, "target_description": {"en": "Both teams", "zh": "双方球队"}}, {"id": "ME04", "kind": "event", "name": {"en": "Captain’s Call", "zh": "队长选择"}, "category": {"en": "Organizer-controlled event", "zh": "主办方控制事件"}, "summary": {"en": "The captain chooses from organizer-approved challenges.", "zh": "队长从主办方批准的挑战中选择。"}, "description": {"en": "The captain chooses from organizer-approved challenges.", "zh": "队长从主办方批准的挑战中选择。"}, "icon": "target", "rules": [{"en": "Organizer prepares a safe, compatible challenge list before the event.", "zh": "主办方提前准备安全且兼容的挑战清单。"}, {"en": "The designated captain selects one challenge.", "zh": "指定队长选择一项挑战。"}, {"en": "Organizer confirms the selection, scoring, duration and affected team before it starts.", "zh": "开始前由主办方确认所选挑战、计分、时长及适用球队。"}, {"en": "The source supplies no fixed challenge list; do not generate an unreviewed rule automatically.", "zh": "原始说明未给固定挑战清单；不得自动生成未经审核的规则。"}, {"en": "Before selecting or activating this rule, the organizer must record the required match-specific settings shown below. They are not automatically supplied official rules.", "zh": "选择或启用本规则前，主办方须记录下列本场所需设置；系统不自动补成正式规则。"}, {"en": "Safety and referee authority always take priority. Confirm the safe restart procedure during the briefing.", "zh": "安全及裁判决定始终优先；赛前讲解中确认安全重启流程。"}], "key_instructions": [{"en": "Organizer prepares a safe, compatible challenge list before the event.", "zh": "主办方提前准备安全且兼容的挑战清单。"}, {"en": "The designated captain selects one challenge.", "zh": "指定队长选择一项挑战。"}, {"en": "Organizer confirms the selection, scoring, duration and affected team before it starts.", "zh": "开始前由主办方确认所选挑战、计分、时长及适用球队。"}], "status": "active", "enabled": true, "experimental": true, "ages": ["U8", "U10", "U12"], "age_guidance": {"en": "U8, U10 and U12 are suggested coaching groups, not safety certification. Simplify for younger players; the coach confirms suitability and keeps competitive age groups separate.", "zh": "U8、U10、U12 为教学建议组别，不代表安全认证；低龄球员应简化规则，由教练确认适配，竞技比赛保持年龄组分开。"}, "difficulty": 2, "scope": "both", "target": "both", "duration_seconds": 120, "clock_basis": "match", "timing": "any", "consumption": "duration", "activation": {"en": "Organizer selects the event, briefs both teams and confirms it at a safe stoppage. No automatic triggers in this release.", "zh": "主办方选择事件、向两队讲解，并在安全死球时确认启用；本版本不自动触发事件。"}, "duration": {"en": "Organizer chooses the active limit before confirmation. 120 seconds is an editable demonstration starting value, not a rule specified by the owner.", "zh": "主办方确认前设定生效上限；120 秒为可编辑演示初始值，并非原始规则规定。"}, "effect": {"en": "The captain chooses from organizer-approved challenges.", "zh": "队长从主办方批准的挑战中选择。"}, "limitations": {"en": "Safety and referee decisions take priority, then core football rules, the Game Mode, Power Cards and Match Events. Scoring multipliers never stack.", "zh": "安全与裁判决定优先，其次为足球基本规则、比赛模式、能力卡和比赛事件；计分倍数不得叠加。"}, "referee": {"en": "Demonstrate the rule, confirm the required settings and announce infringements. Agree safe restarts before play; keep an explicit score record.", "zh": "示范规则、确认所需设置并判明违规；赛前约定安全重启方式，明确记录比分。"}, "safety": {"en": "Stop for injury or distress. Use age-appropriate football rules; no dangerous contact, slide tackles or forced age mismatches. The referee may stop or cancel any effect.", "zh": "受伤或不适立即停赛；遵守适龄足球规则，禁止危险接触、铲球及强行混龄对抗。裁判可随时叫停或取消效果。"}, "scoring": {"en": "Only the explicitly selected and briefed challenge award applies; no automatic match-score bonus.", "zh": "仅采用明确选择并讲解的挑战奖励，不自动增加比赛比分。"}, "parameters": [{"key": "captain_challenge", "label": {"en": "Captain and approved challenge", "zh": "队长与获批挑战"}, "required": true, "note": {"en": "Name the captain and record the selected safe challenge, target, duration and scoring.", "zh": "指定队长，记录所选安全挑战、对象、时长及计分。"}}], "requires_configuration": true, "provenance": "owner-supplied-v3.1", "ruleset_version": "rc-rules-4.0-2026-10-18", "compatible": ["GM01", "GM02", "GM03", "GM04", "GM05", "GM06", "GM07", "GM08", "GM09", "GM10", "GM11", "GM12", "GM13", "GM14", "GM15", "GM16", "GM17", "GM18", "GM19", "GM20", "GM21", "GM23", "GM24"], "incompatible": ["GM22", "ME01", "ME02", "ME03", "ME05", "ME06", "PC01", "PC02", "PC03", "PC04", "PC05", "PC06", "PC07", "PC08", "PC09", "PC10", "PC11", "PC12"], "conflict_reasons": {"GM22": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}, "PC01": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}, "PC02": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}, "PC03": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}, "PC04": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}, "PC05": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}, "PC06": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}, "PC07": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}, "PC08": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}, "PC09": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}, "PC10": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}, "PC11": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}, "PC12": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}, "ME01": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}, "ME02": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}, "ME03": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}, "ME05": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}, "ME06": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}}, "compatibility_notes": {"en": "Only one Game Mode operates at a time. Check the compatibility list before activating another effect; effects never override safety or multiply an already doubled goal.", "zh": "同一时刻采用一个比赛模式；叠加效果前检查兼容表，不得越过安全规则，也不得将已双倍的进球再次翻倍。"}, "manual_confirmation": true, "rule_version": "3.1", "effective_date": "2026-10-17", "scoring_effect": {"type": "referee-confirmed", "description": {"en": "Only the explicitly selected and briefed challenge award applies; no automatic match-score bonus.", "zh": "仅采用明确选择并讲解的挑战奖励，不自动增加比赛比分。"}}, "target_description": {"en": "Both teams", "zh": "双方球队"}}, {"id": "ME05", "kind": "event", "name": {"en": "Junior Spotlight", "zh": "小将聚光灯"}, "category": {"en": "Organizer-controlled event", "zh": "主办方控制事件"}, "summary": {"en": "Give a designated younger player an agreed scoring opportunity.", "zh": "为指定低龄球员提供约定的特殊得分机会。"}, "description": {"en": "Give a designated younger player an agreed scoring opportunity.", "zh": "为指定低龄球员提供约定的特殊得分机会。"}, "icon": "target", "rules": [{"en": "Coach designates a suitable younger player within the approved group.", "zh": "教练在已确认适配的组内指定低龄球员。"}, {"en": "Organizer defines the scoring opportunity and exact award before confirmation.", "zh": "主办方确认前明确得分机会及具体奖励。"}, {"en": "Explain the conditions to both teams before activation.", "zh": "启用前向两队讲解条件。"}, {"en": "Do not invent a default multiplier or force an unsafe mixed-age matchup.", "zh": "不得虚构默认倍数，也不得强行安排不安全的混龄对位。"}, {"en": "Before selecting or activating this rule, the organizer must record the required match-specific settings shown below. They are not automatically supplied official rules.", "zh": "选择或启用本规则前，主办方须记录下列本场所需设置；系统不自动补成正式规则。"}, {"en": "Safety and referee authority always take priority. Confirm the safe restart procedure during the briefing.", "zh": "安全及裁判决定始终优先；赛前讲解中确认安全重启流程。"}], "key_instructions": [{"en": "Coach designates a suitable younger player within the approved group.", "zh": "教练在已确认适配的组内指定低龄球员。"}, {"en": "Organizer defines the scoring opportunity and exact award before confirmation.", "zh": "主办方确认前明确得分机会及具体奖励。"}, {"en": "Explain the conditions to both teams before activation.", "zh": "启用前向两队讲解条件。"}], "status": "active", "enabled": true, "experimental": true, "ages": ["U8", "U10", "U12"], "age_guidance": {"en": "U8, U10 and U12 are suggested coaching groups, not safety certification. Simplify for younger players; the coach confirms suitability and keeps competitive age groups separate.", "zh": "U8、U10、U12 为教学建议组别，不代表安全认证；低龄球员应简化规则，由教练确认适配，竞技比赛保持年龄组分开。"}, "difficulty": 1, "scope": "both", "target": "both", "duration_seconds": 120, "clock_basis": "match", "timing": "any", "consumption": "duration", "activation": {"en": "Organizer selects the event, briefs both teams and confirms it at a safe stoppage. No automatic triggers in this release.", "zh": "主办方选择事件、向两队讲解，并在安全死球时确认启用；本版本不自动触发事件。"}, "duration": {"en": "Organizer chooses the active limit before confirmation. 120 seconds is an editable demonstration starting value, not a rule specified by the owner.", "zh": "主办方确认前设定生效上限；120 秒为可编辑演示初始值，并非原始规则规定。"}, "effect": {"en": "Give a designated younger player an agreed scoring opportunity.", "zh": "为指定低龄球员提供约定的特殊得分机会。"}, "limitations": {"en": "Safety and referee decisions take priority, then core football rules, the Game Mode, Power Cards and Match Events. Scoring multipliers never stack.", "zh": "安全与裁判决定优先，其次为足球基本规则、比赛模式、能力卡和比赛事件；计分倍数不得叠加。"}, "referee": {"en": "Demonstrate the rule, confirm the required settings and announce infringements. Agree safe restarts before play; keep an explicit score record.", "zh": "示范规则、确认所需设置并判明违规；赛前约定安全重启方式，明确记录比分。"}, "safety": {"en": "Age alone is not proof of a safe matchup. No forced adult-child or mismatched youth contact.", "zh": "年龄并非安全对位的证明；禁止强行安排成人与儿童或不适配青少年之间的对抗。"}, "scoring": {"en": "Organizer must define the scoring condition and award before activation; no automatic multiplier is specified.", "zh": "主办方启用前须明确得分条件及奖励，原始规则未指定自动倍数。"}, "parameters": [{"key": "designated_player", "label": {"en": "Designated player", "zh": "指定球员"}, "required": true, "note": {"en": "Name the younger player before play; announce changes only at an agreed stoppage.", "zh": "赛前指定并公布角色球员；仅在约定的死球时段变更。"}}, {"key": "scoring_opportunity", "label": {"en": "Scoring opportunity", "zh": "得分机会"}, "required": true, "note": {"en": "Specify the safe task, eligible scorer, exact points and time limit.", "zh": "明确安全任务、得分资格、具体分值及时限。"}}], "requires_configuration": true, "provenance": "owner-supplied-v3.1", "ruleset_version": "rc-rules-4.0-2026-10-18", "compatible": ["GM01", "GM02", "GM03", "GM04", "GM05", "GM11", "GM12", "GM15", "GM16", "GM17", "GM18", "GM21", "GM23", "GM24", "ME03", "PC04", "PC07", "PC08", "PC09", "PC11"], "incompatible": ["GM06", "GM07", "GM08", "GM09", "GM10", "GM13", "GM14", "GM19", "GM20", "GM22", "ME01", "ME02", "ME04", "ME06", "PC01", "PC02", "PC03", "PC05", "PC06", "PC10", "PC12"], "conflict_reasons": {"GM06": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "GM07": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "GM09": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "GM10": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "GM14": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "GM19": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "GM20": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC01": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC02": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC03": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC05": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC06": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC10": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "PC12": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "ME01": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "ME02": {"en": "Scoring windows or bonuses overlap. Never stack multipliers; finish the active scoring effect first.", "zh": "加分条件或计分窗口重叠；不得叠加倍数，先结束当前计分效果。"}, "GM08": {"en": "The eligible scorer or scoring condition could conflict. Use one scoring-eligibility rule at a time.", "zh": "得分资格或条件可能冲突；同一时刻仅采用一种得分资格限制。"}, "GM13": {"en": "The eligible scorer or scoring condition could conflict. Use one scoring-eligibility rule at a time.", "zh": "得分资格或条件可能冲突；同一时刻仅采用一种得分资格限制。"}, "GM22": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}, "ME04": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}, "ME06": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}}, "compatibility_notes": {"en": "Only one Game Mode operates at a time. Check the compatibility list before activating another effect; effects never override safety or multiply an already doubled goal.", "zh": "同一时刻采用一个比赛模式；叠加效果前检查兼容表，不得越过安全规则，也不得将已双倍的进球再次翻倍。"}, "manual_confirmation": true, "rule_version": "3.1", "effective_date": "2026-10-17", "scoring_effect": {"type": "referee-confirmed", "description": {"en": "Organizer must define the scoring condition and award before activation; no automatic multiplier is specified.", "zh": "主办方启用前须明确得分条件及奖励，原始规则未指定自动倍数。"}}, "target_description": {"en": "Both teams", "zh": "双方球队"}}, {"id": "ME06", "kind": "event", "name": {"en": "Mystery Minute", "zh": "神秘时刻"}, "category": {"en": "Organizer-controlled event", "zh": "主办方控制事件"}, "summary": {"en": "Draw and confirm a temporary rule from an approved pool.", "zh": "从获批规则池随机抽取并确认临时规则。"}, "description": {"en": "Draw and confirm a temporary rule from an approved pool.", "zh": "从获批规则池随机抽取并确认临时规则。"}, "icon": "zone", "rules": [{"en": "Organizer configures an age-appropriate, compatible temporary-rule pool.", "zh": "主办方配置适龄且兼容的临时规则池。"}, {"en": "Randomly draw a rule and obtain organizer confirmation before it takes effect.", "zh": "随机抽取规则，主办方确认后才生效。"}, {"en": "Brief the rule and its exact duration to both teams.", "zh": "向两队讲解规则及准确时长。"}, {"en": "The source does not specify the rule pool or duration; do not silently substitute a new rule.", "zh": "原始说明未指定规则池或时长，不得静默替换成新规则。"}, {"en": "Before selecting or activating this rule, the organizer must record the required match-specific settings shown below. They are not automatically supplied official rules.", "zh": "选择或启用本规则前，主办方须记录下列本场所需设置；系统不自动补成正式规则。"}, {"en": "Safety and referee authority always take priority. Confirm the safe restart procedure during the briefing.", "zh": "安全及裁判决定始终优先；赛前讲解中确认安全重启流程。"}], "key_instructions": [{"en": "Organizer configures an age-appropriate, compatible temporary-rule pool.", "zh": "主办方配置适龄且兼容的临时规则池。"}, {"en": "Randomly draw a rule and obtain organizer confirmation before it takes effect.", "zh": "随机抽取规则，主办方确认后才生效。"}, {"en": "Brief the rule and its exact duration to both teams.", "zh": "向两队讲解规则及准确时长。"}], "status": "active", "enabled": true, "experimental": true, "ages": ["U8", "U10", "U12"], "age_guidance": {"en": "U8, U10 and U12 are suggested coaching groups, not safety certification. Simplify for younger players; the coach confirms suitability and keeps competitive age groups separate.", "zh": "U8、U10、U12 为教学建议组别，不代表安全认证；低龄球员应简化规则，由教练确认适配，竞技比赛保持年龄组分开。"}, "difficulty": 3, "scope": "both", "target": "both", "duration_seconds": 60, "clock_basis": "match", "timing": "any", "consumption": "duration", "activation": {"en": "Organizer selects the event, briefs both teams and confirms it at a safe stoppage. No automatic triggers in this release.", "zh": "主办方选择事件、向两队讲解，并在安全死球时确认启用；本版本不自动触发事件。"}, "duration": {"en": "Organizer chooses the active limit before confirmation. 60 seconds is an editable demonstration starting value, not a rule specified by the owner.", "zh": "主办方确认前设定生效上限；60 秒为可编辑演示初始值，并非原始规则规定。"}, "effect": {"en": "Draw and confirm a temporary rule from an approved pool.", "zh": "从获批规则池随机抽取并确认临时规则。"}, "limitations": {"en": "Safety and referee decisions take priority, then core football rules, the Game Mode, Power Cards and Match Events. Scoring multipliers never stack.", "zh": "安全与裁判决定优先，其次为足球基本规则、比赛模式、能力卡和比赛事件；计分倍数不得叠加。"}, "referee": {"en": "Demonstrate the rule, confirm the required settings and announce infringements. Agree safe restarts before play; keep an explicit score record.", "zh": "示范规则、确认所需设置并判明违规；赛前约定安全重启方式，明确记录比分。"}, "safety": {"en": "Stop for injury or distress. Use age-appropriate football rules; no dangerous contact, slide tackles or forced age mismatches. The referee may stop or cancel any effect.", "zh": "受伤或不适立即停赛；遵守适龄足球规则，禁止危险接触、铲球及强行混龄对抗。裁判可随时叫停或取消效果。"}, "scoring": {"en": "Use only the selected approved rule’s agreed scoring; no independent event bonus.", "zh": "仅采用所选获批规则的约定计分，事件自身不额外加分。"}, "parameters": [{"key": "temporary_rule", "label": {"en": "Approved temporary rule", "zh": "获批临时规则"}, "required": true, "note": {"en": "Record the approved pool, drawn rule, duration and compatibility check before activation.", "zh": "启用前记录获批池、抽中规则、时长及兼容检查。"}}], "requires_configuration": true, "provenance": "owner-supplied-v3.1", "ruleset_version": "rc-rules-4.0-2026-10-18", "compatible": ["GM01", "GM02", "GM03", "GM04", "GM05", "GM06", "GM07", "GM08", "GM09", "GM10", "GM11", "GM12", "GM13", "GM14", "GM15", "GM16", "GM17", "GM18", "GM19", "GM20", "GM21", "GM23", "GM24"], "incompatible": ["GM22", "ME01", "ME02", "ME03", "ME04", "ME05", "PC01", "PC02", "PC03", "PC04", "PC05", "PC06", "PC07", "PC08", "PC09", "PC10", "PC11", "PC12"], "conflict_reasons": {"GM22": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}, "ME04": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}, "PC01": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}, "PC02": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}, "PC03": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}, "PC04": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}, "PC05": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}, "PC06": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}, "PC07": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}, "PC08": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}, "PC09": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}, "PC10": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}, "PC11": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}, "PC12": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}, "ME01": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}, "ME02": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}, "ME03": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}, "ME05": {"en": "This configurable or random challenge has no pre-approved combined effect. End other temporary effects and confirm the chosen rule first.", "zh": "此配置式或随机挑战尚无预先核准的叠加效果；先结束其他临时效果并确认所选规则。"}}, "compatibility_notes": {"en": "Only one Game Mode operates at a time. Check the compatibility list before activating another effect; effects never override safety or multiply an already doubled goal.", "zh": "同一时刻采用一个比赛模式；叠加效果前检查兼容表，不得越过安全规则，也不得将已双倍的进球再次翻倍。"}, "manual_confirmation": true, "rule_version": "3.1", "effective_date": "2026-10-17", "scoring_effect": {"type": "referee-confirmed", "description": {"en": "Use only the selected approved rule’s agreed scoring; no independent event bonus.", "zh": "仅采用所选获批规则的约定计分，事件自身不额外加分。"}}, "target_description": {"en": "Both teams", "zh": "双方球队"}}]}