Release dates and the core changes to Rangers Cup.
v4.4.2Latest release
Retain form entries when switching language
Keep registration and partnership entries when switching language, including current format and session choices.
Only explicit language switches create a one-use, 15-minute tab-local handoff. Consent, verification and security credentials are excluded; switching never submits a form.
v4.4.1
Small shield and mobile quick links
Retain a small shield in the header and footer, with mobile shortcuts to events, team enquiries and partnerships.
Add a registration form jump link and improve mobile headings, form text and wrapping while keeping historic fees and decorative RC artwork withdrawn.
v4.4.0
Simpler identity and participation information
Remove RC graphics and historic promotional artwork, withdraw public pricing and class-credit information, and simplify participation guidance for families, clubs and partners.
Update bilingual registration, FAQs and participation terms; the organiser confirms venue, places and arrangements.
Use a text identity and readable layouts, update the favicon and organisation schema, and preserve bilingual search metadata.
v4.3.7
Phone pitch-side presentation
Phone presentation arranges modes, cards and controls within the visible viewport in portrait and landscape.
Phones use in-page presentation with exit, lock and reset controls; long rules scroll within their panels.
Local 390px measurement showed matching viewport/content widths and 118×48px controls. Physical-iPhone and complete interaction acceptance remain separately tracked.
v4.3.6
390px pitch-side readability
Increase card rules and control text on narrow phones while retaining one-tap draws.
Rules use 14px text, action buttons remain at least 48px tall, and inputs and selects use 16px text.
v4.3.5
One tap draws and reveals
Tap a card once to draw and reveal it in simple pitch-side.
The result appears after a short animation, retaining balanced draws, locking and no duplicate cards between teams.
v4.3.4
Balanced random draws with less repetition
Simple pitch-side prioritises less-used eligible items, with equal random odds among ties.
Per-age mode and card counts persist across rounds and refreshes in this tab; manual selection stays unrestricted.
Compatibility, shared no-duplicate hands, safety priority and experimental labels remain. Probability review is theoretical, not field evidence.
v4.3.3
Tap the card to draw
Simple pitch-side now draws and reveals directly on the card surface.
Supports touch and keyboard. Locking blocks new draws while allowing hidden cards to be revealed. Teams still draw without duplicates within a round.
v4.3.2
Production verification and form recovery
Production Turnstile enables community feedback and private partner inquiries. Production end-to-end acceptance is in progress; physical iPad acceptance is scheduled separately.
Verification is checked on the server. Feedback is private by default; explicit public consent still requires human moderation.
Improve expired-session retry, network timeout recovery and verification messages while preserving unconfirmed submissions.
Track functional and physical-iPad acceptance separately; synthetic checks are excluded from business outcomes.
v4.3.1
Release gates and internal success metrics
Added a private 30/90-day KPI dashboard separating baselines, targets and actuals. Overall V4.0 acceptance remains incomplete pending production intake verification and physical iPad testing.
Track functional Gate A and physical-iPad Gate B without treating deployment as full acceptance.
Owners can save aggregates to Neon with evidence, observation date and coverage; missing data stays unknown and no target is invented.
Covers community, card observations, competition and partnerships without child accounts or device fingerprints; uncollected contributor counts stay explicit.
Community and partner intake still await production verification setup. No paid membership or franchise system is introduced.
v4.3.0
Community ideas, experimental rules and partnerships
Website data now uses Neon, with community, brand and partner pages and experimental rule history. Community and partner submissions await production human-verification setup.
Anonymous feedback and human moderation are prepared. The owner workspace is live; community and partner submission remain closed.
Experimental PC01 team-wide 2× for two minutes and PC02 designated-player 3× for three minutes; existing matches retain their rules.
Added rule history, brand guidance and private partner enquiries, without automatic licensing or paid features.
Website business data uses the existing RangersCup Neon project, preserving and verifying historical records.
v4.2.1
Simple pitch-side mode and card draws
A simple version focused on choosing a mode and drawing cards for two teams, without a clock, scores or match controls. The full console remains available.
Added a bilingual simple page with manual or random mode selection, separate team draws and card reveals.
Uses the current complete catalogue, filtering cards by age and mode compatibility with no duplicate draws.
Supports locking, confirmed reset, same-tab refresh restoration and an interactive fullscreen view.
Made the simple tool the main pitch-side entry while retaining the full console and legacy tool.
v4.2.0
Complete V3.1 rules and iPad match experience
Added all 24 modes, 12 cards and 6 events from the supplied specification, with a purple three-zone console. Match operations remain a local demo.
Published bilingual rule libraries with referee instructions, age guidance, safety, compatibility and match-specific parameters. Legacy quick draw remains available as an archive.
Added match setup, configurable card pools, 650 ms random draws, private reveals and referee cancellation. Hidden and privately viewed cards stay off the display until activation.
Adopted the supplied purple, black and yellow visual direction in an iPad landscape three-zone console with large controls and fullscreen presentation.
Added manual event controls, referee-confirmed double scoring, goal undo, period transitions and local result downloads pinned to the ruleset version.
Formal organiser authorisation, authoritative server draws, cross-device synchronization and cloud match records remain Phase 2 work.
v4.1.0
Local matchday console and display demo
Try team hands, card reveals and a read-only display. The complete V2.0 rule list and official-match services are not yet available.
Added a tablet-friendly local console with configurable teams, private viewing, reveals, activation checks and undo.
Added welcome, mode, card, clock, score and brand-loop display scenes, synchronized between tabs of the same browser only.
Added a versioned legacy-rule catalogue and preserved modes/cards aliases; the owner’s complete 24/12/6 V2.0 rules await import.
Demo results can be downloaded locally. Official authorisation, server draws, cross-device synchronization and persistent match records remain unavailable.
Clarified SoccerRangers as the organiser while retaining the existing Rangers Cup site and pending official logo source files.
v4.0.3
Brand direction and search clarity
Clarified the Shenzhen base and Greater Bay Area ambition, with more informative bilingual search previews and participation answers.
Updated core page titles and descriptions, and linked website, brand and page information for search engines.
Added visible breadcrumbs and the main results page to the sitemap while preserving existing routes.
Explained regional plans, age groups and matchday prices; future cup fees and regional events remain subject to confirmation.
Reduced the poster display file by 27% with lossless WebP encoding; original pixels, QR code and downloadable PNG are preserved.
v4.0.2
Site review and release history
A bilingual Updates page now records release dates and core changes, alongside improvements across the website.
Every footer shows the current version and release date with a link to release history.
Footer language switching preserves preferred sessions and filters.
Redrawing or editing team names clears stale copy-fallback text.
Event cards use their actual year and remove interest links for completed or cancelled sessions.
Fixed narrow-screen overflow on the English About page and corrected rule/policy sidebar titles.
v4.0.1
Mobile draws and the official poster
Improved mobile pitch-side controls and brought the supplied poster and its visual themes to Fun Football.
Draw buttons fit the initial viewport on tested phone sizes; optional settings expand on demand.
The newest team result appears first; fullscreen supports further draws with improved locking, copying and exit controls.
Added the original poster, purple/yellow styling, slogan and values, preserving its QR code and full-size viewing.
v4.0.0
Classic and Fun Football launch
Introduced competitive Classic and creative Fun Football while preserving existing pages and team-interest registration.
Published four Game Modes, six Power Cards and full bilingual trial rules.
Added random/manual draws, separate team cards, drawing without replacement, locks and fullscreen.
Added the October–November 2026 calendar with explicit internal-test, proposed-event and confirmation statuses.
v0.1.1
First public website launch
The bilingual website launched at RangersCup.com with tournament information and team-interest registration.
Added competition, team, results and policy pages, keeping unconfirmed content marked as pending.
Interest and contact forms support private storage and receipts; receipts do not confirm participation or email delivery.
Dates use Shenzhen time (UTC+8). This page records published website changes, not confirmation of event arrangements.